#Atreyos abillity rework: stand in

4 messages · Page 1 of 1 (latest)

mental sky
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Atreyos' ability needs some changes due to the changes made to the crashdown jump and the removal of the Stand In ability.

At least the ability could be implemented in other ways to make it functional again.

Stand In:
In my idea:
Atreyos commands the Speartons to block with their shields to protect against other situations.

For example:
There are enemy units, Speartons, who supposedly want to attack your statue.
At least, once the ability is used, Atreyos will say "Hold," and the Speartons will block the base of your statue with their shields. Once the ability is used again, the Speartons will continue blocking, but then the following happens:

Atreyos will say "Move," and the Speartons, with their shields, will push the enemy units and knock them down.
At the very least, Atreyos' ability icon must display "block," and the last one must display "shield with takedowns," which always appears in Magikill's subsequent ability icons: "Move"

smoky compass
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this is just a direct buff

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is there anything to compensate for atreyos getting a new ability

simple jewel
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Pike through