Hello, Lunar Client team,
I'd like to report an issue I'm experiencing related to the Raw Mouse Input feature. After you’ve watched the video I sent demonstrating the problem, I’d like to provide a clearer explanation.
When Raw Mouse Input is enabled, my in-game sensitivity feels much smoother — which is great and very noticeable during movement tests. However, this feature seems to interfere with the aim whenever the mouse cursor moves inside user interfaces such as the inventory, chat, or even the main menu.
More specifically: when the cursor is held in a certain spot during any UI interaction, the in-game crosshair shifts based on how far the cursor has moved within those interfaces. This can be disruptive in critical situations. For example, when trying to quickly store iron in a chest while an enemy is approaching, the crosshair can suddenly jump from one point to another, making quick and precise actions harder.
I’d like to suggest revisiting this behavior, possibly by isolating Raw Mouse Input during UI usage or adjusting how it functions in those contexts. The feature is very helpful, but this side effect can negatively impact gameplay during tense moments.
Thank you for your attention and for the great work you do.