#Testing different configurations for my map
3 messages · Page 1 of 1 (latest)
3 messages · Page 1 of 1 (latest)
I'm trying to create a fairly realistic map with a camera-like effect. I've been working on lighting and post-processing these days, something I've never tried before, and I've realized it's quite difficult. Tell me, what do you think? Do you have any recommendations?
How did you do the pixelated effect on the NPC head`s , was it with a material or did you attach a prop on the head?
Add motion blur. No need to elaborate.