Dropier
<FLYING> <CHAOS> <LIGHT> <MELEE>
HP: 120
SPD: Eclipsor (5% Faster.)
DMG: 5 (+2H)
Basic Attack:
Airdrop (1s CD)
• The Dropier will launch towards the ground for 1s, becoming vulnerable to melee attacks, but will deal 5 (+2H) damage to 3 enemies at once in an area.
Passive:
• Dropiers will additionally stun enemies directly under them for 0.5s. (Limit of one)
Extra:
• When against other flying units the Dropiers will instead slash at the other flying units rather than dropping down. dealing the same damage, but can only hit one enemy at a time. attack speed is decreased by 0.6s though.
• When hitting a giant, deals 20 damage instead and stops on the giant's head completely before rising again.
Cost: 250g/50m
Pop: 2
Build: 10s
Diswing
<FLYING> <CHAOS> <HEAVY> <GIANT> <SUPPORT>
HP: 550
SPD: Dead
DMG: 0
Base Move (Toggle-able)
{3s Toggle CD, unaffected by temple.}
Eerie Eye: The Diswing will expand its wings, revealing a disfigured eye mixed with 7 other eyes. this puts a chilling scene to your units. Highlights a red, fulminate aoe spot on the ground that slows enemies by 20% and their attack speeds by 35%. It is vulnerable in this state, it cannot move, and takes 1.5x more damage when hitting the eye. when the eye is hit, the spot will dissapear for 1s.
[more info on chat]