#(STUFF) Jailer, Squadrons, Rattle-Battler

31 messages · Page 1 of 1 (latest)

lone thistle
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Jailer
<ORDER> <HEAVY> <SUPPORT>
Unit Description:

  • Jailers are the ones responsible for detaining all crime within the order empire. they are usually retired soldiers or trainees.
  • Jailers are fairly durable, and will restrict enemy units in a medium range with their lassos. If enemies are too close to them, they can whack them with their clubs to gain some distance.
  • Jailers are good for apprehending strong enemies but are weak by themselves.

{Stats}
HP: 150
DMG: 10 (+5H)
Aspd: 4s
DPS: 2.5 / 3.75 H
Mspd:

{Special Stats}
Restrict Duration: 5s
Range: 80% of reap's cast range

{Resources}
Cost: 450g
Pop: 4
Build: 13s

Unit Gimmick:

  • Jailers's basic attack let's them throw a lasso at enemies in range. The lasso deals 10 (+5H) damage to a single enemy and Restricts them. Restriction causes them to move 30% slower and cannot use their abilities. Restricted enemies's attacks deal 50% less damage.

Ability:
Clubman Whack (20s CD)

  • The Jailer pulls out a club and whacks forward, dealing 10 DMG to 2 enemies and knocking them back greatly, accompanied by a 2 second stun.
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Balance Change (1)

  • Jailer cost 600g -> 450g
  • Jailer pop 5 -> 4
eager yew
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make some short shit' bro 🙏

lone thistle
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Like the more recent ones

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They're fairly short

eager yew
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lemme search

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👍

lone thistle
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<SQUADRON>

  • Units with this tag spawn two (or more units) instead of one when finished queueing.

Example:
Civilian
<ORDER> <LIGHT> <SQUADRON>
Unit Description:

  • Civilians are willing participants in the horrors of war, ready to sacrifice themselves first just for their people.
  • Civilians are very weak compared to regular soldiers due to their lack of experience, but are quite expendable and good for a cheap and quick reinforcement or army.

{Resources}
Cost: 150g
Pop: 1 & 2
Build: 15s

Unit Gimmick:

  • When finished training, builds up a Pitchforker and Slinger

Slinger
<ORDER> <LIGHT>
{Stats}
HP: 50
SPD: Swordwrath
Range: TDead
DMG: 4
Aspd: 1.2s

{Resources}
Pop: 2

Pitchforker
<ORDER> <LIGHT>
HP: 70
SPD: Swordwrath (5% Slower)
DMG: 6
Range: Pike Spearton
Aspd: Spearton

{Resources}
Pop: 1

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Rattle-Battler
<CHAOS> <LIGHT> <GENERAL>
Unit Description:

  • Rattle-Battlers bring the tunes and the doom to battle! Using their fashionable chains, they can whiplash enemies whilst producing an ear jarring sound!
  • If they don't dig the chaos, then the Rattle-Battler can bring them up close so they can say it to their face!
  • With good pierce and range, he can attack melee enemies safely from a distance, while being able to harass backline units if accompanied by frontlines.

{Stats}
HP: 500
Mspd: Juggerknight (10% Slower)
Aspd: 5s
DMG: 5-35
DPS: 1 (Lowest) / 7 (Highest) • 5 (Lowest) / 35 (Highest) {Max Splash}

{Special Stats}
Range: Hellfist
Splash: 100% to 5 enemies in a line

{Resources}
Cost: 800g / 200c
Pop: 9
Build: 50s

Passive:
Tone Deaf

  • Rattle-Battler's whip causes immense noise breaking the sound barrier. Units within a meric AoE from the whip will suffer a 1-30% slowness to their speed for 1 second. (Higher slowness the closer they are)

Unit Gimmick:

  • Rattle-Battler's basic attack let's them whip forward with their chain, dealing 5-35 damage to 5 enemies in a straight line infront of him, in a hellfist range.
  • Their damage becomes higher when the enemies are farther, and can slightly knock back enemies that gets stronger the closer they are.

Abilities:
Face Me (40s CD)

  • Rattle-Battler enhances their next basic attack to pull enemies right into their face, stunning them for 3 seconds in the process.
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For status effects, the status effect gets stronger the farther the enemy is hit

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@eager yew reviewdevious

eager yew
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ok

lone thistle
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Gonna update jailer description

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Balance Change (2)

  • Removed jailer's exit range restrict break
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Might increase jailer pop but I won't for now

eager yew
lone thistle
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Oh and they're insanely cheap

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Btw pitchforkers and slingers are both from the civilian card

lone thistle
eager yew
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spawning more than 2 units with one card is stupid as hell and they are still insanely weak

lone thistle
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I was imagining more of a royal squad dropping in like, 1 spearton 2 swordwraths and 1 Archidon jammed into a single card

eager yew
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Honestly none of those cards would be used since all of them are either underpowered or too complex to use

lone thistle
fickle mulch
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we're back to the long ideas •-•

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lemme review your other post first

lone thistle
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👍

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Balance Change (3)

  • Removed crystal cost from Civilian, made gold cost 150g