Hitbox is very useful in Minecraft for pvp/pve or even for survival farms.
So I am suggesting a bunch of features to add to the current hitbox mod and make it more advanced and highly customizable such as:
-
⌨️ | Hitbox Keybind
To re-bind the key to display the hitbox instead of F3+B to any key. Because if you play older versions like 1.8.9, pressing F3+B will also bring up the debug screen (Vanilla mc bug). And a nice feature in general. -
📊 | Dynamic Hitbox
Something like what we have in the crosshair mod. If you move the crosshair to a hostile mob while having hitbox enabled, it should turn red 🔴, a player to blue 🔵, passive to green. 🟢 -
🔳 | One-Single Hitbox (smart)
This gives ability to restrict the function for displaying entity hitboxes to the one you're hovering your crosshair over. Meaning it will only render the hitbox when you look at an entity. (video below) -
Customizable Eye Level & Line of Sight
👁️ | Eye Level:
It's the red square around an entity.
Add it so we can change thecolorandwidthof it as well as addingdashed/dotted patternsfor eye level. Different settings for each entity type that lunar has (players/projectiles...) and basically a toggle on/off.
🪢 | Line of Sight
It's the blue line that comes out of an entity.
Same suggestions as the eye level.
If these added, "show look vector" option should be removed.
- Passive & Hostile Hitboxes
Currently in Lunar Client, there is a general hitbox type for mobs, so add the passive type and hostile type and remove the mob type so we can customize each hostile and passive mobs.
❓| What if you hit a passive iron golem?
There are few mobs that becomes hostile when you hit it like iron golem and zombified piglin. If you hit one of those, it should automatically switch to hostile hitbox type.
- #️⃣ | Dashed Hitbox Amount
Control the amount of the dashed lines in the dashed hitbox pattern that Lunar Client has.
