#Render distance modifier/property in Rewind
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rewind should just use the render distance you set in minecraft and it cant show more chunks than it recorded
But don't the chunks you generate just get saved somewhere in the files and only render when needed like when within range? Can't lunar access them and load more of the generated chunks even if in-game the render distance was lower and not all chunks were rendered
if you play on servers chunks dont get saved, you would need a fabric mod like bobby or distant horizons for that and those dont work with rewind but they do work with replay mod and flashback