#Statue Skins Part 1 (Legacy unit Skins)

25 messages · Page 1 of 1 (latest)

woven spruce
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So basically this is how I would incorporate the unit skins from Legacy into Stick War 3.

All Legacy unit skins can now be obtained through Progression, be equipped for the statues and will affect how they will operate.

Leaf Statue: Increase training production by 15% and reduce spell cooldown by 10%

Unlock method: Completing the campaign mode on Normal.

Glacial Statue: Gives unit’s freeze resistance by 25% and slow all nearby enemy units to the statue down by 15%.

Unlock method: Affect 1000 units with Ice.

Savage Statue: Increase damage against [Deads] units by 25% and increase pierce by 1 unit.

Unlock Method: Kill 1000 deads

Lava Statue: Doubles the damage of all Fire based attacks (Burn damage, Blazing Bolts, Scorch etc) and gives [Reflect] to all units where they deal back 10% of enemies attacks back at them when hit.

Unlock method: Deal 10,000 damage with Fire based attacks

Voltaic Statue: Doubles the damage of all Lightning based attacks (Lightning Storm, Voltaic Spark, Electric damage etc) and every 10 seconds, the statue attacks with a lightning shock, dealing 20 damage to enemy units nearby.

Unlock Method: Deal 10,000 damage with Lightning based attacks

Vampire Statue: Doubles the life-steal effect of [Vampiric Soul] and grants statue the [Sacrifice] ability where Statue steals 50% of HP from 10 ally units and recover 25% statue HP.

Note: This ability can only be activated if there are 10 units nearby.

Can only be used twice.

Cooldown: 180s

Unlock Method: Steal 1000 hp from enemy units using [Vampiric Soul]

Undead Statue: Doubles the damage of the Poison effect and grants dead’s [Second Wind] where if the Dead in question isn’t killed by a headshot, it can survive and will turn into a crawling dead. It will have half the HP of the original dead but same attack speed and damage.

Note: This ability does not affect Spirit Deads or RoR deads.

Unlock Method: Convert 1000 units to deads using [Rune of Reanimation]

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@frosty garnet @pallid orchid @fallen stump @heavy monolith

@surreal hatch

Just wanted to ping you guys and let you guys roast me alive lol

pallid orchid
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As a card, these might work

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But as a skin, No

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Just the statue sashes are fine, but effects for skins is a No

woven spruce
pallid orchid
woven spruce
pallid orchid
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Not really

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Tho the vamp statue does seem OP

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Nvm

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Read that wrong

woven spruce
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They can’t also use Sacrifice while the units are garrison. They need to be brought out

pallid orchid
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The only problem I have with these is that most of them somewhat buff turtle

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And the lava statue

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Giving 20% damage reflect to all units is OP

woven spruce
pallid orchid
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But that could maybe work too

night cape
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Grinding progression by infliction takes an unreal amount of time

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And don’t bring back SWL dmg reflect

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It’s annoying

woven spruce
night cape
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But it’s slightly unfair when a early game player has to fight a late game player because of the matchmaking