Griffon The Great: Chaos. Heavy
Giant.
Earthquake ability from SW:L
Giants will have 25% higher movement speed and attack speed
Princess Shade: light. Order
-10% boost to all Shadowrath stats but hp
-Dodge
-Invisibility: she will active this when she's reatreating and she's being attacked, or he the player activated it while contolling her
Zilaros: light. Order. Light. Magic
-15% more range to Magikill's explosión
-Magikills can summon 2 minions at the same time
-15% more damage for Magikills and Minions
The Eclipse (idea): light. Chaos
-shoots slowler than an Eclipsor, but it's arrows explode
-Eclipse: enemy units
-Eclipsors shoot faster
Jugger Twins: Chaos. Heavy
-you can have 2 in the battefield, instead of just one like the other generals
-JuggerKnight's stuns will last longer with first JuggerTwin
-with the second JuggerTwin JuggerKnights will receive less damage
-both JuggerTwins won't stop their tackle becuase of a heavy unit, if they tackle a Giant at the same time or almost the same time, the giant will be stunned
Grim: Magic. Chaos. Light.
Everything related to deads will can also spanw toxic deads
-attacks with his scythe
-units killed by him will respawn as Deads of his team
-Deads build faster
-spells, enchantments and summoners will summon more units/deads
-himself summons Deads
-deads are slightly faster, attack faster, and their attacks deal a bit more damage (posion included)