Unit 3:
Desert Ranger:
A skilled crossbowmen equipped with a Crossbow and a dagger as they are sharp shooters and have a dead-accurate shots. They are ranged units and target the enemy from behind their front lines and once or if their frontline breaks and the enemy reaches the rangers, they pull out their dagger and fight the troops but they are not skilled in melee as they are skilled in range.
Stats:
Cost: 350 gold and 50 crystal
Training Time: 18 seconds
Population: 4
Health: 85 (HP is the whole character, it's not that the range is different and the melee)
Movement Speed: x 0.5 times slower as archerdon
*** Ranged Stats:***
**Range: **x1.25 (of archerdon)
Damage: 17
Firerate: 1 shot per 3 second
Special Effect: The Rangers will focus fire on one unit after killing it than they will focus on the other. (All the rangers will focus fire on 1 unit after killing it they will focus fire on the other unit and so on.)
Melee Stats:
Range: Shorter than a miner
Damage: 6-7
Speed: 1 hit per sec
Lore:
When the Kingdom of Sand was facing a harsh climate, all their units became useless as the warm winds blew and pushed them back so the Kingdom decided to make a new fighting force, "The Rangers". As these rangers proved to be very useful and led skirmishes into enemy territory, and became very effective in raids as well, these units are considered deadly and are one of the main reasons the Kingdom is still standing after a crises of the great drought and the reign of terror. As a successful many and most of the Kingdom's young men are very fond of crossbows and want to become Ranger when they grow up. The rangers also saved the kingdom during the great war of the sea when the Kingdom of Sand Was devestated. This is why the Rangers are considered one of the main heroes of the Kingdom.
⭐ Thanks a lot Zortcell for helping me create this Unit for this Kingdom as it wouldn't be possible without your help!
