Video below shows me defeating lunarclops on insane difficulty with one miner. I think no comment is needed.
https://cdn.discordapp.com/attachments/981819390527963187/1214507762680332309/received_773018918017111.mp4?ex=65f95d7f&is=65e6e87f&hm=60195926734d56fc5a44c5dea7341a6d9a1b3cff5ec2c74ff0dd2e74016e0405&
#Buff lunarclops
73 messages · Page 1 of 1 (latest)
AI bug + the hardcounter to lunarclops
If you don't have miners walls and deads tower spawn then lunarclops is actually challenging
"if you dont"
but i do
i could just as well do it beating him with just a single miner
but i wont because it would take an hour to take this guy down with a single miner beating him
Not everyone has miner wall and deads tower spawn
You can't, it'll destroy the statue before you manage to kill it
That's just cheesing buggy AI
thats why im calling to buff him
What you're asking for is not a buff, it's a bug fix
bro has fancy boots, he should stomp on walls instantly destroying them
Or not be a complete dumbass- and don't just stand there awkwardly when a wall even dares to exist and instead just ignore it
and he should be able to deal with total units spam
The laser thing exists
its weak
It two shots every unit
it doesnt kill a dead instantly and the deads regenerate before it hits again
Hardcounter
Actually, does the stun flashbang thing it does deal damage?
barely any
How much?
idk
And the laser thing should also reach slightly behind him
it just stuns
That stun is so annoying
Wait
What if
Instead of buffing lunarclops, he instead gets unit support
Like a few archidons every whatever seconds to support him
why cant he summon any minions or sth
He's not a summoner
it would be logical if he could use scorch
He doesn't look like a fire elemental, so I don't know about that
Also scorch is just trash
Either completely useless or the most OP thing to ever exist, no in-between
hes moon
and scorch is comets rain
In hollow knight, the player fights the sun
In stick war 3, the player fights the moon
Scorch is more of a fire thing, the moon isn't a glowing ball of fire in the sky, so I don't know if he should get scorch
But he does need an AI fix
And the laser should be able to target things slightly behind him
To avoid situations like this
Secret second lunarclops boss fight Easter egg riel?!?!111
notice that all injured deads fully regenerate before second laser strike
Proof that chaos is OP
bring the second one, ill make 2 miners
lmao
Lunarclops should deal enough damage to deads and only deads to leave them on 1 single HP on the first laser
Imagine if egiants had the chaos tag
Dude, I think you should send this in the feedback channel instead of fan ideas.
my idea is buffing lunar
i actually didn't realize that lunarclops gets bugged out by miner walls
until i read through this
i was just wondering "strange why isn't he doing anything" after he just kinda stood in front of my miner wall and 8 egiants
for like 2 minutes
barely doing anything
Like that boots looks burning, it should've burn it's surroundings
And he can't even do the stomp ability unlike the final boss in swl
Idk what the flashbang are for, stun the unit? Yeah but for what if you just stun them and then doing nothing about it