based on an existing feature in a 2b2t client i use and is useful for players with budget internet. When you break block, the client will not render the block broken until the server does, in practice in laggy internet. when your break block, after the block is broken, it will not render it broken until server registers it broken and then the client renders it. The feature works by having the client resend render packets to the server after a break to refresh. (im not good at explaining the feature)
#Anti Ghost Block mod
1 messages · Page 1 of 1 (latest)
Great on hypixel skyblock when you farm melons/pumpkins on budget internet
in a broader explanation
prevents rubberbanding when walking on ghost blocks
this could theoretically flag anticheats with the way it has to send a packet to the server, but in most cases should be fine, It just sends an abort breaking packet to the server at the block location, with a direction (which is unused)
not sure if it would or would not flag, depends on anticheat checks I suppose
generally rubberbanding on ghostblocks often can flag and usually result in a kick, the mod is meant to prevent it
in 2b, server can lag alot, which is why the client i use has it, but i cant use it on hypixel for obv reasons
yes but it can also increase flags, if the anticheat has checks for bad packets, which i doubt they would in this case, as it's not regularly used in cheats, but it still may, you can end up flagging that as you were never breaking it in the first place so why on earth would you be sending an abort breaking packet
not really an abort, its more of a "refresh" packet
In most cases it should be fine but just so its there, there is a chance that you may get false flagged :)
to ensure that the block the client broke is actually borken
if not, the client will render the block as present
no, the packet is abort destroy block :)
idk
but it wouldnt set a WD flag on hypixel
unlikely that it would, but hypixel isnt the only server
so this would be a use at your own risk type mod
not really
theres a standalone mod that does the same and i used it before
no hypixel issue
As i said, hypixel isnt the only server
if anything it can be a skyblock addon thing
being hypixel safe doesnt mean a mod is safe
the mod im suggesting is meant for hypixel
and yet people can use it anywhere!
and servers with lunapi plugin can disable it
but i dont see why it be an issue
the server adms can solve it if they need it
😱
almost like using any kind of mod that actually modifies your packets is risky and can cause false bans on any server :)
then it can be a hypixel exclusive mod
also very easy to get kicked from any server for sending too many packets with this
if used too frequently
in general its not a good idea for clients to modify packets sent to the server :)
it can be rate limited though
i think some mods on lunar do
like which
in what way does skyblock addons modify packets
for example, refresh within a certain radius, packet only gets sent after a block broken packet is made
some hud element
i believe
refresh is already done within a 4 block radius, otherwise it'd be even less legit
highly doubt it, why would they need to send packets to the server for a hud element
idk
but apparently skyblock addons do
but im not sure if its true
not from the open source versions of skyblock addons online
i highly doubt lunar changes that
but the rate of requests
it can vary based on server tps and client ping
so a good ping/tps only needs 2 refresh packets, 1 each second
while a laggy ping can be 1 packet a second 5 times
Not necessarily, you have to send 1 packet for every block, if you're having issues with chunk loading, etc, then you're gonna have to send more packets :)
in general, the mod is useful for low latency internet and frequent packey losses
its a guess on rates
im sure it can be tuned
yes but also highly likely to cause issues on a lot of servers :) wouldnt reccomend implementing this unless they find a better way
what mod did you use
AntiGhost, it sends a Abort Break packet to every block within 4 blocks, as does every other anti ghost mod currently available :)
Its a super basic feature, and when not on anarchy style environments, can cause issues!
the one on my client is tailored to varius AC's
mine is different
and i tested it on my server running medusa and it doesnt flag
i dont think the one i used is abortbreak
medusa is a pretty simple ac
And its not only anticheat flags that can cause problems :)
it worked on grim and NCP
and the one in my client i think operates differently
Same thing, it sends a breaking packet 
but not an abort tho
NCP is shit, grim is simulation based
Still bad packets
ncp is wat 2b uses