#Leave keybind

1 messages · Page 1 of 1 (latest)

heady granite
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a keybind that makes you lave a server or a world this would be good because fast leave guud

minor knot
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smart disconnect: 🤡
dumb disconnect: 🗿 🍷 ☕ 🥭

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(those who know)

agile cargo
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it takes 1 second or even less

heady granite
heady granite
agile cargo
molten shoal
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How can something be less than 0 seconds

heady granite
heady granite
agile cargo
heady granite
slate depot
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this is infact a waste of time

heady granite
slate depot
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anything other than this, its useless

heady granite
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ye cant so stop talking

slate depot
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you're so tuff arent you

heady granite
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no when did i say that? im just making points

heady granite
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well lets call this dumb disconnect from now on

minor knot
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"i understand it now"

lament stag
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esc + tab + enter

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or use ahk

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could be classified as a macro tho idk

cyan prairie
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I dont think this is a waste of time for the following reasons:

  1. in servers like hypixel, it could be a competitive strat to leave fast and rejoin (for example bridge, when you are not in a situation to be able to void)
  2. in single player speedruns, this can be very useful for damage immunity ticks. Also different challenges
viral saddle
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this is litteraly already possible

heady granite
hushed carbon
heady granite
hushed carbon
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That doesn't make sense

heady granite
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niether does you calling it useless and not suggesting anything that isnt useless

hushed carbon
sinful oasis
heady granite
minor knot
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if you wanna play it that way

hushed carbon
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But a custom message macro isn't blocked

minor knot
hushed carbon
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No but a macro to leave can

minor knot
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why

hushed carbon
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Imagine you're playing on a server where its like an arena with golden apples and a sword and whenever you rejoin you get your golden apples back and so with the macro to leave you can abuse that so it makes an unfair advantage

radiant arrow
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  1. Speed: A leave keybind would let players disconnect instantly without needing to navigate menus, which is especially useful in fast-paced situations like falling into lava.
    2. Quality of Life (QOL): It simplifies the experience, making it easier for players to leave a server or world with just one button press.

“Well, you could argue that pressing escape and clicking is fast enough… No, it’s not. If I’m falling in lava, I want to press one button and disconnect, not scramble through menus. This would be a simple but great QOL change

hushed carbon
radiant arrow
hushed carbon
radiant arrow
hushed carbon
radiant arrow
hushed carbon
radiant arrow
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Here’s an explanation:

When you disconnect from a Minecraft server, your current position and velocity are saved. If you’re falling and leave the server, your fall will resume exactly from the point where you disconnected when you rejoin.

If you leave faster (e.g., with a leave keybind), you disconnect earlier in your fall. This gives you more “fall time” when you rejoin the game because the server resumes your fall from the moment you left. On the other hand, if you take longer to leave, you fall for more time before disconnecting, meaning you’ll have less distance to fall when you come back.

So, the faster you leave, the more fall time you preserve, which gives you more time to figure out what to do (like equipping an item or preparing to save yourself) before hitting the ground.

hushed carbon
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U can literally press the disconnect button in less than a second that's like the exact same time for the keybind because the input needs to register and if you have an instant keyboard you still need to go on the keybind and press which can also make like a second

lament stag
lament stag
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whoever ghost pinged me is weird

radiant arrow
# lament stag esc + move mouse down + click takes like, an eighth of a second

While pressing ‘Esc’, moving the mouse, and clicking may take approximately 125 milliseconds (an eighth of a second), the average human reaction time is around 250 milliseconds. This means that in fast-paced situations, such as falling into lava, even slight delays can impact your ability to react effectively. Implementing a single keybind to leave the server could enhance response time and improve overall gameplay experience. (Plus its judt a nice qol feature)

radiant arrow
radiant arrow
radiant arrow
lament stag
# radiant arrow Didnt see where i mentioned anything related to a macro

what your suggesting is a macro
anything that preforms actions for you (in this case, disconnecting) is a macro, unless it is in the vanilla game
if what your saying is that this isnt a macro, then guess what?? scaffolding, autoclicking, aimbot, baritone, stuff like that? yeah those arent macros anymore.

radiant arrow
# lament stag what your suggesting is a macro anything that preforms actions for you (in this ...

No, it’s not a macro. A macro is an external tool or script that automates multiple actions. Adding a leave keybind is simply a new feature within the client, just like how other QoL features (e.g., toggle sprint or perspective mods) are added without being macros. A keybind for disconnecting doesn’t automate anything beyond assigning an action to one key. It’s a built-in shortcut, not an external automation tool like scaffolding, aimbot, or baritone.

radiant arrow
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So?

lament stag
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also toggle sprint argument is invalid as its a build in feature in modern minecraft versions

radiant arrow
# lament stag lunar client is an external tool, and again, its preforming actions for you. why...

Lunar Client is an external tool, yes, but it’s allowed by servers because its features are client-side QoL improvements that don’t give an unfair advantage. A keybind to leave a server isn’t performing multiple automated actions; it’s just a shortcut for something you’re already allowed to do manually.

AHK and similar tools are banned because they automate gameplay actions in ways that players can’t achieve manually (like scripting combos or continuous actions). A leave keybind isn’t the same—it doesn’t affect gameplay or interact with the server in a way that gives an advantage beyond convenience.

And about toggle sprint—fair point that it’s built into modern Minecraft, but clients added it earlier as a QoL feature, just like this keybind would be.

silver thunder
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nj