#Stick war Zero: Pertimer's campaign

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jagged solar
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level 2

you start with 300gold 200mana 2 miners 1 clubman

ambush of minions... pretty underwhelming until the club guys with wooden shields appear as well. survive 6 waves.

level 3

you start with 400gold 100mana 3 miners 2 clubmen

Kheyos capital against magikill type units except they're a bit weaker, the shield clubmen also appear.

you unlock the shielded clubman
heavy unit , pop 5 , 500hp , 8atk (7/s), 400gold 50mana , trains 17 sec

level 4

you start with 300gold 300mana 4 miners

a village in northern Costarina with tribal beachmen and archidon rain spell (similar to swl but 10 damage per arrow)

you unlock the archidon
light unit , pop 3 , 70hp , 10atk +5L (5.8/s), 250gold 50mana

level 5

you start with 500gold 100mana 3 miners 1 shieldclub

fight tribal beachmen, shieldclubs and sicklerods.

you unlock the sicklerod spearton
light unit , pop 5 , 400hp , 10atk +3L +40%s (8/s) , 400gold , trains 15 sec

level 6

you start with 400gold 200mana 3 miners 1 sicklerod 2 archidons

ambush level against units from previous level. survive 7 waves.

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@glacial wren @mortal eagle @severe flame