#Spearton defense and Juggerknight Charge rework (buffs and rebalance)

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spring stump
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Spearton rework (Rebalance): While phalanxing from physical attacks (Melee and ranged)Speartaons should only take reduced damage in the direction of where their shield is facing
How this would work: Frontal attacks (-3 damage)
Attacks from behind:Full damage
Aerial Attacks(Ablowtross and Eclipsor): If swl Speartons defensive stance applies to sws: (-3 damage)
Bomber explosions: Full damage (Can't negate a point blank explosion)
This would make fights more balanced when facing Speartons I;e Tanking damage from all angles regardless of where the shields facing

Juggerknight Charge rework:
Cooldown: 35s----->15s or 20s (Shouldn't have to wait a over half a minute for a single Charge, given that's a Juggerknight whole "Schtick" is to charge)

Charge animation: Smoother transition into Charge no more delay then charge (Run-----Charge), Not (Run----Stop-----Charge

Temporary damage reduction ONLY while charging (Same directional mechanic as Speartons): -3 damage reduction

cyan mason
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Charge isn't a rework, that's just a straight buff

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Also that's already how block works

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It was changed a long time ago

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Except for the bomber part