Creature General
<CHAOS> <CREATURE> <HEAVY> <GENERAL>
{Stats}
HP: 650
DMG: 10 (+10L)
DPS: 5 / 10L • 15 / 30L (Splash included)
Aspd: 2s
Splash: 100% to 2 other units.
Mspd: Bomber
{Resources}
Cost: 1,000g
Pop: 9
Build Time: 50s
Basic Attack:
- The General raises their claws for 0.5 seconds, before slashing forward, knocking back up to 3 enemies. Deals 10 (+10L) damage.
{Unit Buffs}
- The General increases passive chaos heal for all <CREATURE> units. Gain more resources from salvager's smithy from <CREATURE> Kills and deaths.
{Unit Abilities}
Support Rush - 40s CD
- The General commands all other <CREATURE> units with a ferocious roar. Increases their speed by 50% for 2 seconds, as they gain status effect immunity for the duration. Their AI then forces them to be infront of the Frontline.
Repurpose - 50s CD (Barracks I)
- Whenever a unit dies around the general, gain 1 stack of repurpose. (2 for heavies)
- Upon using, uses all stacks at once. Each stack (caps at 20) increases current training queue speed of all units by 3%. This effect lasts for 7 seconds.
(The effect below is unlocked through Bastion I) - If repurpose is at max stacks, all units that die around the general get 90% of their costs refunded.
