#Rewind
1 messages · Page 1 of 1 (latest)
I totally agree to this. Lunar is currently using Ultralight which means the whole editor is using HTML and JS (and obviously some java code in the back for rendering the game). But the issue with this is that the things you see is rendered live from the minecraft instance. Which prbly could not be represented 1:1 in a seperate software
agree with you lol
not really possible because it needs minecraft to render the world and the implementation in game is basically like an editor software
exactly, thats what i was trying to say