Basically a module that would allow you to tell you if one player is using cheats in your game, it would be a thing that say
"flagged <player name> <autoblock> " for exemple.
The point is that you would be able to report faster blatant cheaters and run away from them.
Obviously it would take a lot of PC ressources so that's why I'm suggesting to implement it as a module.
The module would run basic test like speed hack test or autoblock or scaffold test within your render distance.
it could be interesting to customize the distance where it start to detect, the type of cheat you want to detect (cause like flagging scaffold in murder mystery is useless) and so choosing which cheat you want to detect would take less ressources of your pc
That would also be a pretty cool way to encourage people to play legit cause if they cheat then everyone know and there is less fake accusation
(sometimes you are hesitating to hackusate player because of lags) but with that option you would be able to tell with 99% accuracy if someone is cheating and also expose fake legit player