Hello,
Badlion has recently integrated into its API the ability to set a CPS limit, whether it be client-side, meaning it's impossible for the client to exceed the set limit even with an autoclicker. Beyond this set threshold, it doesn't exceed. This limit isn't visible since server-side the player reaches at most the limit set by the server through the API. Thus, do you plan to add this soon so that we can implement it on our Minecraft servers since it's impossible to force players to play on Badlion Client.