• Giants that were infected by the chaotic virus of the Deads. Now forced to collect gold and crystals, and to unwillingly fight for the Marrowkai.
<ECONOMY> <CHAOS> <HEAVY> <GIANT> <SUPPORT>
• HP: 550, Giant speed, 8 Population.
Cost: 650 Gold, 10s build time
FUNCTIONS:
• Chunk Mine
- The dead giant rips out a chunk of gold/crystal off of the mine it's focused on, putting it on a basket on its back. Each chunk is worth 70 (gold and crystal.) and takes up about 4 chunks every 3 seconds, before going back to base to drop it off. Can also take chunks off of the ground instead. Yet they don't value anything.
• Chunk throw (MAIN ATTACK)
- Aim to throw a chunk of gold/crystal or rocks on it's back at the enemies, dealing 55 damage to atleast 2 enemies at once. 1.5s CD
• Back ride (SKILL) 0 CD
- The dead giant drops to the ground, allowing atleast 3 smaller units to get onto its basket. (Can also fit only one commander if no other units are on.) if enough units are on, click again to drop them off. Ranged units or magikill can attack enemies while on the giants, while summoners can also summon enemies while on the giant. (The giant drops down for 1.5s to allow the summoner to summon units, before standing back up.) Same goes for meric heals. The units on the giant immediately get dropped if the giant dies, or by order. The units on the back can still get hit but needs precise ranged attacks.