#Water Beaver Overhaul

1 messages ยท Page 30 of 1

shell fiber
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Pretty easy to do too

radiant heart
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BTW, JC's moving on to 3.5.2 for next episode, poked him while you were Zzzzing ๐Ÿ˜‰

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( and after trying to boot it up with no kaboom)

shell fiber
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I think given how early game he is, there isn't much risk of kaboom

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But I still need to figure out why the balloon platforms cause lag ๐Ÿค”

kindred gust
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I checkerboard my cut in the bramble fields. like early game and setting up pine to spread

kindred gust
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As Requested. Nuttin under it. just against riverbank.

radiant heart
shell fiber
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eradicating brambles by accident is quite rare, what i do is set the whole area for cutting and there unmark a few brambles here and there to ensure there will always be some to repopulate

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I'm watching JC's playthrough, and oooh, the pain ๐Ÿ˜…

radiant heart
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is growth time buffed on the domesticated ones? ( since they get cut now)

shell fiber
shell fiber
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that will be for the next update

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sorry in the meantime

kindred gust
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awesomesauce.

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a flipped lumberjack barn doesnt sem to want to accept farm

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upgrades

radiant heart
kindred gust
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True. never had luck with the flat part. yet if the logger barn is on left side it wont take the saME UPGRADE IF BARN ON THE LEFT. THE FLAT PART AWAY FROM BUILDING TRYING TO CONNECT.

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srry fat fingers and a hunt n peck typer

radiant heart
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Gotcha, yeah the door of the upgrade doesn't line up

kindred gust
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aha, couldnt figure the why. ty

shell fiber
kindred gust
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yessir, see above

shell fiber
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I didn't plan for that but I guess why not after all, I'll see if I can make this one accept upgrade either case๐Ÿค”

radiant heart
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a 2 wide door would do the trick i suppose

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those groung patches look a bit strange, is it really needed?

radiant heart
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well, never tought i'd had that problem but i'm now lacking beds ๐Ÿคฃ

radiant heart
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GMO lab ain't that great for shrooms sadly, need to way overproduce at first so the press can get some for juicing purposes...

Not really sure how to make it better, even at 1 juice in the receipe the issue gonna remain the same just less demanding to kick start it i suppose

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๐Ÿค”

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for now i'll rely on that ๐Ÿคฃ

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(40 growers) and that barely keeps up, like I'm finaly getting a sort of storage here and there

radiant heart
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getting good tho, and didn't mess with the decorations ( except news board is up since i wanted to look it up)

radiant heart
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still lacking some stuff but looks like 250~ish biobeavers and 100~ish bots is the bare minimum to do it all, assuming you don't need builders ( still got to get to the part where bots are beeing made but with the lifespan they have also don't need the bot maker running non-stop, probably lowering the amount of workers in the ENS gonna be the easiest way to control that)

radiant heart
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(bot assembler can use bots, was that intended?)

radiant heart
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Do beavers making CPUs in the ENS have a shot at beeing contaminated since there is a science thing in there ( kinda like the librairy)?

radiant heart
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sky fountain no giving "wet fur" ok with the "not cleaning" but the wetness?

radiant heart
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How about CW Farms 2.0? like a 10x10 pawprint with a bigger internal storage? ( it's cool to build vertical but the walking time is becoming the main issue )

even dumber, would not have "The Claw" , would be a bot only thing๐Ÿซฃ

radiant heart
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dam that methane consumption....DamIT

shell fiber
shell fiber
shell fiber
radiant heart
# shell fiber Uuuh, too much work

and it's not really needed anyway, realized you don't need that many CW farms as long as you can keep them suplied and have enough hauling going on to empty the stuff

abstract vector
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What does contaminate beavers besides the bad water scooping station?

shell fiber
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The other bad water pumps and the library. Possibly the ENS too but I'm not sure

snow scroll
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What is a map favorite for Whitepaw playthroughs? Is there a goto map for 'mo betta' all around?

abstract vector
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Search for maps that have preplaced lemon trees is my recommendation

radiant heart
radiant heart
sullen cape
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Lol the Ironteeth borrowed your treb ideas ๐Ÿ˜‚

radiant heart
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treb+balloon = gliders๐Ÿคฃ

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would be a nice wink if the IT trader had a visual change ๐Ÿ˜‚

shell fiber
radiant heart
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that's a whole chain missing then, gonna prop up the pop a bit, will have to boost up the bamboo field but other then that...๐Ÿค”

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gonna finish JC's #06 and boot up cheater town to see how bad getting the decon line in gonna be

shell fiber
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oh because you have a subscription ?

radiant heart
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not gonna spoil anything, it's a pretty good one !

shell fiber
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oh damn, just killed a few duplicate texture folders, and already removed 60Mb from the mod size

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now the big piece will be slowly hacking at all the other duplicates

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basically i have the "timberborn V3 texture folder" which is providing most of the textures, but for a long time i couldn't be bothered with that (and also figured it didn't matter) and also used textures from whatever

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i started to worry about the mod size at some point and tried to stick as much as possible to V3 and V4 textures, but cutting out V4 textures from the mod is definitely going to be a huge chore

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i'll do them one by one i guess

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sooo... if anyone sees some solid white texture somewhere it likely shouldn't be, it's likely a texture i forgot to replace.

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(starting from the next update ofc)

radiant heart
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k

shell fiber
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hmm... i've plopped like 20 balloon pads but can't seem to see any performance drop... at least on my cpu

radiant heart
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want latest udate on cheatertown?

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it's "stable" except the decontamination line to make the bots

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2 bottleneck atm
1- not enough bamboo to fill up the ice blocks but enough that it works
2-Methane, even wit the modules on the mines had to drop in ferm houses on it

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tbh bamboo is not a real issue, just went a bit low on the field, gonna swap some pumpkins for bamboo and it's done

shell fiber
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so you can't make enough methane with just the mines ?

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oh to feed the balloons etc

radiant heart
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nope ( 2 or 3 modules) need to recheck

shell fiber
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but one big farm should be able to make plenty no ?

radiant heart
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got only one big farm for pumpkins, and yes once it got kickstarted the field is too big

shell fiber
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well some degree of farming is expected

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but i gotta go !

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see you later !

radiant heart
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time to sleep anyway! Later๐Ÿ‘‹

abstract vector
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What do I need to get the map editor working? I have mapmakerplants and more plants mapeditor reader

abstract vector
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Do I need to downgrade the game or disable other mods?

radiant heart
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i think there is a conflict if you have the editor and the reader enabled at the same time

radiant heart
kindred gust
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I have two plugin folders. one with just map maker bepinex mod manager and timberapi, the other with map reader and all the mods i play with. map maker crashes when you place vegitation if the map reader is installed at the same time

abstract vector
shell fiber
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Basically the "reader" is to play with the extra plants, and the other one is solely for the map editor, and they are incompatible with each other

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Since most mods do nothing to the map editor, when you want to use it, it's best to have only the "more plants map editor" mod

shell fiber
shell fiber
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updated the more plant reader mod

heavy lodge
snow scroll
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erm, where do I plug my shaft on the mechanical fluid pump?

radiant heart
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both ends work

radiant heart
radiant heart
snow scroll
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hrm plugged and everything turning but the pump

distant wigeon
snow scroll
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sweet. thanks. It may not be wide but at least its short.

radiant heart
radiant heart
snow scroll
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in early attempts I was unable to finish maps with both installed. now I just swap plugin folders out of habit and havent tried with both on

radiant heart
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did that when i was juggling between U4 and ExpU5, don't want to bother anymore

shell fiber
shell fiber
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Not recently

radiant heart
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only thing i can complain ATM is ENs contaminating... CPUs are late game thing and at that point there should be no reason to get contaminated

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first reason i brought up the aquifer pumping badwater

past moon
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just getting started with the mod. how do I pick up the anvil from the starting thing? I can't find it as a category of stuff on either warehouse or pile

radiant heart
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also the washing machine is soo cool it's kinda sad making it obselete๐Ÿ˜…

past moon
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oh right thx

shell fiber
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Well they still need some brain boosting to work on such complicated stuff ๐Ÿ˜‰
And by the way bad shrooms / salts are not meant as a delicate way of saying "herbal supplement" ๐Ÿ˜…

radiant heart
past moon
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yeah that I gathered.

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was watching the tutorial from before the glorious storage was added, I think

radiant heart
shell fiber
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Ahah, yeah the tutorial is getting slight old

past moon
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if anything goes wrong, enjoy
playing mods in a nutshell BeaverHello

past moon
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ngl I'm struggling to figure out how to make proper reservoirs without access to floodgates

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or how to manage badtides, for that matter. Do you just build houses upstream and then destroy them? that seems... inelegant

snow scroll
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Houses are dams. :/

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I usually do a slight delay on badtides in custom settings at new run creation. Cheaty, but more elegant

past moon
# snow scroll Houses are dams. :/

that much is clear, but I'm used to keeping riverbeds flooded in long droughts with upstream reservoirs and that's not an option until the apparently quite late gate floodgates. I guess you use the irrigation buildings instead?

snow scroll
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house stacsks. screwpress stacks etc. make great retaining walls for resivoirs. if a lower part of said stack doesnt empty over a door, voila, resivoir

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I can rush floodgates usually by cycle 12ish if that helps with timing a delay

past moon
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yeah it's more the actually using the contents of the reservoir part which I was wondering about (besides pumping). ie releasing the water below to wall line you created, ie floodgates. but I guess pumping and irrigation towers is good enough?

snow scroll
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And mechanical pump is cheap, only150sci and 200hph

past moon
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ohh, that I had missed, that'd good

snow scroll
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primitive dam upgrades bring dams to 1.5 height from .7 i believe

snow scroll
past moon
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any idea what I'm doing wrong with liquid storage house?
(tried in other spots too, path to 2nd floor entrance does not seem to help)

snow scroll
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next update it will be fixed. thats version issue

sullen cape
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Oh JC's reaction to the Beaver Jail is hilarious.

sullen cape
snow scroll
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I think you are correct. i didnt look further than the liquid house

past moon
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nah it didn't work on regular paths either, seems like a version issue. left connects because it's a regular 2 story house while the water storage house connects nowhere

radiant heart
shell fiber
shell fiber
abstract vector
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Any chance we can get bad water barriers for the water beavers @shell fiber ?

shell fiber
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Likely not, the small irrigation tower can repell contamination, in terms of space usage it's more efficient anyway

radiant heart
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like if you got rss piled up and just need to stay clean during the drought/badtide and don't need the irrigation

radiant heart
shell fiber
sullen cape
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||maybe if you find a single spot on a cliff for the bath||

sweet violet
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@shell fiber Hello, my game keeps crashing when trying to place Nuclear Stacks, any thoughts?

shell fiber
radiant heart
sweet violet
radiant heart
sweet violet
radiant heart
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will overflow when drought starts tho ( unless lapan changed the script of the reactors)

sweet violet
sweet violet
radiant heart
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did you try rotating it? biult like 16 on my previous run and didn't have any issues but i know some stuff changed since that one

sweet violet
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As soon as I click the button of the 3 circled above, my game crashes, not sure why.

radiant heart
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that's weird, can post the crash repport in here too, some smart ppl will come to the rescue for sure ( it's like 4am for lapan atm so he won't reply for now)

sweet violet
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The water is squeezing by just enough here so far though. I already dynamited a bit out.

radiant heart
radiant heart
sweet violet
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Will they work in current configuration, I do they need the Vents?

radiant heart
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the vent is where the power plug is, so it's kinda mandatory

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usually when there is a major crash/bug like taht lapan gets on it quite fast if possible, just keep up on other projects and before you know it the fix should be out

sweet violet
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Idk why, as soon as I click any of the 3 buttons, this pops on the command window immediately

radiant heart
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someone smarter then me will sure find the issue, i got 0 clue what that means

abstract vector
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Has anyone tried BeaverBuddies with this mod?

radiant heart
abstract vector
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Nah, multiplayer

radiant heart
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never heard of anyone trying, would be nice if it worked tho but i'd guess not

abstract vector
radiant heart
shell fiber
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Game assets and game system are very well separated, so I see no reason it wouldn't work

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Does it also work with more normal mods? Like ladders, curly stairs etc.

shell fiber
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also, good news : i found an efficient way to hunt down and murder duplicate textures and unnecessary crap that was loaded in the mod while no longer being of any use

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basically i extract my own mod with asset ripper and see what nonsense has been dragged into it

radiant heart
shell fiber
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to be honest, i have no idea

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but i suppose that will help with the amount of RAM the game gobbles up, so maybe ?

radiant heart
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i guess if it doesn't have to load 400 out of 35 things when booting up the faction it should help ๐Ÿ˜…

shell fiber
sharp flame
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Hm, I appear to have no water beavers to choose in my list

radiant heart
sharp flame
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Manager

radiant heart
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doucle check "timbercommons" to see if it's the latests version sometimes it messes up

sharp flame
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OK

radiant heart
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it's the usual suspect, but if it's not send me a screen cap of your pluggin folder and i'll double check the versions

sharp flame
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Aight

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Aha I also have a suspect

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Or not, hm

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If any of those don't work with it, I'll remove 'em lmao

radiant heart
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automation, decorative dams don't

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might be some others, give me a sec

sharp flame
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Aha

radiant heart
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choo chho

sharp flame
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Aight dropped those three

radiant heart
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that's my folder things outside of of that could be an issue ( just need to diseable in mod manager)

sharp flame
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Aha it was the balloons, I'd forgotten to activate them!

radiant heart
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it's sad cauz choo choo used to work but i think it's since U5 something broke and there is no fix for it , maybe U6 got a nice surprise round the corner for us!

sharp flame
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It is sad

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OK, PEBKAC continues

radiant heart
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sahre the error log and someone smater then me will probably find the problem ๐Ÿ˜

polar wind
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How to store antibiotics?peepoThink

sharp flame
radiant heart
polar wind
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And the beavers will consume it ?
Cuz I have 25 antibiotics all the time and clinic can't produce more cuz they don't consume it(?)

radiant heart
# sharp flame

copy setting tool gives and error, not sure what that one is

sharp flame
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Aha!

radiant heart
polar wind
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Okay

radiant heart
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it's a good step forwards having clinics stacked up

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GG!

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always a pain in the *** on my runs

sharp flame
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Aha, that seems to be it

radiant heart
sharp flame
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XD

radiant heart
# sharp flame XD

let me know how long you lasted, just curious, and what was the bottleneck, i'm doing "cheaters runs" to test out the balance, any input is welcome

sharp flame
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I will when I have time to give it a serious run

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I just wanted to get it working so I don't have to spend time doing that and lose motivation

shell fiber
shell fiber
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Might work to remove it and reinstall

sharp flame
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I did exactly that as part of troubleshooting and it worked

shell fiber
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updated the map editor plant reader again

snow scroll
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Heya Magic Slippa! Kudos! I am so amazed by the WBO mod. I csant count the times i chuckle and say "Fugin Awesome!" The new assets, the ones repurposed and sideways, the extent, the depth and thought that went in. Wowza!

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Finally puttin in my first clockwork stack! heh, made it past ENS with less than 700 beavs even

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There was an 'incident' badtide took me to seven. turned off everything but original pump farm and hauler pit n ladder and rebuilt.

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I may have even, 'allegedly' abused some factors to stay home from work to play more.

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more than once...

dense urchin
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Why can't I access the game's main menu after installing my mod manager?SadF

arctic olive
sharp flame
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It amuses me that it adds some genuine danger even to 'stock' Timberborne

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Beavers operating heavy machinery? They are in genuine danger

radiant heart
snow scroll
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Thanks. Its been a blast. So many restarts. Finally realized my over building not only added population but "reserved" tons of goods needed elsewhere. Its still an issue. hehAnd Thankl you too! I know you have been "play testing" throughout! helpin us all enjoy it.

radiant heart
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having a blast testing the new madness lapan brings out, always been a pleasure !

shell fiber
shell fiber
snow scroll
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inorite heh

shell fiber
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Inorite ?

distant wigeon
snow scroll
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correct. heh Tryin to fit in with the kids these days.

shell fiber
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Me who was thinking of some kind of rock

dense urchin
arctic olive
shrewd horizon
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@shell fiber update 6 is supposed to bring wonders to the basic factions. Are you planning to add something similar to the water beavers? (of course, for me almost every building here is a small miracle of technology ๐Ÿ˜€)

shell fiber
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well i already wanted to make a huge "okay you've won" building, so yes ๐Ÿ™‚

what i want is players to make a big dam out of houses, so it's probably going to be a huge thing that wants to be half-submerged.

shell fiber
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yeah it's far less of an eyesore like that

distant wigeon
# shell fiber In the meantime

That looks WAY BETTER. All it needs now is a little tweaking of the color to better match the game's water color, but beyond that, looks great!

radiant heart
sullen cape
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The water colour is different because the cannon and water are highlighted but nice improvement! Though I found the squares funny and a reminder one person is making the mod

delicate leaf
snow scroll
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Got frustrated with the Nuclear Plant by not understanding what parts need to be submerged. I blew out the center where the pump was and My tower hated me for it.

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Yet having played with so many new, late game, parts of the overhaul Im excited starting fresh. 5x5 hmm

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I began with, "less generous" normal conditions and am reminded that my moniker, isn't! heh Damn Beavers, swear I fed ya at the beginning of the cycle...

shell fiber
snow scroll
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my chimney read some kine not enough water error, i thought. kin prolly load a save...

frosty ibex
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I am trying to build gears but I am unnable to find the building for it. Anyone may help me please ?

snow scroll
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mechanics lodge. l\vanilla inventors hut

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in the science tab

sweet violet
frosty ibex
abstract vector
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A pinned message of best install practices may be a good idea

shell fiber
abstract vector
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I think I've helped 5 people this week on this discord to get the mod working, I get that people aren't good with following directions or even finding this thread, but ๐Ÿคทโ€โ™‚๏ธ

shell fiber
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in this thread ?
not modding basics ?

abstract vector
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Modding basics and I've been DMed after helping others

distant wigeon
sullen cape
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I dare anyone to try RCE's season 8 map with the water beavers ๐Ÿ˜‚ Maybe the jails would make it easier though

heavy lodge
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Even if you manage to build a district center in a safe location, you cannot retrive in time all stuffs from broken cart ๐Ÿ˜ญ

shell fiber
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hmm... actually it seems sort of doable, since all buildings are watertight, it might be possible to force the bad water away from the starting zone. and even though you don't have science, logstairs are available and 10 planks for the DC is not that expensive, then you just have to accept gettin a few beavers contaminated to retrive the red items

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the difficulty is indeed that you need to get it all done within five days...

heavy lodge
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is the eruption map. I have doubt that even you will manage to survive ๐Ÿคฃ

abstract vector
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If it was 10 or 15 days before it erupted it might be possible, but 5 days is kinda problematic

heavy lodge
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with IT, I manage to move the district center witn o contaminated beavers, but with WB .... ๐Ÿค”

shell fiber
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when's the earliest drought in hard mode ? if it's before day 5 it might be actually easier ๐Ÿ˜…

heavy lodge
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Nope, earlier drug is 6 days

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And, for WB you must allocate the 5 day only to retrive the stuffs from broken cart, that let you with only 4 days.

shell fiber
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you don't really need to retrive the items right away i think ๐Ÿค”
actually i'm pretty sure you could manage with building your town directly across the river and keep the broken kart paused, using only builders from a small builder's lodge

heavy lodge
sullen cape
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I honestly think badtides are worse on that map, can't see any easy way to divert badwater ๐Ÿ˜‚

heavy lodge
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With dynamite at the back (a lot of blasting, that bad water source strength is insane) ....

shell fiber
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hmm... it is also full of brambles

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better not try to cut them

shell fiber
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well there's just not enough trees ๐Ÿ˜‘

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at least not enough to rebuild a town center

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and a forester, and stairs, and a water pump

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and let's not even get started on fancy stuff like farms ๐Ÿ˜…

distant wigeon
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So TL;DR: RCE's latest season is DOOMED???

heavy lodge
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Nope, only on eruption map ... See above.

shell fiber
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with the waterbeavers it would be very hard

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i'm trying a few strategies

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just realized the pit and ladder builder variants don't require tools when they should

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or the small one should not require some

shell fiber
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eh, the key was just to find more wood

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in that top right corner there's a bunch of everblossoms, i think they contain 8 wood because they replace oaks

sullen cape
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Doesn't look too bad?

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Now in JC The Beard's latest video, I don't think showers or river baths consume water, but is that right?

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The showers return the water they consume back to the river so there's no major loss I thought?

shell fiber
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unless there's something hidden in the game in some weird manner, they don't actually consume water

storm gulch
shell fiber
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cycle 3 day 2

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overall it's not that hard, but the volcano overflowing in somewhat random direction means that something that seemed safe may actually not be. for exemple i removed my small farming/forestry operations next to the river, everything got contaminated during cycle 2

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(please disregeard the grand 4 food i have in storage ๐Ÿ˜…)

abstract vector
sullen cape
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Oh I think the pumps he set as low priority so they don't pump water got beavers working in there anyway whoops. I personally just pause water pumps, sleeping under the stars is fun!

sullen cape
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Green peas? I don't need them ๐Ÿ˜ˆ

shell fiber
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well you can have your beavers entirely live off cabbage if you want to, no one is going to call the police ๐Ÿ˜…

abstract vector
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The super stew cracks me up with the amount of needs it fulfills

radiant heart
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Good to be back home, so, what did i miss?

sullen cape
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||Green peas are unnecessary || ๐Ÿ˜‡

snow scroll
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A delicate crop, too. dries out fast. I spam em to get the large farmhouse, and usually forget about em
o

radiant heart
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and can keep them hydrated

snow scroll
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@shell fiberyour Eruption screenshot got me to finally realize the irrigaation lodge can substitute a forester for upgrades... Guess I glossed over the building discription previously.

radiant heart
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on top of all the "triangle" upgrades, options went nuts with that

shell fiber
radiant heart
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Hey Lapan! how you doing?

shell fiber
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Hi !
Going fine, quite busy with work and the GF living with me now

radiant heart
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( watching JC's stream i think the leaky bath might have an issue, didn't get to test it yet, still need to wrap up the trip result, probably won't be able to before the weekend)

radiant heart
shell fiber
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I didn't mod much recently, courtesy of nothing major being broken ๐Ÿ˜…

shell fiber
radiant heart
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it's a good habbit to take, feels better living in a clean space, been doing more cleaning ( and my GF too) past couple months and it pumps up the morale not living in a mess

snow scroll
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@shell fiberyour layout was the nudge I needed to delve deeper.

radiant heart
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a clean version of that on a billboard would actually be helpfull i think

shell fiber
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But I made it flippable and in principle it should be able to support an upgrade either way

radiant heart
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and upgrades are a bit scratered around, maybe a tab for triangle/tower upgrades to jam em up together ?

radiant heart
shell fiber
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Yeah I definitely need to make a billboard for that

shell fiber
radiant heart
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my WB list is dusty ๐Ÿคฃ

radiant heart
shell fiber
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The billboard mod is just kind of a pain to manage in general, it's very messy

radiant heart
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and mine considers the "not flipable" lumberjack

radiant heart
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GEEEEZZZZZZZZZZZ

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that's a brand new map loading.... tree replacement is getting bonkers

shell fiber
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ahah, well the only thing left as original is the pines ๐Ÿ˜…

snow scroll
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Does the pass through lodge forever stay flodded?

shell fiber
kindred gust
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Even withnits fancy mechanisims the doors stay flooded when water on doorway

radiant heart
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if water flows over the door, building = flooded

kindred gust
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mkay. makes sense. I wanted to put a dam on them doubled up to make a deeper reservoir.

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pass through, but not the underwater partheh

radiant heart
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if you tetriss it to have the dam only over the "not door" part and another watertight building on the door voxel it can work

shell fiber
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Well specifically for the pass through lodge the "true" door is in the middle voxels. But you're not supposed to have water go over your house in general, you can use your houses as a wall but the excess water needs to be diverted on the side, so using the terrain at your advantage is important.

radiant heart
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ouch, that kinda ruins my plans ๐Ÿ˜… at least i know now and didn't have to find it by myself ๐Ÿ˜‚

barren glade
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Did this mod break? ๐Ÿ˜…

abstract vector
shell fiber
# barren glade Did this mod break? ๐Ÿ˜…

Downloading through the mod manager sometimes doesn't work, manual install is often better.
If it doesn't work post the logs here (the text from the black window) and we can figure out what's going on

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Guess I'll make a clean install guide ๐Ÿ˜…

sullen cape
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Huh, the traditional name goes back to some frog-eating tribe, interesting!

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Um the fancy bath tower blueprints's name is swapped with the non-fancy version

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Oh I didn't realise the scroll rack had a pillow ๐Ÿ˜…

shell fiber
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that was long overdue

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okay rigth, gotta check this lumberjack barn thing

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then let's make that curse billboard

radiant heart
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leaky bath is alright btw, but would prefer some showers ;P

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the constant water draining is killing me slowly

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2,5 days to go and 0 wetar in stock >< should survive but gonna be close

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didn't you make the lemonade stand free of science? ( or i forgot yo update more crops)

shell fiber
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don't know who would want that many jumberjacks, but at least you can upgrade

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the entrance doesn't connect yet though

radiant heart
shell fiber
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yeah i just unticked the devmod box

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but i haven't remade the water particles

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oh , right, i didn't finish the water cannons either

radiant heart
arctic olive
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Does it function like a normal warehouse ?

radiant heart
arctic olive
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Yeah awesome, didn't you need to program a new visualizer for that thonkeyes

shell fiber
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yeah it works fine

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nah, it's just a specification file

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you just input min and max position

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then it goes up and down with the stored amount

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it's basically a dirt pile actually ๐Ÿ˜…

arctic olive
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It uses the dirt pile visualize RakaSweaty xD

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Idk how you pulled it off but gj I suppose

shell fiber
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it's a custom mesh and custom texture of course, but it is fed into the system that is used to display dirt, in terms that i understand ๐Ÿ˜…

arctic olive
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Good job HyperKittie

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Lapan creating Timberborn 3.0

shell fiber
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also fixed the water cannons

radiant heart
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steam shower ๐Ÿคฃ

shell fiber
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yeah, kind of

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eh

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oh maybe i can make it less blue

radiant heart
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doesn it need logs or coal to boil the water? ๐Ÿค”

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can you like lower the "density" ?

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or like that it's quite funny too and it's only for weirdos so....

heavy lodge
# shell fiber

Another decontamination for JC the Beard videos ? Steam decontamination one ? ๐Ÿ˜ฎ ๐Ÿคฃ

shell fiber
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let's pretend it's an mist shower or something

shell fiber
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i just realized that the farm upgrade, hauling upgrade and builder's upgrade and nerdy attic look pretty much the same ๐Ÿ˜

radiant heart
shell fiber
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well, that said, i'm not sure many people use them, since there is plenty of hauling and builder in the pit and ladder lodges

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but it would be nice to have them being visually different

radiant heart
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i hoard my science for the large famr instead of getting the upgrade normaly

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the one i'm really using a lot is the nerdy attic

shell fiber
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i could just slap the old wooden roof texure that fits the model, but i think it's ugly

radiant heart
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the green one from the harvester shack could work nicely i think on the assistant farmer

shell fiber
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that's a pettry good idea, but i think it's better to maintain the color coding green = harvester

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golden = farm

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and branches = lumberjack

radiant heart
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well, the assistant is "harvesting" crops from the farms ๐Ÿ˜

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Scienceless run, cycle 6, hard mode! quite happy with there i'm at right now

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basicaly NOT destroying the kart untill ican survive a 30 day drought/badtide

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if i make it there

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๐Ÿ˜…

shell fiber
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that seems a bit difficult, but maybe if you can build a dam of sorts

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i don't see how you could pump in 6 days enough to last 30, so holding up some water seems necessary

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don't know how to deal with 70% chance of badtide though

radiant heart
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still need to figure out where to do the reservoir but it can't be super high or there will be a lot of "cheating" involved to use houses as platforms to go up

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atm i'm just ruching to save as much lemon places as i can

shell fiber
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yeah that's true

shell fiber
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updating the billboard mod, feedback welcome ๐Ÿ™‚

radiant heart
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slowly contemplating my near death experience ! will update right after

shell fiber
heavy lodge
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Not a video, it's a screaming pain ๐Ÿคฃ

radiant heart
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had to emergency pause all my mush growers to get the water back

radiant heart
shell fiber
radiant heart
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think i'll need those showers sooner then i tought ๐Ÿซฃ

shell fiber
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oh, ahah

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well you can place them through devmode right ?

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they'll be there soon

radiant heart
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yeah. gonna give it a try when water returns

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190 left with 2 days to go, will live to see another cycle!

shell fiber
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was there anything that required attention ? i fixed the small storage mod picture, the billboards, the water cannons, the lemons, the half log displaly...

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i'm running out of things floating at the back of by head๐Ÿค”

radiant heart
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less lemon in the lemonade receipe? ๐Ÿ˜

shell fiber
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probably should go to bed though

radiant heart
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GN

shell fiber
radiant heart
shell fiber
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didn't really run any math, just 6 lemons for +3 drinks seemed fine

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ah

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hmm

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well true

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oh right, there was a text entry error i saw in JC's video

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anyway, sleep time

kindred gust
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what if... a haulers tower was also an upgrade for, mechanic (a yet unchanged asset) and a 2x2 roof piece...

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Oh, Is it possible one of the balloon trader corner lodges blocks water even when on crappy platforms? will try post screens when Im not sposed to be working already๐Ÿ˜

abstract vector
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I use them plenty, I tend to have too many beavers without jobs otherwise

radiant heart
kindred gust
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I didnt think the balloon trader is supposed to be watertight. i hope not...

shell fiber
# kindred gust I didnt think the balloon trader is supposed to be watertight. i hope not...

Things that look blocky enough to look like it could block water are generally watertight, and the two lodges at the base of the balloon trader fit that do that can block water (that makes quite a crappy and inconvenient dam piece admittedly)
Then as redneck said, the way the game handles water makes it mandatory for watertight thing to always only be on top of watertight things

shell fiber
# kindred gust what if... a haulers tower was also an upgrade for, mechanic (a yet unchanged as...

Hmm... Well then that would imply that the architect also had something equivalent and the model doesn't fit either, and I'm fine keeping that stuff only for the farmhouse and other field workers whose houses are not very stackable.

but mostly designing a building from scratch is a huge pain, especially if you factor in fitting nicely with the upgrades, so I don't think I'll change those ๐Ÿ˜“

kindred gust
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Im daydreaming with no Idea of how things happen behind the lapanmagic curtain. thanks for explaining.

radiant heart
radiant heart
shell fiber
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i'm increasing the storage ability of the advanced sawmill because with a storage size of 2 reciepes, i feel like 90% of the time is spend taking stuff in and out, with more space i hope it will give more time for haulers to haul while sawers saw.

shell fiber
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i'd like some feedback on the cost of the nuclear power plant, i've been trying to build one for quite a few cycles i feel but the 500 metal blocks is just too expensive, i don't see any progress being made if i'm also building some other stuff at the moment.

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but i think i finished most things that need metal, let's see if it actually gets done

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oh, nevermind maybe, my foundry was making glass instead of steel

shell fiber
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hmm...yeah it's slowly creeping up, still pretty slow though. for now i have 3 coal drills and one iron drill

shell fiber
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my first legit nuclear power plant ๐Ÿ˜

shell fiber
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whelp, time to build a second ENS because i need so many diplomas

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still waiting for my second nuclear phisicist, and then i want 2-4 roboticians

shell fiber
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updated the mod btw

shell fiber
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hm... i'm starting to see why some wanted the assembly line to make pencils...

radiant heart
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and 2 or 3 builders tower + ? tower lodge builder

kindred gust
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Only time I got there I was pinballing around the techtree and had massive stockpiles before focusing on it, AND I was runningg 24day cycles. Im not allowed an opinion๐Ÿ˜

kindred gust
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And plants mod again! I still get confused in Mod manager as to the plant mods. took a bit to find the editor. its a naming thing I think. Can they be called (w/o mucking up everything) MorePlants Map Maker, MorePlants Map reader?... my two cents

shell fiber
shell fiber
kindred gust
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I understand. I have been playing my own Maps the whole time. I used to give it all awy, now I like one live Baobab and some lemon trees. Another fun Mod! TY!

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no no, I tend toward 17hr days. but 24 day cycles in my Temerate season. definatly CHEAT mode...

shell fiber
kindred gust
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That some point is pretty deep though... clinic, trader, trebuchet, exploration...

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dont deprecate the beaver washing machine...

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It sets the feel for the Whitepaws I think

shell fiber
shell fiber
kindred gust
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maybe unlock it from a blueprint though. its usually trhe last one I end up researching but it is very desirable to watch in action.

shell fiber
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Nah it depends on people and the maps, some people will want to research it first, some people will prioritize other things, I'm overall pretty happy about the whole system, the only thing that might change in that tech level is the giant buried tank

kindred gust
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oh good! i must be misremembering a conversation I saw

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Billboaed Icons look Great

shell fiber
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The part of the mod that I'm adjusting now is the late game, basically anything that gets unlocked through the ENS (diplomas and giant half logs)

Right now many thing just cost too much

kindred gust
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ties in super well with existing.

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Perhaps. Late game the juggle has moved from the shear volume of items to maintaining and smoothing logistics

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the storage sizes of the late game piles and warehouses seem in line

shell fiber
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Which means it's not crazy to have the next challenge be mass production,๐Ÿค”

kindred gust
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clinic now in Library! Balm and blue essense can, its just prioritizing them over everything else wanted

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erm pollution resistrence factor, not blue essence

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Blue essence is still just Balloon traser, not ens

kindred gust
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Because with the mass production comes massive population boom and restarts the food and water cycle

shell fiber
kindred gust
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ice cubes about the most far out

radiant heart
shell fiber
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I think the main bottleneck is metal block production, even with 3 factories working on that everything is really slow.

kindred gust
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Perhaps add a recipe to the foundry

kindred gust
shell fiber
shell fiber
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Trying to get bots

radiant heart
kindred gust
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Heh. Ya, my biggest bottleneck seems to be my impatience. So many shinys. I want em so I Zerg it and then starve...

radiant heart
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lol, impatience and WB don't make a good match

abstract vector
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I just restarted so many times because I didn't plan far enough ahead

radiant heart
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it's part of it ๐Ÿ˜…

kindred gust
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and then restarted again because after better planning, opened up more tech and realized I didnt know how to plan this far ahead

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Like turning the built in paths on the court to the inside so a mega platform will align much later

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Like building large piles with a + path between so much later can further stack gargatuan storage.

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like leaving a 5x5 in the middle of storage stacks for a hauler tower

radiant heart
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or don't plan to much and do some delete and rebuild when you are getting the better stuff

kindred gust
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Messy beavers. rubble erywhere

radiant heart
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the rubble pick up sure becomes a hot mess at some point

abstract vector
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I think I just got 100 year old beavers for the first time 54 happiness or so

shell fiber
shell fiber
shell fiber
shell fiber
kindred gust
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Mass production. Its kinda intimidating when you are struggling to get the tar for a floodgate and you look ahead to see 700 tar for one building...

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I was very excited when i no longer needed tar for the assistant farmer!

shell fiber
kindred gust
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yes.

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In my play through it seemed reasonable. i even tore it down and rebuilt

nova crescent
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Hi Where to connect the power in Abyssal Ore Excavation Drill?

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Never mind got it It's an attachment to elevator building.
@shell fiber One suggestion would be can you please mention this in description of the building.

radiant heart
radiant heart
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flooded ?

sullen cape
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Might be a weird water level or something?

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Especially as the other two aren't flooded I think?

kindred gust
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Kudos @shell fiber The new buttons in the medium mine are far superior to the drop down list.

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Its a fun game within the overhaul to try notice the changes made. heh

shell fiber
shell fiber
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Do they flood in regular water ?

radiant heart
abstract vector
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At 1500 beavers I am just locked at 1fps

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I should try playing it on my gaming PC rather than my mini PC and see if it makes a difference

radiant heart
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no one is filling it up, 5,5k water available, ppl in the pumps and haulers too... ๐Ÿค”

abstract vector
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At this point I wanna see how far it goes though

radiant heart
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went up to 1,6~1,7k pop and started making bots and reducing pop

kindred gust
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What is "haul candidate" and "Modify Inventory" buttons?

radiant heart
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stats stuff in "cheater mode"

kindred gust
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under the hood! cool! dev mode?

shell fiber
shell fiber
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And can you show current values for the delivery jobs ?

radiant heart
heavy lodge
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OH, no ๐Ÿ˜ฎ I lost my voice yelling while watching the video ๐Ÿ˜ฑ https://www.youtube.com/watch?v=AU5-5zo5Tc4

It's funny how quickly things can go HORRIBLY wrong...

Twitch: https://www.twitch.tv/jcthebeard

Want to support me and get recognition in videos? Become a Beard Booster!
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โ–ถ Play video
sullen cape
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Oh nooooooo

radiant heart
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tht was a fun one, quite surprised how easily he got over it

radiant heart
abstract vector
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Could the mechanized cooking house be flippable so you could stack them?

radiant heart
abstract vector
radiant heart
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Hey Lapan, 2 questions:
1-can you play with the contamination lvl of the water for showers and baths? cauz it looks like it has to be quite above 50
2- could the bath still work in 2 deep water? would be nice to have the option to toss it in the lotus farm, would feel even more relaxing for our little albinos friends ๐Ÿ˜‰

radiant heart
kindred gust
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Houses three and employs four+

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"Assigns clean up Tasks" for up to 8 starts with 3 /8

shell fiber
# radiant heart

3.3 and it's not getting deliveries ? Do you have a million other things being prioritized and only one hauler ? ๐Ÿ˜…

shell fiber
shell fiber
shell fiber
kindred gust
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I just like throwing farmer haulers and nerdy attics on tappers and gatherer type combos

sullen cape
radiant heart
radiant heart
# shell fiber 1 is hard coded I think, and 2 seems a bit weird to me, you can just make a 1-de...

No2, there is no "cutout" happening, i'm not destroying my kart... made me think about something tho.

How about having the nerdy attic be a shitty tier 0 science thing? would give another option beside "rush for district center" still would have a lot of stuff locked behind destroying the kart but could give some QoL stuff like normal stairs ( even tho they don't look as nice as the logstairs๐Ÿ˜‰ ) accessible a bit bit sooner

shell fiber
radiant heart
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roughly, the thing that made me think about this is having a "safe pool" to grow rice is now hardlocked behind science since canon and lidos are blocked. and isn't rice supposed to be a "early game food" ?

radiant heart
shell fiber
radiant heart
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it can't even grow fast enough ๐Ÿ˜”

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(you know, weirdos playing hard mode ๐Ÿ˜ )

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other idea I had was changing the leaky bath for something that actually leaks water ( kinda like a water dump) but would make the lido/water dump pointless so i guess it's not an option

shell fiber
radiant heart
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the easy thing would be having the canon not locked but iirc there was a good reason for locking it back

radiant heart
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Little QoL thing, could it be possible to have a "prioritize rss" on the flags, kinda like the way there is one on the farms. Like that could prevent lumberjacks getting stuck on brambles forever while running out of logs

radiant heart
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Well, fun fact, with contaminated not eating or drinking, it's actually almost better to get them to have a swim in badwater when running low on food/water ๐Ÿคฃ

snow scroll
radiant heart
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there is no way my run should still be alive but yet it is! ๐Ÿซฃ

snow scroll
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thats abuncha contaminated jails.. lotsa planks, early...

radiant heart
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with the sawmill up for how long it's been on his run planks shouldn't be an issue

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(plus didn't even scavenge the planks from the ruins around the map)

snow scroll
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An early sawmill and the logs to feed it can jumpstart a run

radiant heart
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i've always been on the "get more gnawing station" side and don't make a building that require housing if you don't have to

snow scroll
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pit and ladder dam foundations do have plenty housing

radiant heart
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starting a huge tower to cut out the pink detour... beavers need almost 2 days to go all the way up and down, not super efficient

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(yeah, same map as JC)

snow scroll
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I still havent played Lemon Canyon. I loaded it up and shrieked Too Messy! I didnt know where to start.

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it might help me contain myself though. I get quite the sprall chasing river with farms

radiant heart
shell fiber
shell fiber
radiant heart
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paused stuff is lumberjack flags or irrigation towers i don't need atm

shell fiber
radiant heart
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not sure where i messed up on immigration policies but i got 1/3 beaver homeless

radiant heart
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btw, lemonade is prime survival stuff, since they don't overdrink it reserve stays up and by the time they are thirsty enough to die the lemon buff went out so they will have a sip !

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still think receipe is a tad harsh lemonwise but wouldn't want to lose it ๐Ÿ˜‰

snow scroll
radiant heart
shell fiber
sullen cape
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ModsModsModsModsModsModsModsMods!

radiant heart
shell fiber
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welp, time to try the new modding thing i guess ๐Ÿ˜…

snow scroll
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Yer gonna be busy... good thing you were content with the state of it!

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and, definately metal blocks. giant tanks an ENS and a sawmill evaporated all I had

radiant heart
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But for the time beeing i'm busy with my weirdo run๐Ÿ˜

woeful sun
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nit localization for Mild disease. vs Mild disease (remove the period at the end of the text)

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Same for Minor burn.

shell fiber
shell fiber
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dear god today's JC's stream might be the end of it ๐Ÿ˜…
kind of my fault in a way, i think ๐Ÿค

heavy lodge
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2nd in a row. It's a record breaking ๐Ÿคฃ

sullen cape
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Goodluck JC!

heavy lodge
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Hard to work if half of beavers are jailed ๐Ÿ˜ฑ

woeful sun
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I just finished the latest episode -- omg, poor JC

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That map is just evil

storm gulch
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I should really read this channel more

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I've got to remember to have timber trees open during video recording

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Somehow it always slips my mind

storm gulch
shell fiber
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but thanks to you i could update the map, it will hopefully be less evil

sullen cape
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I learnt about the 2.2cms limit from Jcheung actually.

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I think JC should dynamite the following two tiles to allow more waterfall water:

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But I'm not 100% sure just yet

sullen cape
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Nononononono not where it's currently been placed nooo

shell fiber
sullen cape
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Yeah with two dynamite it would add one more waterfall for the water to flow off. Note one red X is adjacent to the higher level and the other red x is adjacent to the lower level of land.

shell fiber
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testing maps is hell

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i'm at version 1.0.7 and now i have to restart again...

gleaming tree
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i have found that by opening the river at points i noticed water "piling up" at narrow point really helped out my through flow and reduced the over flow. also helped i got dynomite up at the same time

snow scroll
blazing raptor
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@shell fiber there's no way to manually download the mod, and then have it updated via mod manager?

radiant heart
blazing raptor
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Yeah, that's what I discovered ๐Ÿ˜ฆ

radiant heart
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i load it via mod manager, just have to be patient a bit since it's an heavy one

snow scroll
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i use mod manager, but uninstall the Overhaul and wait for it to finish installing on updates.

gleaming tree
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i still need to finish e 13 of jc the beard

radiant heart
sullen cape
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Heh that's even more limiting, no anvils?

snow scroll
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no science, no paper...

radiant heart
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nothing at all, tought it would be worst tho

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if it was on normal the thing would be done and stable already. the irrigation tower is quite powerfull

storm gulch
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Oh boy!

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I think I broke the game

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v0.5.9.1-33dabbc-sw
NullReferenceException: Object reference not set to an instance of an object
IgorZ.TimberCommons.IrrigationSystem.IrrigationTower.GetTiles (System.Single range, System.Boolean skipChecks) (at <350a27c150bc4726bba4539ab3d1e724>:0)
IgorZ.TimberCommons.IrrigationSystem.IrrigationTower.UpdateState () (at <350a27c150bc4726bba4539ab3d1e724>:0)
IgorZ.TimberCommons.IrrigationSystem.IrrigationTower.OnBlockedStateChanged` (System.Object sender, System.EventArgs e) (at <350a27c150bc4726bba4539ab3d1e724>:0)
Timberborn.BuildingsBlocking.BlockableBuilding.Block (System.Object blocker) (at <e0874c5cde1b46c696abf4320403051c>:0)
Timberborn.WaterBuildings.BlockableFloodableBuilding.BlockBuilding () (at <689e04e1d1c74fa9b2f22ae7eb00267b>:0)
Timberborn.WaterBuildings.BlockableFloodableBuilding.OnFlooded (System.Object sender, System.EventArgs e) (at <689e04e1d1c74fa9b2f22ae7eb00267b>:0)
Timberborn.WaterBuildings.FloodableBuilding.Flood () (at <689e04e1d1c74fa9b2f22ae7eb00267b>:0)
Timberborn.WaterBuildings.FloodableBuilding.UpdateFloodedState () (at <689e04e1d1c74fa9b2f22ae7eb00267b>:0)
Timberborn.WaterBuildings.FloodableBuilding.OnWaterAboveBaseChanged (System.Object sender, System.EventArgs e) (at <689e04e1d1c74fa9b2f22ae7eb00267b>:0)
Timberborn.WaterObjects.WaterObject.UpdateWaterAboveBase (System.Int32 currentWaterAboveBase) (at <bff234c6de654912b482a94ee7974a2a>:0)
Timberborn.WaterObjects.WaterObject.InitializeEntity () (at <bff234c6de654912b482a94ee7974a2a>:0)
Timberborn.EntitySystem.EntityComponent.Initialize () (at <0150238a89c74c4c859f6e876dca95ca>:0)
Timberborn.Persistence.WorldEntitiesLoader.InitializeEntities (System.Collections.Generic.IEnumerable`1[T] entitySaves) (at <48bd5174d8034d21b9013e040f36d9a0>:0)
Timberborn.Persistence.WorldEntitiesLoader.LoadNonSingletons () (at <48bd5174d8034d21b9013e040f36d9a0>:0)
Timberborn.SingletonSystem.SingletonLifecycleService.LoadNonSingletons () (at <0e3e6ee2836245889b8990ec366615c3>:0)
(wrapper dynamic-method)
Timberborn.SingletonSystem.SingletonLifecycleService.DMD<Timberborn.SingletonSystem.SingletonLifecycleService::LoadAll>(Timberborn.SingletonSystem.SingletonLifecycleService)
Timberborn.SingletonSystem.SingletonLifecycleAdapter.Start () (at <0e3e6ee2836245889b8990ec366615c3>:0)
#

Sidenote, discord code block formatting can kiss my ass

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I don't speak code very well, but the terminology in this wall of text seems to suggest it can't parse flooded building state correctly and is refusing to let the save load because of it

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Have confirmed that the last manual save prior to this one does load

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Buuuuut that's an entire episode (~1.5 hours) worth of progress behind and I'd really like not to lose that much

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No autosaves since that manual save will load

sullen cape
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I think it's somehthing called a "Null Pointer Exception" according to stack overflow which redirects me there anyway. I'm having a look in my save to see how hard it is to delete the towers manually. I need something to format the JSON data better though ๐Ÿ˜‚

kindred gust
kindred gust
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@storm gulchDid you update the mod? could it be as easy as reverting to the version you were using?

storm gulch
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Previous save worked just fine with either version

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But the current one is broken

kindred gust
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Sorry, I dont speak code either...

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if you need to rerecord you are welcome to blame me.

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heh"probably shouldnt have taken advice from someone called Perpetual Newb."

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Even without the metrics, Im glad you are doing a full play. I enjoy your content

radiant heart
shell fiber
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@storm gulch do you still have your most recent save ? if it's only to fix your file i can make a specific version that removes irrigation towers, then you should be able to load, save properly, then revert to the normal version.

i'll see if i can replicate the bug, it seems to have to do with irrigation tower being flooded.

shell fiber
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flooded irrigation tower = kaboom on loading

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but that means i should be able to slap together something to save your save file

radiant heart
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probably the leaky bath that are flooded on his save, iirc the irrigation towers were not in deep enough to be flooded

shell fiber
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hmm

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good point

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i had a couple neurons screaming something about that but i didn't listen

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let's test a few things

shell fiber
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found a fix

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testing it...

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and yes, flooded leaky baths also cause the crash

radiant heart
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too bad he didn't remove those long ago, they are kinda pointless now anywya where he's at

shell fiber
#

okay, making the irrigation biulding flood-tolerant seems to do the trick, let's roll with that until Igor works his magic

#

3.5.5 is up !

radiant heart
#

anything major in there? (except fixing JC's save)

shell fiber
#

absolutely nothing except that fix i think ๐Ÿ˜…

storm gulch
#

It worked!!!

#

Thank you thank you thank you

#

So now the suffering can continue as scheduled

radiant heart
#

that's gonna be entertaining for sure ๐Ÿ˜…

heavy lodge
#

Entertainment ? I lost my voice yelling in the last 2 videos ๐Ÿ˜ฎ

radiant heart
#

lol, same but still it's fun!

sullen cape
#

Oh I don't think you're dead yet. The farms up the top look okay to me (well water tank access might be a problem but)

heavy lodge
#

Fun was the first episode with Jail and Beaver washing machine ๐Ÿคฃ

storm gulch
#

Water tank access will absolutely be a problem. Probably going to have to build some new ones up on that bluff and then demolish the ones down low so that the beavers can gather the "water rubble" and bring it up there

radiant heart
storm gulch
#

If the tanks downstairs are flooded, aren't they unable to get items from them?

radiant heart
#

they can't put stuff in them that i'm sure, probably can't drink but pretty sure they can still get the stuff and move it

#

worth a try at least before deleting, will save a bunch of labor hours

sullen cape
#

Well you'll wanna build a house behind the factory to sto the flooding, and then make some dynamite to help with the 2.2cms waterfall flow limit I think ๐Ÿ™‚
Night night!

radiant heart
#

just tossing in a levee in the 1 wide channel that was dynamited should solve the flood quickly

shell fiber
sullen cape
#

Maybe, levees are much more expensive than houses I thought, so many more builder round trips

radiant heart
#

think only 1h20 max for the boosters!!!!!!

shell fiber
radiant heart
radiant heart
sullen cape
#

...yeah I haven't built one of those yet clearly ๐Ÿ˜…

abstract vector
#

If only there was a tall narrow lodge that has the door on the top block

storm gulch
radiant heart
radiant heart
shell fiber
shell fiber
scarlet pelican
storm gulch
scarlet pelican
radiant heart
abstract vector
#

Wonder if you can add a vertical flip too instead of just horizontal flip to declutter the menus

#

Probably need a whole mod for that

radiant heart
heavy lodge
#

What is this : https://mod.io/g/timberborn/m/erosion1 ? Is possible to play with WB on it ? ๐Ÿค”

mod.io

This used to be a falt land with not much but old human ruins. That was until the huge water reservoir in the mountain started pouring out. Now the water has eroded everything, making many interconnected rivers. Just beware of the toxic human waste.

radiant heart
heavy lodge
radiant heart
#

it would be challenging for sure, need to plop an irrigation tower right at the starting location

abstract vector
radiant heart
woeful sun
#

๐ŸŽ‰ JC's comeback bid was successful. What a way to snatch the game back from the jaws of defeat.

radiant heart
woeful sun
#

heh, yep

#

I think he might be able to swap the Factory with the Mechanized Kitchen, i.e. put the chimneys on the outside near the edge of the cliff,

#

it means moving basically everything though

radiant heart
#

replace the factory with 2 mech kitchen and move the factory ? ๐Ÿค”

#

vertical shaft could help, too bad he just looked up the multi and got scared by science

woeful sun
#

Instead of [Factory, Mechanized Kitchen (on top of pass through house), Screw Press], reorder them to be instead: [Mechanized Kitchen (on top of pass through house), Factory, Screw Press]

#

ahh Vertical Power Shaft sections are "only" 50 science each, yea more possible

radiant heart
#

lol, 50 science, lapan was nice for once

#

anyway, still on that scienceless run, lasted way longer then expected so... gotta finish what you start

radiant heart
woeful sun
#

It was 50 in an earlier version, I might be looking at outdated numbers,

radiant heart
#

"vertical to straight" is more of a decor, should almost have a "decoration" bonus

woeful sun
#

Timbertrees hasn't been updated since wb3.5.0

radiant heart
#

loading sucks, if there is one thing i have to complain about WB it's that

sullen cape
#

10 minutes into JC's video, oh my gosh ๐Ÿ˜‚
Spoilers: ||It fixed itself, that's hilarious||

radiant heart
#

otherwise lapan is making an awesome job and wouldn't be still playing timberborn without that mod

radiant heart
sullen cape
#

I'm 14 minutes in, the Kitchen sounds funny

woeful sun
#

I'm betting on all 3 ๐Ÿ™‚

radiant heart
radiant heart
#

Is that cheating? did the housing before the paths? ๐Ÿค”

woeful sun
#

It's not yet having any effect right? (water level looks the same on both sides)

radiant heart
#

right on the start of a 20 day drought

woeful sun
#

(and wow, that's a lot of housing)

radiant heart
#

to be fair i'm doing some "not legal" usage of buildings, but on hard mode, gloves are off

woeful sun
#

lol

radiant heart
#

yup. @lapan, i did that ๐Ÿคฃ

sullen cape
#

I was mostly staying legal, then I realised I was pausing my pumps during a drought, not realising I was using it as a dam for a Lido. So I stopped pausing them, and now I'm using the Fertilising tanks instead

radiant heart
#

that super duper irrigation fertilizer tower is awesome

#

sadly i don't have acces to science because... weirdo clause

radiant heart
#

Hey lapan, one big issue with "weidos" is rice production, i get all the tech tree and all but having a way to keep rice alive long enough to actually would be harvested would be nice. Was thinking about something like the lido but it's a "Riziรจre house" probably overthinking it but... yeah, weirdo....

#

can the small coocking tent make "edamame" with peas and salt? asking for a friend ! ๐Ÿ˜ LoveIT

shell fiber
# radiant heart but the "straight to vertical"? 150?

I didn't change the values, that's tobbert's mod (I only asked him to make them cost scaffoldings)
And strictly speaking, the vertical T shaped shaft covers all needs except universal, that's why it's more expensive

shell fiber
shell fiber
shell fiber
#

But you're really shooting yourself in the foot playing with no science ๐Ÿ˜„

woeful sun
#

otherwise they could just use a Floodgate?

sullen cape
shell fiber
radiant heart
radiant heart
woeful sun
radiant heart
#

floodgate is not in the mecha lodge?

radiant heart
#

Just noticed that, does it mean the 2 builders in the kart can't get dirty so you can't sofltock your game by having all the beavers dirty before making shower/baths?

radiant heart
#

lol, got to the point i'm contaminating my beavers willingly so they don't eat/drink during the badtide ๐Ÿคฃ

snow scroll
#

is that a change? I have definitely soft locked from dirty beavels

radiant heart
sullen cape
radiant heart
sullen cape
#

I put my Science in a separate district to my food production. Even crazier, as the beavers just eat the produce instead of using it for science ๐Ÿ˜ฉ

#

||Wonder how hard it would be to make a "packaging" more, so you can transport stuff through districts without it getting consumed first?...|| not really a spolier

sullen cape
radiant heart
#

it ain't stoopid if it works ๐Ÿคฃ

snow scroll
#

@radiant heart forever immortalized as that "one weirdo" who plays on hard mode๐Ÿ™ƒ

radiant heart
#

(think it was on last moments of U4) did a helix hard and needed a cleaning solution, lapan delivered something quite cool

#

At that point i'm over 3kh deep in the WB... if it would suck i would probably not have passed the 3h mark ๐Ÿ˜‰

snow scroll
#

Hear Ya! Just passed half my total Oxygen Not Included time. <My most hours per Steam metrics. And more than Half those are WBO

radiant heart
#

WB are so awesome, hope with the mod support it could be a choice for everyone when starting a game and the dowloading and all would be automatic if someone wants to give it a try

sullen cape
radiant heart
sullen cape
#

Yup

radiant heart
#

not having the deep pumps or the pumps upgrade make it very hard to refill fast enough

#

with some "cheating" on building usage can build a reservoir but can't pump it with the short strws

snow scroll
#

Deep p[umps a lil faster too. adds up fast

radiant heart
#

badtides are the big issue but with the "jailed" beavers not eating/drinking need to send them ASAP in the poluted water to save on stuff but stop before you have no one to work

#

un to now worst i had were 20 days, not sure a 30 day will be survivable

snow scroll
#

was wondering about the 15 cycles in... Im cycle 32 on a second run of a a map I made after you began your run. lots of micro to be at cycle 15 at all, Im understanding

sullen cape
#

I think you could do 30 days, you just need a crap load of small tanks, no less than 200 lol

#

30 water * 200 tanks = 5k water, which should be more than enough ๐Ÿ™‚

radiant heart
snow scroll
#

lol

#

well w no science what else they gotta do? heh

sullen cape
#

Ah yes, pump pump pump now haha

radiant heart
sullen cape
#

HOLY I didn't realise that was your no-science game

radiant heart
#

Kart is still there

sullen cape
#

What's your population? I see how much water you have

snow scroll
#

whatcha gonna do w all that scrap?

radiant heart
radiant heart
sullen cape
#

220 beavers x 2.13 water per beaver per day x 30 days = 14,058 water for a 30 day drought

radiant heart
#

if the "dirt mod" was working with the WB it would be something else, could do some terraforming a bit

radiant heart
sullen cape
#

468.6 tanks (30 storage) needed for one drought assuming no pumping of course

#

Yup

#

Need those resovoiurs

#

Do plank tanks need science again?

radiant heart
#

drought is not that bad with my "multilayer pumping district"

radiant heart
radiant heart
abstract vector
sullen cape
#

Well at least the pit tanks help haha
Ouch

radiant heart
#

17d BT, should survive ๐Ÿซฃ

#

think I actually have more jail space then beds ๐Ÿคฃ

sullen cape
#

10 000 dirt for one block that early (they try to build the block but it keeps falling down ๐Ÿ˜‚ )

radiant heart
sullen cape
#

Oh they dooo

#

And the dirt block's unlocked without science for some reason...

radiant heart
#

slowly removing the brambles to get to unclog the 3 lakes upstream...

#

tought it would be much easier ๐Ÿ˜”

radiant heart
#

well, got a little problem right there ๐Ÿ˜ฆ

radiant heart
sullen cape
#

Ouch SadF

radiant heart
#

been over worst

#

last run i did on U4, ( hard Helix) went from 150 to 3

#

2 beavers and a dream is all you need ๐Ÿ˜›

sullen cape
#

At least on IT you can pause the pods just before they finish ๐Ÿ˜‚

radiant heart
#

destroyed it, pump on the left terrain miss reading F'd me up and the one on the right i just forgot to think about the path to get there

#

i just need a little luck, like a 8 day temperate to refill the tanks and i'll be good

radiant heart
#

FFFFF, 4th badtide in a row....

snow scroll
#

People gravitate toward train wrecks... ya outta stream... I wana see it all transpire.

#

probably need to add an

#

do NOT try this at home. warning

radiant heart
#

tought about it but can't have a regular schedule and whatnot... and just have fun doing those dumb shits on my own, don't want to have peer pressure to do this or that, gaming is a fun time, not a job

#

i like the chit chat about it but making vids and all... don't feel like it

#

Holy shit, 25D BT, sounds like the end

snow scroll
#

Agreed! and I have a great face for Radio heh

#

ouch, as the 4th of 4 in a row?

radiant heart
radiant heart
#

on the bright side i got 1k logs to make shrooms, but 200 water

snow scroll
#

heh, It would kinda suck... Alarm goes off, Sigh, "sorry cant stay. I gotta go and play video games so i dont lose my job." heh

#

They prolly dont have time to pump. running to the one next to 'em each time there is one of the 2.35ish water they need. three trips to wherever there "turn" comes up for the next available

radiant heart
#

biggest problem is I lost top of lemon groove in a badtide incident, lemonade is prime survival material

#

untill the bottom groove growa back i'm lacking citrus big time

#

(and can't plant them because "weirdo clause")

snow scroll
#

Part of the reason I started adjusting the map I was on

#

of course that turned into a completly new map altogether

#

I lost lemons early

#

and berries

#

and brambles. not all but the ones that would save me later heh

#

Does he live at the South Pole? I dont know the story of that Klaus...

radiant heart
#

"Klaus" is at the North pole, "Clause" is the kind of shit the F you up when you don't read the fine print before signing ๐Ÿ˜‰ not similar at all

snow scroll
#

I get it. That was some of my weird comin out.

#

did you make it?

radiant heart
#

Cycle 18 14D to go on the BT, kids woke up had to pause ๐Ÿ˜‰

#

about to unclog the second lake

#

still need to figure out best path to No3

#

i'm dumb, got the technologie, can use bridges

#

but that zone is getting real far with all the lack of options I have to move around...

radiant heart
snow scroll
#

NIce!

#

Sleep Fast!

shell fiber
shell fiber
sullen cape
#

And yes it would make a mess of menus

radiant heart
#

Welp, cycle 20 i've reached the point i don't see other options but to be doing that ... :S And didn't even get those 30 days bad seasons... at that point it's pretty safe to say it's not doable, at least not on that map

#

did a woopsie and kept sending kids to diffrent district, enended up with 80 homeless ๐Ÿ˜… migration managment is hard

radiant heart
#

turns out i just needed to supress my error, now no one is getting sent to the "diying zone" ๐ŸŽ‰

#

28 day drought, time for the real stress test! tbh i think droughts won't be the problem, badtides will be, just got lucky, had none over the last 4 cycles

radiant heart
snow scroll
#

I may, "Allegedly" have a death disrict, or as our governments want us to believe, a Quarantine zone. In my custom normal play throughs

#

not bad, you were doubtfull at cycle 18

radiant heart
snow scroll
#

you got your 15k water stockpiled though ya?

radiant heart
#

nan, can't pump fast enough

#

highest it's been is around 8~9k

snow scroll
#

what if yo opened the road and just expect a huge population "change" each cycle?

#

the road to all you paused two stoies

radiant heart
#

it would be too much, already the "dying district" helped control the population swings

#

went down to 30 beavers at some point๐Ÿ˜…

#

200~ish is "survivable" at least untill the badtide hit, will see when i get one but up to now RNGesus wants me to survive apparently

gleaming tree
#

noticed i had some food problems, mad more farms, knew i was gonna have water problems after, installed more pumps. went from ~200ish to ~300ish while i fixed my industry and moved up to factory... sign i need more farms again...

#

also trying to make a self reliant district of about 20 beavers so if i get messed up like jc did i wouldn't worry about the mass hexa-chrome poisoning issue with the beavers.

radiant heart
#

for food a crapton of mush growers on slow mode, lowest priority but priorrityzed by hauler is the best way i found to help making more without too much of a pop increase

#

1 grower per 20~25 beavers is my basic go to, worst case if they are full it's abit of a reserve plus the water stored in there can save your ass. Carefull tho because when you build those it's gonna strain your water supply while they fill up

#

all those buildings that "run without workers" are better to be set at lowest priority and let the haulers take care of it

snow scroll
#

That does ssem to be the gameplay loop. when you are about to burst, you notice that you have upgraded and smoothed logistics enough to start eliminating the early necessity buildings

radiant heart
#

tried a full blown cheater run, basically target with WB "doable" is get to 250 biobeavers, and about the same amount of bots, kids don't count tho so male it 300~325 beds

#

that's about GG on any map, you can let them run forever

#

Worst part is setting all of those tanks to water ๐Ÿคฃ

snow scroll
#

though it seems to take 7-900 biobeavers to get to bots

radiant heart
#

didn't test out that part, i guess with micromanaging it could stay under 400, with my recent dumb run i'd guess a stable colony without science on normal is a 150~200 bio

#

biggest issue end game is you end up with a huge chunk of beds only there to support the contaminated from the ENS so keep the bot stuff happening, other then that there is no contamination happening unless you ask for it

radiant heart
#

@lapan, one thing i noticed, nuts are available right of the start but not much to do... crazy idea, how about having a receipe in the small tent and moving those to the nursery? would not "softlock" the game but would be a really high value thing to save at the start ๐Ÿค”

#

don't wanna bring back the grilled nuts debate but...

snow scroll
#

I dont turn on the ENS till I have all the mats.. Churn out at full staff, a few jails and 4-5 clinics...

#

Oh wait! Dont use my math. I cheat with the custom settings

sullen cape
#

I do a survival district that's self-sufficient and doesn't export much just in case

snow scroll
#

@sullen capeThats a good Idea. Kinda, everything right before the library, then district next...

gleaming tree
shell fiber
gleaming tree
#

maybe a less efficient flour recipe like 2:1 or something at the hand crafter. maybe a pickled nenuphar in the fermentation barrel with salt and water

#

but i agree, there is alot to eat already

snow scroll
#

@shell fiberperhaps just move cereal bars to the tent

#

there is quite a bit of logistics involved in them. it would allow utilization of the chestnuts that are already on maps. by the time you need them for the abyss, the logistics for all the mats have been streamlined and worked out for other means

shell fiber
#

hmm... the cooking house is not that far off i think ๐Ÿค”

snow scroll
#

right now they are locked behind the papermill/factory

shell fiber
#

althought the cooking tent could have a reciepe for it too i guess

snow scroll
#

oh there ya go, a less efficient one

shell fiber
#

yeah, maybe that's a good idea

#

all of the ingredients are available from start too ๐Ÿค”

snow scroll
#

yupper

#

chestnuts are in the way otherwise heh

shell fiber
#

updated the lemon valley map again

#

regarding the cereal bars i gave the original reciepe to the cooking tent, but it only produces 18 cereal bars per round, and made a faster one for the cooking house, which produces 22 bars.
i also re-adjusted a bunch of reciepes

#

and with that i'm good to restart my lemon valley playthrough

shell fiber
#

if i make a summary of existing reciepes (non-edibles not counted, oil is 2 SF seeds) :

cooking tent

  • rice balls input/output 25/25 = 100%
  • braised cabbage 6/7 = 116.6%
  • cereal bar (slow) 12/15 = 125%
  • fried pumpkin chips 0.333 * 28/55 = 65.5% (+large wb bonus)

cooking house

  • fried rice (slow) : 15/22 = 146.6%
  • Cereal bar (fast) : 14/22 = 157.2%

mechanized kitchen

  • Fried rice (fast) : 15/25 = 166.6%
  • Vegetable stew : 6/10 = 166.6%
  • Muchroom stew : 6/10 = 166.6%

Gristmill

  • Weird udon : 6/12 = 200%

Great cooking tent

  • Deluxe stew : 20/50 = 250%
#

also, i'm seriously considering making the mechanized kitchen house a "robot" that would require no worker, but then i would push it up technologically speaking (which means its reciepes would also be given to other buildings like the cooking house) for example having it require robot limbs and a clockwork core or something.

#

thoughts ?

sullen cape
#

So the numbers are old/new, that's nice
Unless you wanted to add another tier of cooking house? Cooking Factory or something

shell fiber
#

oh, no no, it's input / output, basically how much more food the reciepe produces

#

i don't really feel like adding a new tier, it's just that the mech kitchen feels underpowered for its requirements

#

power + chemneys + workers

#

i don't know it doesn't feel that great to me and i wanted a cooking solution that could run entirely alone if supplied by bots

radiant heart
snow scroll
#

lacked behiond robotics seems like it would be kept out of useful range

#

Could the mech kitchen do the lotus and spicy? those take a buncha small kitchens to make a useful quantity. would putting them in the mech house give thit more utility?and thus less underpowered?

radiant heart
snow scroll
#

agreed

radiant heart
snow scroll
#

yer right. it canm

#

-Quickly tics'prioritize by haulers' in current run

#

a third tier would also another way to reduce population needs later

radiant heart
#

once you get to the buffet/fruit bar it's really not that big of an issue once you managed to kickstart them

snow scroll
#

there we go, a goal to shoot for. havent even tried em yet