#Melting Acid / Freezing Point / Static Shock / Burning Fury

11 messages · Page 1 of 1 (latest)

near wedge
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Melting Acid [MYTHIC]
• Poison melts the defense of units by 10%.
+5% for every 7s of poison being untreated.

Freezing Point [ENCHANTMENT]
• If a unit is hit by glacial effects 3 times in a row, it freezes them by 0.4s. (frozen enemies have a 7s immunity to the next freeze.)

Statis Shock [MYTHIC]
• Voltaic Charge stuns units for 0.2s when damaged by charge effects, and attacks powered by voltaic powers. like lightning storm, electric field, voltaic shield, voltaic spark.

Burning Fury [MYTHIC]
• Light units gain a 3s rage when hit by continous attacks. (5 attacks in less than 2.5s.) 20s CD. they inflict a 3 Burn for 5 ticks with their attacks aswell during this enraged state.

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@severe sparrow
is this balanced or not or is it just not worth to be a mythic/enchant

severe sparrow
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I don't see how burning fury would work for most light units

near wedge
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also i noticed ur new name, nice

near wedge
severe sparrow
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Melting acid is not worth of being a mythic

near wedge
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or in some cases: archidons vs archidons

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should i make burning fury affect all units (except giants)

severe sparrow
near wedge
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what about statis shock