Chaos Awakening [UPGRADE]
• The Horrors of the chaos reach its maximum potential. the marrowkai has awakened.
Cost: 1,000 Crystals
Marrowkai Upgrades:
• Main attack shoots a dark blast forward, dealing 21 dmg to units.
• The ring is larger, and will poison nearby units. The healing gained from other deads can exceed the max HP of marrowkai for up to 300 more extra hp.
• Summon now creates 4 No-Pop Enlarged deads and 10 no-pop deads.
• Fires 4 Reaps at once, and causes reaped units to take the same damage other units recieve. (ex: if 4 units are reaped, if even one of them take 5 dmg, the other 3 will take 5 dmg aswell.)
• Hellfist now deals 40 dmg, and has larger fists and +2 fists in length.
• Increases poison dmg of chaos units by 3.
Order Awakening [UPGRADE]
• The king is not joking anymore.
Cost: 1,000 Crystals
Zarek Upgrades:
• HP increased from 750 -> 1,350
• SPD increased to swordwrath spd.
• DMG increased to 70.
• Duration of stuns decreased by 75%
• Order units train 50% faster
Glacial Awakening [UPGRADE]
• Complete subzero.
Cost: 1,000 Crystals
Spearos Upgrades:
• HP increased to 900.
• DMG increased to 35.
• Attacks and abilities freeze units for 1.5s.
• Ice area size increased by 50%.
• Ice walk increases spd by 45%, and has a higher aoe.
• Glacial effects inflict 65% slow now.
• Enchanted Pike is 30% longer.