Totally just realized something that's utterly disgusting and shouldn't be a mechanic in game. But you guys don't really care about that 🙂
Changes are further down, you don't have to read the scenario here, I just explained why they should be changed.
I'll just discuss the problem here:
If the enemy runs away and uses Tesla Coil after a heavy punish (Or just to run and heal) AND have Tower Spawns, the Tower Spawns will STILL spawn, even if you are at tower when Tesla Coil ends. And Tesla Coil lasts long enough for Spearton Spawn to come up again, even if they just died there, which is some bs.
If you didn't get it, basically, no matter what, if you're at Tower, tanking Tesla Coil and try to take it over, but they have Spawn, you're not gonna get it because the Speartons or Deads spawn and the enemy still has control over Tower.
Changes:
- Tower Spawn does not summon at the end of Tesla Coil. The animation of Tesla Coil has to end completely before anything can spawn there.
- Tesla Coil can be taken over if no unit is there to hold Tower.