#Leave keybind
1 messages · Page 1 of 1 (latest)
it is not that hard to leave
it takes 1 second or even less
yes it is what are you talking about
well the leave keybind makes leaving less then 0seconds
so why would they do it if it is that easy to leave?
Not quite
How can something be less than 0 seconds
because its instant
they would make it so it would be easier to leave why are people debating on this like dont we all want stuff added to the client like why?
because it's useless and maybe if it would take them time it would the most useless time waste
idk what you talking abt this is a good thing and if you like to call this a waste of time how about you make suggestions on mods that arent a waste of time
this is infact a waste of time
tell a better suggestion then
anything other than this, its useless
ye cant so stop talking
you're so tuff arent you
no when did i say that? im just making points
i get it now
well lets call this dumb disconnect from now on
"i understand it now"
I dont think this is a waste of time for the following reasons:
- in servers like hypixel, it could be a competitive strat to leave fast and rejoin (for example bridge, when you are not in a situation to be able to void)
- in single player speedruns, this can be very useful for damage immunity ticks. Also different challenges
this is litteraly already possible
Useless
give a better one
I don't have a better one but I can say why it is useless
ye well its usefull until you come up with something thats better then this
no?
That doesn't make sense
niether does you calling it useless and not suggesting anything that isnt useless
It is useless because disconnecting from a server takes legit 1 second 2nd point: It will take time for the devs to develop that so they cannot work on something useful and third: it will be considered as a macro and will probably get blocked on some servers.
buddy calling something useless doesnt mean that the person's opinion is useless if they cant think of something 💀
no i just want to know whats better if they would like to call this uselss
Facts dude
isnt auto gg a macro too
if you wanna play it that way
Technicly yes
But a custom message macro isn't blocked
does this provide an unfair advantage
No but a macro to leave can
why
Imagine you're playing on a server where its like an arena with golden apples and a sword and whenever you rejoin you get your golden apples back and so with the macro to leave you can abuse that so it makes an unfair advantage
- Speed: A leave keybind would let players disconnect instantly without needing to navigate menus, which is especially useful in fast-paced situations like falling into lava.
2. Quality of Life (QOL): It simplifies the experience, making it easier for players to leave a server or world with just one button press.
“Well, you could argue that pressing escape and clicking is fast enough… No, it’s not. If I’m falling in lava, I want to press one button and disconnect, not scramble through menus. This would be a simple but great QOL change
But if you're falling in lava in single player you can press escape and it pauses the game and see what is around you before leaving and reconnecting also the immunity when spawning doesn't work anymore I think
Yeah but in a server it doesnt pause also when you leave you have time to think out like in which hotbar or where your block elytra or something is and then log back in do the things you need fast and block ur fall with a block or fly out with an elytra
On a server you know that /spawn or /home exist?
Or get it the server doesnt have /spawn or /home OR you have to not be moving for a few secs to get tped get it?
And if you have nothing in your inventory to stop falling? you just die
I meant you vould leave the server faster = more fall time = you can figure put thing u r gonna do when u join back in the main menu
Rejoining do not reset ur momentum? so you don't really get more fall time
Here’s an explanation:
When you disconnect from a Minecraft server, your current position and velocity are saved. If you’re falling and leave the server, your fall will resume exactly from the point where you disconnected when you rejoin.
If you leave faster (e.g., with a leave keybind), you disconnect earlier in your fall. This gives you more “fall time” when you rejoin the game because the server resumes your fall from the moment you left. On the other hand, if you take longer to leave, you fall for more time before disconnecting, meaning you’ll have less distance to fall when you come back.
So, the faster you leave, the more fall time you preserve, which gives you more time to figure out what to do (like equipping an item or preparing to save yourself) before hitting the ground.
U can literally press the disconnect button in less than a second that's like the exact same time for the keybind because the input needs to register and if you have an instant keyboard you still need to go on the keybind and press which can also make like a second
on hypixel would be considered a macro which isnt allowed
also considered a macro in speedruns (also i think you need to be on vanilla for speedruns to be able to be submited)
damage immunity ticks are getting patched
esc + move mouse down + click
takes like, an eighth of a second
whoever ghost pinged me is weird
While pressing ‘Esc’, moving the mouse, and clicking may take approximately 125 milliseconds (an eighth of a second), the average human reaction time is around 250 milliseconds. This means that in fast-paced situations, such as falling into lava, even slight delays can impact your ability to react effectively. Implementing a single keybind to leave the server could enhance response time and improve overall gameplay experience. (Plus its judt a nice qol feature)
Didnt ghost ping i replied to you and posted the source (link) pf the reaction time and the bot deleted it

still a macro
Great argument 👍. Just shows how incompetent you are
Didnt see where i mentioned anything related to a macro
what your suggesting is a macro
anything that preforms actions for you (in this case, disconnecting) is a macro, unless it is in the vanilla game
if what your saying is that this isnt a macro, then guess what?? scaffolding, autoclicking, aimbot, baritone, stuff like that? yeah those arent macros anymore.
No, it’s not a macro. A macro is an external tool or script that automates multiple actions. Adding a leave keybind is simply a new feature within the client, just like how other QoL features (e.g., toggle sprint or perspective mods) are added without being macros. A keybind for disconnecting doesn’t automate anything beyond assigning an action to one key. It’s a built-in shortcut, not an external automation tool like scaffolding, aimbot, or baritone.
ikr
So?
lunar client is an external tool, and again, its preforming actions for you. why do you think ahk is banned on most servers?
also toggle sprint argument is invalid as its a build in feature in modern minecraft versions
Lunar Client is an external tool, yes, but it’s allowed by servers because its features are client-side QoL improvements that don’t give an unfair advantage. A keybind to leave a server isn’t performing multiple automated actions; it’s just a shortcut for something you’re already allowed to do manually.
AHK and similar tools are banned because they automate gameplay actions in ways that players can’t achieve manually (like scripting combos or continuous actions). A leave keybind isn’t the same—it doesn’t affect gameplay or interact with the server in a way that gives an advantage beyond convenience.
And about toggle sprint—fair point that it’s built into modern Minecraft, but clients added it earlier as a QoL feature, just like this keybind would be.
nj