So basically this is how I would incorporate the unit skins from Legacy into Stick War 3.
All Legacy unit skins can now be obtained through Progression, be equipped for the statues and will affect how they will operate.
Leaf Statue: Increase training production by 15% and reduce spell cooldown by 10%
Unlock method: Completing the campaign mode on Normal.
Glacial Statue: Gives unit’s freeze resistance by 25% and slow all nearby enemy units to the statue down by 15%.
Unlock method: Affect 1000 units with Ice.
Savage Statue: Increase damage against [Deads] units by 25% and increase pierce by 1 unit.
Unlock Method: Kill 1000 deads
Lava Statue: Doubles the damage of all Fire based attacks (Burn damage, Blazing Bolts, Scorch etc) and gives [Reflect] to all units where they deal back 10% of enemies attacks back at them when hit.
Unlock method: Deal 10,000 damage with Fire based attacks
Voltaic Statue: Doubles the damage of all Lightning based attacks (Lightning Storm, Voltaic Spark, Electric damage etc) and every 10 seconds, the statue attacks with a lightning shock, dealing 20 damage to enemy units nearby.
Unlock Method: Deal 10,000 damage with Lightning based attacks
Vampire Statue: Doubles the life-steal effect of [Vampiric Soul] and grants statue the [Sacrifice] ability where Statue steals 50% of HP from 10 ally units and recover 25% statue HP.
Note: This ability can only be activated if there are 10 units nearby.
Can only be used twice.
Cooldown: 180s
Unlock Method: Steal 1000 hp from enemy units using [Vampiric Soul]
Undead Statue: Doubles the damage of the Poison effect and grants dead’s [Second Wind] where if the Dead in question isn’t killed by a headshot, it can survive and will turn into a crawling dead. It will have half the HP of the original dead but same attack speed and damage.
Note: This ability does not affect Spirit Deads or RoR deads.
Unlock Method: Convert 1000 units to deads using [Rune of Reanimation]
