Info: Juggerknights will enter a rage state dealing increased damage/faster movement speed until death OR having health restored
Conditions : Wrath will only activate when a Juggerknight reaches 20% HP and will stay active until death or reaching 40% HP + from healing (Merics, Self Cure, Healing spells and life steal) the juggerknight will return till a normal state until triggered again next trigger will have 5s delay
Stats: Damage Increased by 40%
Movement increased by 25%
Note: This is not a upgrade ,Enchantment , nor a visible ability when uc. This is a Mechanic
Appearance: Juggerknights eye will leave a faint trail when they run or attack