DuaDaggers
<CHAOS> <LIGHT> <ASSASIN>
“DuaDaggers, the latest edition within the chaos empire. They are hired hitmen that wield daggers that can tear through groups of soldiers at once. do not underestimate them, as they can take on hundreds, and remain on the top. they are swift, sharp, and merciless. the shadowwraths acknowledge their existence, and they acknowledge it in a way that isnt pleasant at all.”
• Main Rival: Shadowwraths, Swordwraths
• Appearance: a stickman with a headband on its head, wielding two iron daggers.
Stats:
Cost: 225/50
Pop: 4
Build Time: 22s
HP: 95
SPD: Crawler
DMG: 9 (+6L)
Main Attack:
Criss-Cross
• The DuaDagger Slashes its two daggers forward, each dagger dealing 9 (+6L) dmg to 3 units at once. [0.915 Atk Spd]
Abilities:
Fatal Strike (24s CD)
• The DuaDagger strikes its two blades onto a targeted enemy (one), dealing 35 dmg and stunning them for 1.5s. If the enemy is killed from this attack, the DuaDagger performs a killing animation, in which it grabs and throws the enemy to the ground, knocking all enemies nearby upward for 0.2s, before stabbing the targeted enemy multiple times, repleneshing 20% HP, in a matter of 1.5s. (performing a kill anim resets the CD of acro-dash. the duadagger is not invincible during anim, but takes 30% less dmg.)
Acro-Dash (18s CD)
• The DuaDagger sprints forward, leaving dark trails. moves 25% faster, dodging all projectiles (except boulders). the next attack deals an extra 10 dmg, and immediately forces the DuaDagger to exit this state, being hit by an attack also cancels this state (has a 25% chance to dodge melee hits). lasts for 3.5s, CD starts after duration. [cannot dodge UC attacks.]
[DuaDaggers target Ranged Units and Magic Units first.]