#Water Beaver Overhaul

1 messages ยท Page 21 of 1

shell fiber
#

basically assemble them with robot parts, nuclear fuel and dark magic

#

but they will run on for all eternity

faint stirrup
#

Ooo that would be cool! I was expecting to trade for them from the iron teeth and have to provide them something to animate them or something

shell fiber
#

nah, i'm not particularily interested in bots in this game, they won't have any need i think

faint stirrup
#

Honestly i wouldn't use them if there was a better hauling post

#

Like an ENS level logistics Lodge, houses 5 but has work places for up to 50 haulers or something

faint stirrup
#

I think it would solve the issue without needing bots and be useful to more people perhaps. Plus it gives a use for all the idle beavers i have that i can't give jobs to

thorn dune
#

yeah, being able to have haulers without more beavers than jobs would help a lot. the farm hauler extension lets you do it but it's hard to get enough land

faint stirrup
#

And i never build farms near my industry that needs the haulers most

radiant heart
#

that owuld be a good start, they make 1 gear per day on average so when you need a ton for a building it takes gorever plus the consumption of the buildings, it's really hard to keep up

#

get megaplatforms back in that can go over those maybe

thorn dune
#

though tbh I think you all need more haulers than me as you've one giant district. while I need 3+ district edge buildings which do give free haulers with no living space

shell fiber
#

that's also a workable idea

radiant heart
#

not too costly for sure but it's a mix of all the others

shell fiber
radiant heart
thorn dune
#

no but with lots of small districts the vast amajority of goods are going to or from another district

#

and local movemnt is very short distance and can be done by workers without everything grinding to a halt

#

also prevent full chaos mode treks across the entire map. try it ๐Ÿ™‚

#

might possibly speed up pathfinding and so giveyou performance boost too

shell fiber
radiant heart
#

iit's ok~ish, everblossom still better for the wood then sequoia. cutting giant logs into logs is more of a failsafe. And the log prod direct from the sequoia is not even worth talking about

radiant heart
thorn dune
#

ah I wasn't sure how good the gatherer collecting branches was

#

clearly district crossing research cost needs to be cheaper lapan ๐Ÿ˜‰

thorn dune
#

yeah give them an incentive to try it

faint stirrup
#

I don't think i've used districts since mods became available ๐Ÿ˜‚

shell fiber
#

i think people who don't use district just don't want to build them ๐Ÿ˜…

radiant heart
radiant heart
faint stirrup
radiant heart
shell fiber
#

it's true that 300 science is waaaay to expensive

radiant heart
faint stirrup
#

I had considered splitting a seperate food district, industry but it was already too late by the time i had it as i had better things for the science
Maybe if it was free? Available from the start would make it more usable

radiant heart
#

and with more workers, maybe? 3 only is a bit week compared to the 10 in the vanilla game

faint stirrup
#

It will need more than base game i'd imagine considering how many items there are to move

#

Food and drink alone

shell fiber
#

eh, let's remove the science cost entirely

#

also i just made a watertight house variant

#

and gave them 5 workers (including the non-watertight one)

radiant heart
#

the crossing beeing watertight would be nice too

shell fiber
#

i'll put in some sort of hauling center at least for testing purposes

#

time to go to bed

radiant heart
#

GN

shell fiber
#

GN

faint stirrup
#

GN

#

Ok i'm going mad, is anyone else having issues with the cooking house making cereal bars?

radiant heart
faint stirrup
#

I think i found my hauler backlog ๐Ÿ˜‚ the beavers put 7 water in, then take 7 water out, constantly, they never leave it in there

thorn dune
#

I killed a lot of my berries with dam projects but otherwise it works fine. I'm still on .18 tho

#

oh dear that sounds like the builder problem me and someone else had a while ago

radiant heart
#

berries are not my problem large warehouse always full

faint stirrup
#

Like they actually get a request to empty it

#

Same issue with fried rice

radiant heart
#

i gave up on fried rice long ago, using the oil for chips and barely can keep up

faint stirrup
#

Looks like it may be the cook house as a whole, tea is doing the same
I'm trying to make omni food and wondering why i have 40k food but basically nothing from cookhouses

radiant heart
#

i can't make the omni food, not even making vegie and mush stews

thorn dune
#

are you low on water? is the water in the cookhouses the only water avaialble to give to something else?

radiant heart
#

going towards the omni drink atm

faint stirrup
#

I have 23k water

radiant heart
#

i ran on 0 water for a few cycles while the CW are building up ๐Ÿคฃ

shell fiber
faint stirrup
#

๐Ÿ˜‚

shell fiber
#

Uuh for a hot fix, go on the mod specifications folders find the one that is called "recipe specification . Icemelt original" or something like that and open it with notepad. Then replace "water" by whatever like Methane. Save and pretend that recipe didn't exist

radiant heart
#

think i found it , RE: cereal bars, the food and care clinic eats them up

shell fiber
#

It's the recipe melting ice back in water that makes a mess

#

GN for real this time

faint stirrup
#

GN, i will try the hot fix and let you know

shell fiber
#

๐Ÿ‘

faint stirrup
#

That works!

#

Here is the file contents for anyone interested

#

And we have pizza! woop woop

radiant heart
#

GG, might get to pizza by the end of the week, need to start making those foods i was not producing first

faint stirrup
#

I need to sort the drinks out and massively bump up berries but i'm pretty much at the end of the game now

#

and i have haulers available! i can't believe i didn't spot that sooner

radiant heart
#

was all set on drinks but now coffee is a bit of an issue, getting beans instead of the finished product trew a wrench in the machine

faint stirrup
#

I haven't looked at it yet

radiant heart
#

was doing ok with 5 coffee balloons but now that we import the seeds need to get all the processing up

#

probably gonna end that run when i reach the omni drink, keep it around to test end game stuff but start a new one

#

whatever i try to do it's gears blocking me atm anyway

faint stirrup
#

I'm doing omni food/drinks then starting again. You don't need much production of the individual items to make loads
I hardly make any cereal bars and i have over 13k pizza right now

radiant heart
#

biggest issue atm is find a spot to build the pizzeria ๐Ÿคฃ

faint stirrup
#

I threw mine over water in the middle of my main strip, its position looks awful but works great

#

made another 3k pizza ๐Ÿ˜‚ got to love it, i was expecting it to be super slow to produce

radiant heart
#

my water is filled with wheels and crops, not much room to build in there

faint stirrup
#

It is pretty big

radiant heart
#

maybe when my 2 last spader CW are done i can start and unplant some , that could be enough room for the pizzeria

faint stirrup
#

I stopped making CW when it got to this level

radiant heart
#

i'm not getting there, at least not on that playtrough

faint stirrup
#

It took a very long time tbh, i'm just leaving the game to run on my pc in the background while at work its taking so long

#

Time to give my pc a break and leave the house ๐Ÿคข

radiant heart
#

the shitty one is spaderdock specially, the 5k water takes forever

faint stirrup
#

Thats for sure

radiant heart
#

Just to be sure, there is still 0 irrigation option untill you destroy the broken kart right?

radiant heart
#

Vegies stew icon is gone

faint stirrup
#

That's been gone for ages

radiant heart
# faint stirrup I think so

that's bad, trying to think about something but other then having natural holes around and causing a massive flood qith houses blocking the river i don't see what can be done in a "smart" way.

I don't like having to rush anything, specially the district center, feels like there is a ton of stuff that can be done prior to it to set up the colony

faint stirrup
#

Agreed, it will make a new start difficult

radiant heart
#

i don't mind difficult, but beeing forced into rushing something is another topic

faint stirrup
#

Yeh

radiant heart
#

i still enjoy a hard mode run with the WB, it's a total mess, it's hard for sure but i don't HAVE TO do X or Y because no way to survive without it

#

(welll water pumps and farms obviously have to but you get my point I guess)

faint stirrup
#

I couldn't imagine hard mode on WB right now

radiant heart
#

i try and not happenning for now, or not at least before i find a way to keep some green space early game

faint stirrup
#

Yeh

radiant heart
#

on the bright side, 420 planks to go to get my drink station up !

faint stirrup
#

Nice! i'm expacding spadderdock and berry production before i start looking for balloon space

radiant heart
#

space... ๐Ÿค”

faint stirrup
#

Not there yet, got space on the left to work with

radiant heart
#

still got almost 2/3rd of the map available there ! you're still good to go for a little while

radiant heart
#

even if lido would be science free, still need the hole to drop it in and having a natural spot for that is far from a given on any map

faint stirrup
radiant heart
#

as long as it's exploding it's not that bad, but making up terrain blocks is sooo dam long

faint stirrup
#

That i learnt, i still have a load trying to be build from over 100 cycles ago

radiant heart
#

my "dirt dump"

faint stirrup
#

haha i saw that in an earlier image and did wonder how it was going

radiant heart
#

it's going, slow and steady

faint stirrup
#

You wont ever win that race

radiant heart
#

got it set to 1 priority so as soon as there is dirt available they move it there, if i have something i want built right now just set it to priority2

#

downsized the project already, at first it was the whole side of the map ๐Ÿ˜†

faint stirrup
#

haha, that was never happening

radiant heart
#

even there, will be surprised if I reach half of it

#

probably gonna ditch the temples
1-need ground space
2-them eating brain salt sucks

#

don't think i'll ever produce enough salt to feed enough temples for all my beavers so might as well ditch it

faint stirrup
#

I have about 4 and thats it, beavers are sitting at 53 wellbeing

radiant heart
#

average i'm at 70

#

wonder what big chunks you are missing to be only in the 50s

#

๐Ÿค”

faint stirrup
#

Those i think

radiant heart
#

Ho wow, that sure doesn't help

faint stirrup
#

Nope, can't get enough brambles or berries

radiant heart
#

wine is the big one at +5

faint stirrup
#

Hard to do at 1.6k beavers sadly

radiant heart
#

yeah, my Booze center is alreaady quite big for only 800~ish will have to boost it, getting to the limit

faint stirrup
#

Yep

radiant heart
#

(15wine cellars ATM)

faint stirrup
#

I have 7 CW spaddocks being built right now so their draining my builders

#

I think i have 2 haha

radiant heart
#

3 on kimchy and others beer/wine 50/50

#

3 on sake too

faint stirrup
#

Ok, more than 2. 3 beer, 1 kimchi, 1 sake, 1 kimchi

#

Drinks are my next expansion once i have spaddocks sorted and pizza is stable, vegetable stew is my restriction now

radiant heart
#

don't even have 1 meca food build so.. that's a long way ahead, gonna sort out the drinks first

faint stirrup
#

I did mine backwards, i struggled through and now their getting treated well

radiant heart
#

Holy shit, 1k storage for all items in the fruit bar, that's gonna make a dent while they fill that up the first time

faint stirrup
#

Yep, thats what i was saying the lapan earlier, you could end up with all your drinks stuck in there if your not careful

radiant heart
#

i hope water is the last one, like that at least at 80% i can scroll down to see them all

#

should be if they are in the same order as the receipe

faint stirrup
#

Yeh

radiant heart
#

other problem gonna be ice blocks, don't think i have enough bamboo to keep up the production... guess it's more spaderdock CW time and replace the natural ones by bamboo

faint stirrup
#

Ice blocks are really really slow to make

radiant heart
#

the block itself is not that bad, it's the distillery prior to it, need 5 distillery for one block maker ...

faint stirrup
#

Ouch, i just built one of each

radiant heart
#

and the amount of bamboo.... holy shit, didn't make the maths but it's gonna be bonkers

faint stirrup
#

Yeh, i built some and gave up

radiant heart
#

rough estimate is 50 bamboo plants ( they need a 2x2) so 200 squares of ground space ( and that doesn't take into account some gets eaten for frost balm)

#

How the F am I gonna find the planting space for that ? ๐Ÿคฃ

faint stirrup
#

You dont haha

radiant heart
#

looks like all rice and spadderdock gonna have to be CW made

faint stirrup
#

Thats the route i'm going, spaddocks need a lot more than rice it seems

#

I'm up to 21 CW spadderdocks right now

radiant heart
#

at 6 atm but still a lot of natural planting too

faint stirrup
#

I have a bit but at 14 i still didn't make enough

#

Yep, so expanding to 21 to see if thats enough, then to expand rice some more

radiant heart
#

once spad is done rest should be easier since that one is the dumpster fire of the CW

faint stirrup
#

Yeh, their keeping my builders busy will all the water usage

radiant heart
#

i get it that water crops use more water to build but don't get the boost from rice to spad, gonna have to ask lapan about that one

faint stirrup
#

They do seem slower than the rest still

radiant heart
#

welp, this looks weird but Fthat it works

faint stirrup
#

....

radiant heart
#

CW not flipable so if i want door to aling on the opposite side... don't feel like building another colum of ladders

faint stirrup
#

Thats one think i wish i did, build the doors facing instead of opposite, mine back together

#

Makes them look messy

radiant heart
#

can't find a viewing angle to set the shafting ๐Ÿคฃ gonna find something else

faint stirrup
#

Just hired another 50 builders, hopefully that speeds things up

radiant heart
#

i need to up my giant log game but same issue as anything else, lack of space...

faint stirrup
#

I'm slowly trying to expand across the rest of the map while i wait for drinks to be done

thorny sapphire
#

this seems very possible as the explanation

faint stirrup
#

Coffee corner begins

thorny sapphire
#

this would be the thing in question, I think

#

I can't find the option

#

not here, right?

arctic olive
thorny sapphire
#

I think in the current one, but not 100%

#

also looked at what I could find in shift alt y

#

I think the issue was me not understanding the houses properly and how the ways in them function. I still don't, btw xD

radiant heart
#

๐Ÿค” the hidden log under it conflicts with the bath i guess?

#

i guessed wrong, even if i delete the bath it doesn't fit

radiant heart
radiant heart
radiant heart
#

-adjust the balance of the ice block making process (close to the level of insanity spadderdock was for methane prior to the adjustments) i guess just bamboo giving more minty thing can do the trick. Amount of distillery/alchi needed is not that bad it's really about the footprint for growing the bamboo that is ridiculous

shell fiber
shell fiber
shell fiber
shell fiber
shell fiber
#

Might not have been the brightest of ideas

radiant heart
shell fiber
radiant heart
shell fiber
#

But what do we need ice for already ? Drink bar, underground storage ?

radiant heart
#

frost balm

shell fiber
#

There should be one more

#

I think I changed this no ?

radiant heart
#

nope

shell fiber
#

Oh

radiant heart
#

at least not in 3.1

shell fiber
#

But that means we don't really need the alchemist to ruin 24/7

#

What do we need for the ft trade ? Deluxe stew ?

radiant heart
#

yeah, that's a rough one too, glad i piled up seeds before the swap

radiant heart
shell fiber
#

Anyway, I can easily up the bamboo shoots production as well as distillery

radiant heart
#

biggest bottleneck atm is the bamboo output, but sure 10 distilleries is a lot just for that purpose

#

bamboo IMO should produce close to 3X what it actually gives out (either bigger output or faster production, maybe a combination of both ) ;

distillery maybe just have it produce 2 instead of one for same receipe ๐Ÿค”

shell fiber
shell fiber
#

Okay I found the French translation file I was working on

#

But I need to rework some stuff in order to make it easier to manage, done I keep changing stuff

radiant heart
#

Hey lapan, while you're around, quick question from the back, why are rice and spadderdock clockwork not the same water price ?

I mean it makes sence for water crops to be more pricy but why the spadder even pricier?

#

just curious if it's a woopsie or there is some logic behind that

radiant heart
#

and bananas were getting tight a bit win/win !

radiant heart
#

ok, i'm confused, why is this guy transporting water all across the map to those tanks instead of making the spicy soda he should be in his workplace?

#

that the thing discussed earlier about the ice melthing thing messing up stuff?

#

someone forgot if input==output in same building = problems? ๐Ÿค”

#

that would explain why I have that big of a problem with the spicy sode tho, never was a problem untill recently, probably when changed version

shell fiber
shell fiber
#

Which means the exercise plaza wants to be placed either on the floor or on top

faint stirrup
heavy lodge
shell fiber
#

oh, nice ! i hope he chose a better map this time ๐Ÿ˜…

heavy lodge
#

Only HelixMountains to avoid ๐Ÿ˜ฎ

shell fiber
#

in the meantime :

made the CW farms flippable, moved the entrance one block to the right. (old one still should work)
Added everblossom CW farm
modified the exercise plaza to have different entrances (old one still should work)
coffee reciepe from beans is 3x faster
bamboo shoot harvesting time decreased, production rate increased (same yield)

#

mint essence is faster (4h instead of 10h), requires double in gredients and makes 3x more

radiant heart
radiant heart
radiant heart
#

o well, needed the bananas anyway but good to know for next time

#

added ananas juice storage?

shell fiber
#

oh, i noticed that the dam drains were both pointing outward, which is not good.
but since they can be mirrored now i made one variant pushing water out (the door side being "inside")

shell fiber
radiant heart
faint stirrup
radiant heart
#

guess there is some ways to avoid it with the terrain under the output beeing lower a bit

faint stirrup
#

Its been an issue for me since they were added but the only fix is to remove it from having works and residents since it works without them anyway

faint stirrup
faint stirrup
radiant heart
#

Fun fact, when you don't have a press pressing coconuts, you can't have cocomilk.
Guess i forgot i swapped it at some point ๐Ÿคฃ

faint stirrup
#

I built 5 presses for cocomilk and 5 for berry juice yesterday, not finished my baloons yet but i'm hoping to get omni drinks mostly done today

#

I'm at the point of just stack them and build more instead of swapping them

shell fiber
#

damn, this "just build more" logic is getting out of hand ๐Ÿ˜…

faint stirrup
#

And that's why i'm almost at 1.8k beavers ๐Ÿ˜‚

radiant heart
#

geez i left y brain in the bed this morning, was looking all over the place for the coton candy trees CW ๐Ÿ˜†

radiant heart
#

the big ones i'd use the advanced press are oil and grape juice

faint stirrup
#

I haven't made them yet so it's just build more than I need and hope now. Drinks the only thing I'm under on. I need to expand grapes still as I'm still nowhere near on wine

radiant heart
#

wine is the hardest drink to make enough, it's just on the line of not beeing on my complain list ๐Ÿ˜

faint stirrup
#

Now I have food sorted I'm swapping most of my farms for berries, grapes etc. So I'm hoping to get enough this week

radiant heart
#

i guess anything that is CW doable is not beeing planted anymore?

faint stirrup
#

That's the plan at the moment. I still have rice planted as I seem to have under estimated that but cabbage etc. I have loads of now

radiant heart
#

I'm ok~ish on that for now but didn't start the fried rice yet so i guess i'll have a lack of those quite soon

faint stirrup
#

Yep, they use a lot, and cereal bars etc.

radiant heart
#

i have the bars running, don't understand what my bottleneck is tho, might need another cook house

#

little issue with the storage segment foundation visual

faint stirrup
#

Did you put in the water fix yesterday?

radiant heart
#

nope

faint stirrup
#

That will likely be your cause

#

Without it the cook houses for cereal bars etc. Basically do nothing

radiant heart
#

let me scroll back and find it, it's most probably the cause for my spicy soda too

faint stirrup
#

Yeh, without it they pull the water out after putting it in so they just never run

radiant heart
#

i see some beeing produced here and there but something is clearly not right

#

ok, now melting ice produce logs, should fix it

faint stirrup
#

Yeh. I gained a few fps fixing that yesterday lmao, I had loads of haulers stuck in an endless loop doing it

shell fiber
#

logs is probably the one ressource you should not use to replace water, because it is also the fuel in some recipes

faint stirrup
#

I swapped for methane since that's not used in cooking

shell fiber
#

yeah, something completely unrelated is best

faint stirrup
#

Omni foods work great by the way, even at my colony size I only have the odd beaver with hunger

radiant heart
#

well, here we go for another 10 mins of loading...

radiant heart
#

alright, now making Bones, no way a cookhouse gonna use that, right? ๐Ÿ˜†

faint stirrup
#

Bone broth incoming lmao

radiant heart
shell fiber
radiant heart
#

Are CW only beeing empty by haulers or if someone needs X rss they will get it from there?

shell fiber
#

beaver can come get the ressource from them directly

#

was there anything really important in need of attention ?

#

that doesn't require an entire production chain being made ๐Ÿ˜…

radiant heart
radiant heart
shell fiber
radiant heart
#

btw, the new way to plant the crops/trees that need more then a 1x1 is super cool ๐Ÿ˜„

radiant heart
#

now they won't let you place them down if there is not enough room for one to grow

#

you basicaly just need to place the corner, removes the random placement

#

easier to control where they grow

#

like here the sequoias, only need one corner to place it

radiant heart
thorn dune
#

it's been like this for all of update5 I thought?

#

were you on 4 until now?

radiant heart
shell fiber
#

not really intentionnal though

#

but i think it's not me indeed

#

now that you say it i think you could place pumpkin fields anywhere before

radiant heart
#

yeah, just hold and drag and placement was random

thorn dune
#

yeah it's a good change, much easier to see which corner is the right one

radiant heart
shell fiber
#

oh, i see

#

that seems like a reciepe issue

#

i made turbo reciepes for the beer and sake

#

but the wine is slower and doesn't have high yield

#

yep, to keep them in the same ballpark i need to make the reciepe a good 4x faster ๐Ÿค”

#

not sure how they will manage to keep the thing supplied but eh

radiant heart
#

3x would be descent, it's ok to be a little slower since it's the higher buff in the group

shell fiber
#

too late ๐Ÿ˜…

radiant heart
#

alright, gonna change it in my spec file then ๐Ÿคฃ...not

#

gonna cancell the build of my 5 other wine makers then i guess ๐Ÿ˜…

#

was trying to "just build more"

shell fiber
#

same duration as the others actually

#

but half yield

radiant heart
#

so you just made it less efficient?
atm it's 11h for 50

#

i'm confudsed now, should i have not cancelled the extra ones?

#

๐Ÿ˜ตโ€๐Ÿ’ซ

shell fiber
#

oh that's just counting the workers

#

the reciepe originally said something like 32h

#

but there is two worker and the building itself

#

so effectively 11h

radiant heart
#

*3 workers

#

so 5,3h to produce

#

that should do the trick cauz even my grape juice is always maxed out, it's really the juice->wine that stalls the process

shell fiber
#

okay, i made a few icons too and some text entries

#

should be all good for now

#

update posted !

radiant heart
#

YaY !

shell fiber
#

wait i just realised something

#

is there ANY map that doesn't have pine accessible early ? like realistically ?

radiant heart
#

can't tell but sure must be some

shell fiber
#

what is there preventing me from having the most early building cost pineresin ?

radiant heart
#

would need to reduce logs or something to keep building time the same tho, early game is already super shitty with no irrigation options

shell fiber
#

i'll let it go for now ๐Ÿ˜…

radiant heart
#

as long as forester stays log only to prevent locking progress.
And on a Pineless map it would suck big time, would be stuck in a waiting zone for 22 days ( plus the time to get the forester up and plant the pines)

#

Well, it messed up the old CW farm

#

๐Ÿ˜ฑ

#

"cheater mode" time i suppose !

#

No large warm storage yet or i missed it?

shell fiber
shell fiber
radiant heart
#

fixed it anyway ๐Ÿ˜‰

shell fiber
radiant heart
#

cheater mode

#

moved the ladders

shell fiber
#

oooh

radiant heart
#

yes

shell fiber
#

of course

#

uuh

#

shit

#

i see what the problem is, but how do i fix it nicely ?

#

also probably have a similar issue with the exercise plaza

radiant heart
#

you just don't it's part of the fun of playing experimental ๐Ÿคฃ

#

it's not like it kills the save, just a bump on the road

#

exercise plaza is ok, still shows the mid entrance too

#

is omni drink storage 1k? ( can't see it even at min UI size sadly)

shell fiber
#

it holds enough for a thousand cycles yeah

#

so effectively 24 k ?

shell fiber
#

or what i could do...

#

okay, i got the CW farms to connect even with the old ladder layout

#

uploading a new version

#

also, updated logstairs and storage 1x1x2

radiant heart
#

only thing is the CW or changed other stuff worth the loading?

shell fiber
#

i had forgot to load up the wood CW farm

radiant heart
#

ha dam... here we go ! ๐Ÿ˜…

shell fiber
#

also one of the dam drains was not here ?

#

sorry ๐Ÿ˜…

radiant heart
#

nope, both drain are there

radiant heart
shell fiber
#

yeah but that one was actually important for maybe many people

radiant heart
#

all those that can't access cheater mode sure would have raged

shell fiber
#

yep

radiant heart
shell fiber
#

oh, crap thanks

radiant heart
#

btw logstairs giving me the same thing as the WB when trying to "update" from mod manager, it won't and tells me access is denied in the console

shell fiber
#

oh, right, knatte said that it can be related to something being opened in windows maybe ๐Ÿค”

radiant heart
#

1x1x2 worked tho

#

just a tought, why ain't the light version of the logstairs and the crapp platform the left one, feels more natural for it to be the first with the palette of the faction ( and i hate ppl always using the brown ones)

shell fiber
#

maybe people like the brown ones better ?

#

i tend to prefer the birch ones

thorn dune
#

I like the brown ones. if everything is white I can't see what'sgoing on

radiant heart
#

i prefer the scramble one, feels more natural

#

icons of the omni food/drink places a really cool ๐Ÿ˜

#

Now that CW makes blossom feels a bit wrong in the food tab tho ๐Ÿค”

shell fiber
radiant heart
#

and just curious, is it planned that all buildngs that require giant logs or sliced ones be considered megastructures? ( like the advanced mill, omni places...)

shell fiber
#

i guess

#

uh, not necessarily

#

not the sawmill

#

tbh i'm not entirely sure about this megastructure thing

radiant heart
#

i like how it splits the building process, had regular builders managing the dirt while the engs are on other more important stuff ( CW platforms)

shell fiber
#

yeah that's part of the point, also make a visible progression step, but i'll need to come up with more megastructures things for it to be worth it

#

i'll see where it goes

#

anyway, GN !

radiant heart
#

GN

faint stirrup
#

Lapan didn't mention buffing the dam drain did he? They seem to be pushing more water

faint stirrup
#

Ok, something has changed, i've gone from averaging maybe 2 contaminated beavers to 150?

#

160...

#

170...

#

I have no clue whats going on bit i'm officially unable to play

slate cedar
#

How does the rudimentary sawmill connect to power?

faint stirrup
#

This connector on the back

slate cedar
#

Oh! Well that's unfortunate for me. lol

faint stirrup
#

The power connections are a learning curve of their own in this mod

slate cedar
#

Let's be honest here, everything in this mod is a learning curve

faint stirrup
#

Thats for sure

#

Ok i found whats causing my contamination... theres no way the latest version has altered water output some how is there?

radiant heart
faint stirrup
#

I've altered the dam triggers and its sorted now its filling much less

radiant heart
#

kk cauz i didn't have any issues regarding contamination after the update

faint stirrup
#

Yeh, it took a while to spot, i was checking my entire water way to make sure i didn't screw up a path somewhere

tawdry bronze
#

@shell fiber Metal fasteners is this the ID?
"Id": "Metalfixation"

radiant heart
#

I'd guess yes because nothing else would make sense with that name

faint stirrup
#

Coffee is rolling in, just waiting on coconuts and wine now

radiant heart
#

wine should be good fast with latests adjustments

faint stirrup
#

Grapes is my slow down currently

radiant heart
#

might be able to destroy a few cellars actually

#

plant more ! ๐Ÿ˜

faint stirrup
#

Thats the plan, i managed to run out of drill bits and tank my fastener supply so i've been slowly getting out of a hole, lots of primiteive mines being built

#

Got my 400 contaminated beavers sorted as well, its getting there

radiant heart
#

lol, 400, yikes, that must have been quite a line up for the washing machine

faint stirrup
#

I hadn't bothered to build one as i was so careful keeping them clean, it took a long time to get out of that with building it and being under my worker need

radiant heart
#

once you have the washing machine and antidote they can swim in badwater all they want

faint stirrup
#

Washing machine is done, not done antidote yet

radiant heart
#

still struggling a bit on ice here, need more bamboo, slowly reclaiming the old spadderdock field

faint stirrup
#

Once i sort out wood from the CW i plan to scrap my sequoia trees and use that for grapes

#

Or at least make less

radiant heart
#

still keep 1-2 sequoias maybe if you end up needing giantlogs

#

i completely removed the sawmil atm and only run on 2 advanced ones

faint stirrup
#

I have about 50 sequoia's planted right now, its a lot of lost land

radiant heart
#

if you don'T use those for logs or planks you'll have enough giant logs for a little while

#

sure can remove a few

faint stirrup
#

I've been using them for logs to get me out of trouble but the CW's should fix that need for me and i can keep 30 or so in storage

radiant heart
faint stirrup
#

I just have this atm

#

Planning to flatten this and use it for grapes

radiant heart
#

i'd say half maybe 2/3rd of what you'll need

faint stirrup
#

Yep, it'll get there. Wine and coconuts are all i'm missing now for the omni drink

radiant heart
#

still a long way to go for omni food, focused on other things

faint stirrup
radiant heart
#

might be tight on bananas for omni drink

faint stirrup
#

Agreed, i have 7 green houses, wish they could be stacked

#

Are the wood CW's working for you?

#

I think its a tomorrow issue now as i need to go to bed but yeh, wood CW's on my save are currently not being provided with blades.
I have 60 blades in storage, spare haulers, CW's are set as high priority and have a 1.5 hauling score but are being provided with nothing
It may be a fluke and just a me thing but its worth mentioning just in case

radiant heart
#

GN

faint stirrup
#

GN

shell fiber
faint stirrup
#

They were pushing so much it caused my water level logic to fail and flood. Its fine now with adjusted values so all good

radiant heart
#

One up and running !

#

Not sure why but i find this little set up quite satisfying !

#

Just a tought, with the new water sucking mecanic from the soil too, how about having levees in a larger range of height? maybe up to 6-7 ? with, idk, over 4-5 needing a BP or whatever to make it not too convinient ( not talking about changing the got to be beside ground part, this stays 100% i know ๐Ÿ˜‰ )

#

would prevent having to dig those dumb trenches to keep contamination out+ should save water in reservoirs for a longer time if i understood properly the new mechanic

thorn dune
#

I think you've misunderstood the mechanic. it's a change to evaporation rate for water tiles with few water neighbours

radiant heart
#

there is not a thing also about ground sucking in the water?

#

heard that mentionned in a couple vids, might be a general misunderstanding

thorn dune
#

as I say you've misunderstood, that's just flavour it's not how it works

#

also I wouldn't rush to reblaance anything based on experimental things liek that. it could change entirely next release, or not

#

I linked the full description much further up, you might find it with a search on my name. or maybe "neighbour"

#

got to sleep too late forme but it's there

radiant heart
#

well, forget what i said about water drainage, blocking contmination higher still would be nice tho

radiant heart
shell fiber
#

Whoa, nothing broke or exploded while I was asleep ? Nice !

radiant heart
#

Nope, not sure what's up on bigjme side, he said his CW cotton candy not getting blades but mine is fine

radiant heart
#

what's the actual blade consumption of the CW wood farm? trying to figure out how many can be suported by one blade maker only

radiant heart
#

Also, what is the "contact point" to be able to build the mega platforms? the corners? kinda strange i get the "too far" message on that one, got bridges towards it

shell fiber
#

Maybe could be 1/50

radiant heart
#

kk so a blade last a couple days

shell fiber
radiant heart
#

cool so one ironwork can feed a couple CW

radiant heart
shell fiber
radiant heart
#

well as long as it's under it or at the tip it's fine

#

that worked

faint stirrup
thorn dune
#

if I place a small plaform, then place a bridge from it, then destroy the unbuilt platform, and place a stair up to the bridge it works
but then when I reload the bridge is deleted.
not sure if this is a vanilla thing or wb specific but if you're missing bridges anywhere that might be why?

shell fiber
shell fiber
faint stirrup
#

I think that's likely the case, their delivering elsewhere but not those, I'm sure it will fix itself

shell fiber
#

i'm making a couple of non-house hauler building

thorn dune
#

finally, full beaver employment. no idle beavers allowed

#

also no idle beavers boosting the well being score making me think things are better than they are

shell fiber
#

i may or may not have come up with some stupid design ๐Ÿค

faint stirrup
faint stirrup
#

Still had no luck getting saw blades delivered over the last 2 hours, think i'm cursed

shell fiber
#

can you enter devmode and check what is the priority of the request ? (on the right side of the screen)

faint stirrup
#

Ok i have a weird one i;ve just spotted with the saw blades. I have 5 in a storage, its set to request. The number in the storage is jumping from 5 to 2, then immediately back to 5 for no reason like their taking out and putting in

#

Saw blades are right there at the bottom

shell fiber
#

there must be some access shananigans

faint stirrup
#

I just watched a beaver run into the glorious storage, drop the quantity from 5 to 2, then set it back to 5 and leave with nothing....

shell fiber
#

the strange thing is that it works for other people

#

maybe some weird corner case

faint stirrup
#

Yeh, its really weird

shell fiber
#

i'll adjust a couple of values that might help in the next update

faint stirrup
#

Its hard to show as i can't record it

#

Its bad but that may show it

shell fiber
#

yeah i see

#

that's weird

faint stirrup
#

Yep

shell fiber
#

if it was beavers from a factory that would be easy because i know what causes it, but in this case...not so much

#

best i can tell you right now it to destroy it and rebuild it ๐Ÿ˜“

#

unless you already tried

faint stirrup
#

I can build new ones and they behave the same

#

They transfer to factories fine

#

sawmills i mean

shell fiber
#

i have an idea to test

#

use devmod to put a bunch of logs in the inventory of the building

#

see if they manage to fetch them

#

it's probably an access point issue in the farm

#

the weird thing is that somehow it works for other people

faint stirrup
#

50 logs in, nothing collected yet

#

Looks like it must be access, their not collecting either

shell fiber
#

okay, that's easy to fix

#

i had a value that was kind of shaky

faint stirrup
#

I've just deleted the ladders and rebuilt them to see if that helps at all

#

New ladders did not help

shell fiber
#

no worries, update incomming

faint stirrup
#

๐Ÿฅน

shell fiber
#

the forester/tapper upgrade houses one family and hires 10 haulers, and the large tower just employs 48 haulers ๐Ÿ™‚

#

except the entrance is on the 8th floor

#

๐Ÿ˜…

#

i'll work on making beavers idle in the building appear on the ledges later

#

that or visitor spots

#

oh, now that i think about it, since the entrance is high up, it does'nt care being half in water ๐Ÿค”

faint stirrup
thorn dune
#

I didn't even see that giant a-frame in the background ๐Ÿ˜„

#

I thought it was a base + tower extension like the pit +_ ladder ones

shell fiber
#

actually i had the forestry upgrade model ready for months, but i had nothing really interesting to do with it, so just slap one problem on an other and solve both ๐Ÿ™‚

#

for the tower thing i wanted to make some sort of human relic study lab of sort, kind of a litteral version of an ivory tower, but then people wanted more haulers and i felt that design would work well for that too ๐Ÿ˜Š

faint stirrup
#

By people, he means me asking for it constantly ๐Ÿ˜ it does look amazing

shell fiber
#

okay, uploading new version now

faint stirrup
slate cedar
#

Alright, I give up, how do I make gears

#

Ohhh mechanic's lodge

shell fiber
#

my next objective

#

after i solve that starvation issue that is ๐Ÿ˜ฌ

thorn dune
#

that build would solve the starvation issue if you finished it ๐Ÿ™‚

shell fiber
#

that is the issue ๐Ÿ˜…

#

oh wait i can make awful stew

#

oh, whoah, everyone is fed

#

that was potent

#

oh in case no one had noticed

#

a couple updates ago i changed the awful stew reciepe to not use dandelions anymore

#

i figured that if you're starving, you probably don't have space to plant dandelions

#

might be wrong though

faint stirrup
#

I think thats a valid point as dandelions are not an important plant really. I never actually made the stew to be honest

shell fiber
#

oooh, i just realized something

#

i can make a flamethrower station

thorn dune
#

for... science? ๐Ÿ™‚

shell fiber
#

to kill brambles at unmatched speed

thorn dune
#

oh yes brambles. yes very good carry on ๐Ÿ™‚

slate cedar
#

THANK YOU

shell fiber
#

ah, wait no

#

the cutting sucess chance doesn't remove the plant if the beaver fails ๐Ÿ˜ฅ

#

my idea was to make a lumberjack of sorts

#

but that gives its worker -99% harvesting chance, and x50 working speed or whatever

#

but that won't work i think

#

sad

#

or happy brambles i guess

slate cedar
#

Is there a way for a beaver to drop a bit of badwater somehow? They could dump it on the bramble, kill it, then harvest/delete it

shell fiber
#

well i'm not sure why the brambles are crushable in the first place soo that should not really be part of the plan

#

but dead brambles dont proliferate though

#

i think it is possible though

#

to have a water dump that only dumps bad water

#

note that you can already do exactly that with a water cannon if you really want

radiant heart
#

can do with the dump too, got the option to drop badwater still, just need the lido do be placed first

I did it with the water canon, much easier

shell fiber
radiant heart
#

it's "awefull" who said it had to have some sort of food in there?

shell fiber
#

well you can't boil sand and rocks and somehow make it nutritious ๐Ÿ˜…

radiant heart
#

it's a placebo for the stomac ๐Ÿ˜†

shell fiber
#

with dandelion, bramble flower, and pine resin you have a "technically edible" base

radiant heart
shell fiber
#

sawdust is just filler

#

i'm getting really sleepy

#

a bit early for that though

#

but let's get to sleep anyway

radiant heart
#

it doesn't hurt to do it sooner sometimes you know ๐Ÿ˜‰

#

GN

shell fiber
#

have fun with the huge hauling towers ๐Ÿ™‚

radiant heart
#

probably not today, still trying to figure out my ice blocks production

faint stirrup
#

I have 2 hauling towers being prepared! can't wait. GN

heavy lodge
#

https://www.youtube.com/watch?v=93NCE7tGmMM at 49 minute in the video . LOL ๐Ÿคฃ

It's time to finally get our tree nursery up and running and get to work with some giant sequoias as we delve further and further into the late-game tech tree.

Want to support me and get recognition in videos? Join the channel to get access to early videos and other perks as a Beard Booster here! https://www.youtube.com/channel/UCPBH_pjwd8AqdZI...

โ–ถ Play video
radiant heart
#

The tapper forester upgrade is cool, my only downside is that i never see a forester by a tapper shack, useally it's a forester to plant the pines, then destroy it and replace by the tapper shack since won't be replanting those pines, just collecting the resin

#

if a tree knida like the bananas that would be planted by the forester and harvested by the tapper. THAT would be an amazing use of this. otherwise i feel like it will stay on the shelve and collect dust ( or get built in random corners with forest/tapper paused to get more haulers)

radiant heart
#

well, could dump it on top of the CW towers but that will make reaching the door a nightmare

#

Hope that works ๐Ÿคž

faint stirrup
radiant heart
#

will have to wait for the evening to see, need to get some work done

faint stirrup
#

One by the clockwork tower, one by coffee corner

radiant heart
#

the spiral around is actually paths?

faint stirrup
#

I don't think so

radiant heart
#

tought it was with your bridges towards them

faint stirrup
#

Was just my easy way to build up

radiant heart
#

remove them then you're confusing me ๐Ÿคฃ

faint stirrup
#

And so it begins

radiant heart
faint stirrup
#

Ice blocks will watch me at some point but i have 1k ice right now

radiant heart
#

slowly upgrading the production on those, don't wanna overdo it or i'll drain all my stuff in making omni drinks

faint stirrup
#

I'm expanding sun flowers and grapes still

radiant heart
#

expanding sunflower too, need to get those cookhouses runnning on fried rice for omnifood

#

and not sure why but now i'm running short on chestnuts, need to reclaim farming ground and plant more of those

faint stirrup
#

I seem to always be low on sun flower oil

radiant heart
#

Oil is THE bottleneck for WB

#

chips eat a crapton, not sure how bad fried rice is compared to them

faint stirrup
#

It seems it, i'm low on chestnuts as well actually, i wonder how long thats been low

radiant heart
#

my chestnuts been low only since 3.1.0, not sure if lapan changed something somewhere ๐Ÿค” or did i pass the tipping point on pop size at the same time

faint stirrup
#

My pop has stayed the same and i've gone down a lot but omni food did start so i'm unsure

radiant heart
#

i don't have omni food so it's not that for me

faint stirrup
#

More beer?

radiant heart
#

beer is capped out

faint stirrup
#

What about the amount stored in the omni drinks though? That will take a chunk to fill

radiant heart
#

it's been filled for a while, idk, will just have to figure out a growing ground, probably gonna cut out on the pine field, got quite a load of resin stored up and not using that much at this stage of the game

#

CW chestnuts probably gonna be a thing someday i suppose, didn't think lapan was gonna drop the trees in there but now that we have the cotton candy CW why not a nuts one

faint stirrup
#

It would be nice

radiant heart
#

just hope it doesn't consume blades since the trees are not getting chopped down technically

faint stirrup
#

Something for vibration i guess

#

๐Ÿ˜‚

radiant heart
#

plz not press axels, got already 12+ gnawing stations making those and can barely keep up

faint stirrup
#

Springs from the metal forge

radiant heart
#

would need other uses for spring tho, having a new material just for one thing is a bit mheee

faint stirrup
#

They would work in his new hauler bots and cutter i guess

radiant heart
#

i'd say gear would make sence

faint stirrup
#

It would yeh

radiant heart
#

got only 11 meca lodge on gear, think i could use 1-2 more ๐Ÿคฃ

faint stirrup
#

I think there is a plan to make them faster with metal

radiant heart
#

i'd prefer the Advanced press first tho, getting close to 20 screwpresses it's a bit of a mess

faint stirrup
#

Agreed

radiant heart
#

metal or giant logs for the advanced screw tho? ๐Ÿค”

thorn dune
#

I'm struggling getting the log gnawer to gnaw logs for some reason

faint stirrup
#

I think metal

radiant heart
thorn dune
#

every godam time

faint stirrup
#

I just leave a wood burner on constantly now

radiant heart
#

got a burner or you only get rid of it making shrooms?

thorn dune
#

this is what I get for restarting again and forgetting hte mushroom man ๐Ÿ™‚

radiant heart
candid basin
#

The faction isn't showing up for me. I did put it in C:\Program Files (x86)\Steam\steamapps\common\Timberborn\BepInEx\plugins

radiant heart
#

got all the depedencies too?

candid basin
#

Yes

slate cedar
#

Send a screenshot of your plugins folder

radiant heart
candid basin
#

exp. 5

radiant heart
#

mm, with manual download it's a bit hard to know if you got the proper versions for all of that ๐Ÿค”

candid basin
#

I got everything on the latest version.

faint stirrup
#

The latest selectable version from the list in the mod manager?

candid basin
#

Not through mod manager

#

I could try

faint stirrup
#

If your fetching them manually, did you click the "View other versions" option on mod.io and fetch the latest on there?

radiant heart
#

if you don't mind, it will be a bit easier to see the versions and try to help you

faint stirrup
#

What is the launchers showing?

candid basin
#

That's why i'm confused

radiant heart
#

if you wanna double check versions : ( disregard the ones you don't have, i have a few extras in there)

candid basin
#

Imma try downloading them again

radiant heart
#

if you don't mind doing it via mod manager please do, it always helps us help you ๐Ÿ˜‰

candid basin
#

Probably

radiant heart
#

and better delete the previous downloads first, sometimes it can cause issues

candid basin
#

I just found the problem

#

it's housingOptimize

#

but i do have it

radiant heart
#

tought you forgot frog statues and made the frog gods angry ๐Ÿคฃ

candid basin
#

๐Ÿ˜‚

slate cedar
#

Can someone explain how levees work?

radiant heart
#

they can't stack and have to be beside ground the same height

#

the arrow on the ground

slate cedar
#

So I can't make a line of them to block water?

radiant heart
#

nope

faint stirrup
#

Nope

slate cedar
#

I can really only bump out ground by 1 block

radiant heart
#

yes, to block more water need to use the watertight buildings

slate cedar
#

Okay

candid basin
#

I fix it

#

Downloading housingoptimized manually stops the mod from loading

radiant heart
#

gotta be patient when loading WB from mod manager, it's a chunky one, takes a bit of time

candid basin
#

True

radiant heart
#

loading WB from mod manager should automaticallly get you housing optimized tho since it's a depedencie

candid basin
#

Yeah it does, but i wanted to make sure WB got downloaded properly

slate cedar
#

What's the point of the double platform vs the tall platform?

radiant heart
boreal oracle
#

hey @shell fiber could it be that food that gives hunger and thirst wont be eaten unless the beaver needs both? my people are starving while having 200+ grapes

shell fiber
#

But grapes are really intended for wine more than eating like that

boreal oracle
#

I thought about wine too but didn't see the building for it (just having the food mod, not the actual water beavers mod)

boreal oracle
shell fiber
#

Need more carrots / kohlrabi

boreal oracle
#

I think it's a good idea but a little hint when hovering over the grapes would be cool I think

#

kohlrabi?

shell fiber
#

These things are generated by the game, there's not much I can do about that ๐Ÿ˜”

boreal oracle
#

oh ok sadge

boreal oracle
shell fiber
#

Well if you pause water production a bit maybe they will start eating grapes

boreal oracle
#

btw I noticed the punpkin plant giving 30 pumpkins, is it actually a really op food or do I have to do something with it first?

shell fiber
#

Nah it's just a very good food

#

But each crop is 2*2

boreal oracle
#

should have been more cautious but I'm tired already, should really go to sleep haha

shell fiber
#

As long as you have 2 beavers surviving you're fine ๐Ÿ˜…

#

GN !

boreal oracle
#

'll probably just cheat some new ones ๐Ÿ˜‰ don't have the patience to wait a month for the population being half decent again ๐Ÿ˜‚

#

thanks :D

distant wigeon
radiant heart
#

it's a hauler post on stetoids ! quite nice but a bit rough to place when you didn't plan for it

radiant heart
#

Solid? tried dropping stuff on top of it and nothing will show in green ๐Ÿค”

shell fiber
shell fiber
radiant heart
#

too bad, that would have looked better

#

not like i'll need another one soon, did a bunch of mechanics/architects to speed up the built but noww stuff is pilling up so can reduce and that's gonna drop my pop by at least a good 50

sullen cape
#

Those new towers look really cool, it's amazing what you can do, even without access to the game code

sullen cape
#

Ooo new experiemental update

#

No Irrigation towers though ๐Ÿ˜ข

shell fiber
#

Removed Terraforming Station from the game. It had its purpose when terraforming was exclusive to bots, but in Update 5, this duty is also handled by the regular beavers.

#

ayyyyee here goes the megastructure engineer lodge...

#

probably

sullen cape
#

Oh boy

faint stirrup
#

Hopefully they don't break too much this time

shell fiber
#

probably not

#

i'm already converting the megastructural engineer lodge into a normal builder's lodge

#

but if it doesn't serve as a pretentious hideout for engineers, the design is less interesting

#

๐Ÿ˜…

faint stirrup
#

Honestly having it as the builder version of the new hauler could be cool? Maybe a larger build speed buff on it or something and make megastructures much slower to build?

sullen cape
#

Maybe spoilers, but what did the old Megastructure lodge do?

faint stirrup
#

Built megaplatforms etc.

sullen cape
#

So I guess the old Megastructural engineering lodge used parts of the terraforming station. Wonder if you could import the assets from the old game into the new...

shell fiber
#

for a building that gives a crapton of builder, i was more thinking about a duplicate of the big tower, since the pit & ladder lodges also have a builder variant.
plus i like the idea of having a bunch of those linked by long bridges

#

but right now i have to figure out what is broken, i'm probably calling an icon or something that no longer exists but not sure which one ๐Ÿค”

#

oh no yeah right the temple and shrine were renamed

faint stirrup
#

Crapton of builders works for me! Although i am pretty much at the end of my run now, once i have wine and omni drinks sorted thats it i think

shell fiber
#

okay, mod fixed

#

uploading soon

#

was there anything that urgently needed fixing/adding ?

#

oh, i just noticed i made a terrible mistake in the previous update

#

i forgot to make the hauling tower use pink wood ๐Ÿ˜ฑ

faint stirrup
#

???

shell fiber
#

okay, uploading today's fix

radiant heart
shell fiber
#

as compared to buidling more presses ๐Ÿ˜…

radiant heart
#

particulary for oil and grape juice taht require large amounts, maybe don't give it all the receipes so the small ones don't become obselete

#

could also get a unique receipe later on for whatever madness you come up with ๐Ÿ˜‰

thorn dune
#

you just need more wellbeing so they get a +150% work bonus surely? ๐Ÿ™‚

faint stirrup
#

I heard that bigger axels will be needed for that ๐Ÿ˜‚

radiant heart
faint stirrup
radiant heart
#

felt a bit wrong but ended up destroying all the pump upgrades, those aquifier are super efficient. Screwpress prodution to support that is of the charts think i'm at 15gnawing stations if not more

shell fiber
radiant heart
shell fiber
radiant heart
shell fiber
#

uploading the fix for the sound crash issue

#

what i could do for an advanced press, is a building that press multiple different fruits at once (and give multiple separate juices)

radiant heart
shell fiber
#

in that case a hot oil press would be a solution

#

because that allows to exctract more oils from seeds

radiant heart
shell fiber
#

well if you buy olive oil, some are advertised as "cold press" right ?

#

that's because hot pressing is a thing

#

exctract more oil, but also exctract some less desirable stuff, or so i heard

radiant heart
#

makes sence

#

or is it just marketting to sell the other one at a higher price ?

shell fiber
radiant heart
#

if it makes more oil per seed I'm clearly down for that

shell fiber
#

actually it's a nice idea because that feeds in what i was getting to for nuclear waste

#

like for the advanced soup storage, let's just say it will not be consuming wood to keep things warm ๐Ÿ˜…

#

so how will the hot press be hot... you can figure ๐Ÿ˜‡

#

@faint stirrup did the last update fix your issue ?

faint stirrup
radiant heart
#

is the eng lodge gonna vanish? that's gonna be an issue for my hauler tower access ๐Ÿ˜†

shell fiber
#

not immediately, but i'm not sure i'll keep it

radiant heart
#

if it doesnt work anymore guess there is no point in keeping it

shell fiber
#

well it still works as regular builder lodge

radiant heart
#

4 builders for a thing that huge, that's overdoing it ๐Ÿคฃ

faint stirrup
#

I suggested making it have 30 builders or something

radiant heart
shell fiber
#

i was thinking about making a builder variant of the hauler tower, but then that makes all builder houses obsolete ๐Ÿ˜‘

faint stirrup
faint stirrup
radiant heart
#

GTG, later ๐Ÿ‘‹

faint stirrup
#

๐Ÿ‘‹

slate cedar
#

Do adjacent buildings not share power?

faint stirrup
#

Only if the power points touch

#

For most, they don't

slate cedar
#

So for buildings with only one power point, that's impossible?

faint stirrup
#

Yep

livid nimbus
#

On the M1 chip. Does not allow you to select the water faction.((

radiant heart
radiant heart
livid nimbus
radiant heart
#

what version of the game are you playing on, U4 or experimental (U5)?

radiant heart
radiant heart
#

well, something is wrong on my side, guess it's one of the other mods that crashes my game tho... let the searching begin

#

the frogs... sad time had cute little spots for those

#

๐Ÿ˜‚ "hand of soup" ๐Ÿ˜‚ love it

radiant heart
#

well, found a new one

#

looks like there is something strange with the storage pit and ladder, double strange is that they got filled up but no one goes in as Dwellers ๐Ÿค” had the bottom one built prior to the update and no issue, guess it's the last patch that broke it. Need me to test anything else @shell fiber ?

shell fiber
#

If there anyone living in the building on top?

radiant heart
#

yes all 6 spots filled out

shell fiber
#

Oh it says not accessible ?

radiant heart
#

yeah, only the 2 storage ones say "unconnected"

shell fiber
#

In which case that's just an access point issue

radiant heart
#

no one lives in

#

at least they make the connection to the top and bottom

radiant heart
#

wtf, now that i have omni food, chaos mode has started ๐Ÿคฃ

#

i guess it's the time they fill up the buffet food went down

shell fiber
shell fiber
#

oh, god that is so much better

#

i just made the water icon bright blue so that it's easier to find in liquid storage

sullen cape
#

...I've been wondering about the water towers, wonder how hard it would be to mod them back into the game. Probably best to wait for full update 5 though

shell fiber
#

i think they will be back soon so maybe we can just wait a bit. if Update 5 releases without them i think we'll mod them back in

shell fiber
#

just found a bug in the district center, when it is only sitting on top of a pit and ladder lodge (no horzontal connection) the vertical connection was dysfunctionnal and caused builders to glitch. maybe that was the cause of that weird but someone had

shell fiber
#

found an issue when trying to flip the dam drain houses

#

guess i'll upload what i have now if it's fixed

radiant heart
#

Hey lapan, DSP got a new major patch, will be playing that a bit, let me know if you need anything tested in particular, kinda reached the end of my actual run anyway unless i jusst wanna go dumb pop boosting

shell fiber
#

what's DSP ?

radiant heart
#

Dyson sphere program

shell fiber
#

ooh

#

seems nice

#

yeah of course no issue, have fun

radiant heart
#

super nice but been shelved for a while, was waiting on that patch to get back on it

shell fiber
#

i probably won't be modding much until new year to be honest

radiant heart
#

just fixing what exp messes up is enough atm i guess ๐Ÿ˜†

shell fiber
#

i have a bit more time tomorrow, but after that i'll have my GF home, and i'm flying back to france on the 22nd

#

i'll be taking the computer with me though, bought an alienware specifically because i want a gaming pc that is "carryable"

#

wouldn't really call it a "laptop" since it would probably cool my laps

thorn dune
#

have a good christmas
I usually play a game of a civ4 mod over christmas as it's old enough to run on my laptop so I won't be playing too much either

radiant heart
shell fiber
#

and honestly it still did hold its ground except it's toast

radiant heart
#

my previous one lasted me until i dropped a bottle of pepsi in it ๐Ÿ˜ข

shell fiber
#

but i think i'll get it fixed

radiant heart
#

had it for 12-13 years i think

#

and yeah it was still holding up nicely, changed last year

shell fiber
# shell fiber but i think i'll get it fixed

i used mine for so long that i ran through three chargers, but after the last one started to die (the cable ends up being faulty near the plug to the computer) i figured i would tinker it and solder the power directly on the main board, which is somethign that i had successfully done on a previous computer, but i think i inverted the polarity like a moron and something got toast.

#

but there is some motherboard fixing service that cost like a 100โ‚ฌ

#

and after so long i'd stilll like to have it functionnal so i'll give it a shot

radiant heart
# shell fiber oh, that's sad

had it fixed, at least it runs but the toutch pad is dead and some key never recoverred, as long as i can plug a keyboard and a mouse in it it does the trick, became a back-up/ CD burning station

#

getting a CD burner onboard nowadays is kinda impossible, they've all been removed for space purpose

shell fiber
#

yeah i noticed, but i think mine didn't really work anymore, i supposed if i need i'll get a usb disk drive

radiant heart
#

got one somewhere but the thing is i'm out of available USB ports ๐Ÿ˜†

shell fiber
#

gotta by a dock ๐Ÿ˜…

#

oh quick question : would you prefer to have scrapmetal be in the "log" ressource category ? with the pine resin, metal fasteners etc

radiant heart
#

yeah since it's a building material

#

kinda shitty to find in the leftmost column

shell fiber
#

orignially i thought about it more like a raw ressource that is then transformed, but it is for most purpose a building material

#

okidoki

#

that's what i thought

radiant heart
#

tought about it too but always forgot to mention ๐Ÿ˜‚

boreal oracle
#

do the pumpkins always gro in one specific direction from the source? if not how can I influnce the way they grow?

radiant heart
#

talking about small details, moving crude blades from the fancy warehouse since they are consumables?

thorn dune
radiant heart
shell fiber
#

but i need to decide how i want it to display

#

and then make the 3D model

radiant heart
#

the endo essence took me way longer then i'd like to admit to realize it was not a liquid ๐Ÿคฃ

shell fiber
#

ahah

radiant heart
shell fiber
#

actually i'd like to split the "box" ressources into more types of storages to avoid people being overwhelmed with 70 icons in their face at once

shell fiber
#

but do i want it to store like the logs ?

radiant heart
#

like splitting food/materials/consumable in diffrent storages?

shell fiber
#

or do i want some sort of dirt-like thing

radiant heart
#

that's cool, just less convinient when changing the storages. will get used to it i guess and sure will be easier to find stuff

shell fiber
# shell fiber it's going to be largely the same yeah

my problem is that there is essentially 3 types of display modes

  • the easy one is the dirt type : just a mesh that goes up and down, but ONE mesh.
  • the complicated one : log-type, lines up to X items, then the X+1 calls a separate model and start piling up above
  • the box one : calls 9 colums of stuff in each occcupied voxel, no idea how it actually works
#

ideally what i was thinking is some log type where i make X saw blades stored vertically side by side (that's how the displayer works) in racks, then when there is 4 lined up, they shift to flat storage.
except with that mode, next sawblade would make a new rack display on top of the flat sawblades which i'm not super fond of

#

a solution would be to make the rack visually look nice

#

an other solution would be a dedicated storahe building which capacity is capped to prevent that

#

soo... long story short that needs a lot of testing

#

and willpower

radiant heart
#

why not just store them like the boxes? maybe have some sort of racking around it to fit the cube volume so they are not just floating in the air

shell fiber
#

if i make a simple 1x1xZ storage, i can just make a vertical moving mesh and call it a day

shell fiber
#

what would be neat, is to find a way to trick the game into making the box-type storage bigger that normal

#

i know i can, but having it look nice ? difficult

radiant heart
#

isn't it just a reskining thing? like 90% of the item stored are in boxes

shell fiber
#

i mean, i'm clearly making my life harder than it needs

radiant heart
#

that's what i mean by the blade with a "safety crate" blade wuold be visible

shell fiber
#

aah i see

#

hmm... texture wise that's complicated

radiant heart
shell fiber
#

sorry ๐Ÿ˜…

#

but that is actually a pretty good alternative for a log-type storage

#

have them encased in tiny wood frames

#

then they can stack relatively fine

#

right now i'm mostly playtesting though

#

i'm playtesting now

#

actually the toxic island map is cool

#

i had to restart my run though

#

building the dam increased my population too much, it was a mess

#

i also try some other map that SEEMED nice at first

radiant heart
shell fiber
#

i tried flooded canyon

#

wich seems nice, except it is made so that every drought is 4-5 days longer

#

because your water comes from an overflowing reservoir

#

but every drought it slowly empties through a small crack

#

which means that water only comes back in the middle of the wet season

#

that could be fun with other factions, but since with this one you can't just levee up the crack, you're f**ed.

#

oh right, there's edl games streaming today

radiant heart
#

lol, yeah, think i can play another game a bit !

shell fiber
#

i have only 1000h

radiant heart
#

if you include the modding time tho...

shell fiber
#

beavers eat raw cabbage before eating braised cabbage ? that's weird

radiant heart
#

don't ask me, i'm all confused with the food thing, chaos mode is back on the menu since i started making the omni food ( and the buffet is right in the middle of everything so walking can't really be the isssue)

radiant heart
#

all is full bottleneck is the vegie stew

shell fiber
#

hmm

#

the buffer should litterally be the best food possible

radiant heart
#

maybe once i improve that it will fix it but other foods are there so i don't really get what is happening

shell fiber
#

but you're not actually making enough veggie stew then ?

#

probably that's the issue

#

maybe you can pause the building so that beavers can eat what's insde

#

yeah but that won't solve anything

radiant heart
#

not enough yeah, that's what i think, but to fix that need so find some planting ground that doesn't exist ๐Ÿ˜†

#

i get it that badwater is only for science but i feel the stuff to pump it out should still be in the "water" tab not science

radiant heart
#

is it kinda new that the pump can pump water on same lvl as it's built?

#

GN

shell fiber
radiant heart
#

for an early game dam it's super cool, one more thing to my hard mode arsenal ๐Ÿคฃ

shell fiber
#

oh right, tank showers and medical beds for the to-do list !

radiant heart
shell fiber
#

no but i want them to work as intended, ie consuming the ressource as part of the attraction like the temple

radiant heart
#

so atm the tankshower just bleeds water non-stop if placed?

#

(same with medbeds and the medecines?)

radiant heart
#

Another tought, how about the decorative fern take 1000 years to build so you don't end up with that "red X" item in the inventory? or i got that only because i opened cheater mode?

shell fiber
shell fiber
# radiant heart so atm the tankshower just bleeds water non-stop if placed?

Not really, the ability to have an attraction consume a resource had been removed entirely, now it's back in a more convenient way.
Before the change, you could still use a med bed even without medicine, but it was slow, now the attraction only works if there is the consuming good. Which is better because otherwise you could just stand in a dry shower and somehow get cleaned ever so slightly