#Add View Model To Main And Offhand Items And Add Arm Scale Please

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quick kite
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I would like to formally suggest the addition of a comprehensive Viewmodel Customization Mod for Lunar Client that offers deep control over both held items and player arms. This feature should allow players to** independently adjust the X, Y, and Z positions**, as well as the rotation of any item held in the main hand or off-hand (including Totems of Undying). Crucially, this must include independent scaling for both main-hand and off-hand items, allowing players to shrink bulky items like shields or totems to improve visibility** without affecting their primary weapon**. Beyond just item offsets, it is essential to include **Arm Scaling and Positioning and Rotation **; this would allow users to make their character’s arms smaller or larger and adjust their placement to clear up screen real estate. By giving us the ability to fine-tune the scale and angle of both our arms and our equipment, Lunar would provide a massive competitive advantage in visibility while allowing creators to achieve a unique, personalized aesthetic that isn't currently possible with the basic settings.

In conclusion, Lunar Client should implement a Viewmodel Mod that allows for full X, Y, and Z position adjustments and rotation for both main-hand and off-hand items. Furthermore, it is essential to include deep customization for the player's arms, specifically adding arm scaling, arm rotation, and the ability to adjust the X, Y, and Z positions of the arms independently to ensure a perfect, unobstructed first-person experience.

I want to thank the team for all their hard work; Lunar is truly the best client I have ever used and is my go-to for Minecraft. In my opinion, these viewmodel features are the only things currently missing that would make the client absolutely perfect.