#lunar client despawn sphere
1 messages · Page 1 of 1 (latest)
nice idea, always takes a lot of work to do it
Would be too hard to do
not really
borrow some circle rendering code, calculate distance and boom
Are you sure
whats your source
im sorry what
What if they had many items in different places
Then lag and it would need multiple algorithms running at once
i think this is for players
mod that shows despawn sphere of an area
I dont know
so how would there be items
Then what if many mobs
again, why would that change it
Lag
If you dont have good laptop
But if you say virtual machine lc wont do it
Because too expensive
im sorry what
VM's cause more lag huh
you're only rendering ONE sphere regardless of amount of entities (excluding players)??
do you want me to get a gif of one
technically free
linux, free
qemu/vb, free
Now you have to see if lc will do it