#gorgons and medusa

2 messages · Page 1 of 1 (latest)

sharp lantern
#

Gorgon:
Chaos/Light/Magic

HP: 200
Damage: 10
Aspeed: 2 (5 DPS)
Mspeed: meric
Cost: 300g 350m
Pop: 6-7
Training time: 22 seconds

Poison pool: spits out a pool of poison which lasts for 6 seconds, has the same radius as magikill fulminate, applies 4 poison to enemy units that step in it (flying units aren't safe either), cooldown 16 seconds
Stone face: deals 60(+25H) damage to an enemy unit and stuns them for 1 second, max range same as archidon range, cooldown 15 seconds, during UC player can choose which unit to damage

Medusa:
Chaos/Light/Magic/General

HP: 350
Damage: 25(+15L)
Aspeed: 2 (12.5/20 DPS)
Mspeed: meric
Cost: 450g 550m
Pop: 9
Training time: 40 seconds

Abilities:
Venom flux: medusa spits a grotesque pool of acid which lasts for 8 seconds, applies 6 poison, 15% larger than gorgon poison pool, 18 seconds cooldown
Petrification: insta-kills an enemy unit by petrifying them, light generals take 75% of their max HP as damage and heavy generals take 50% of their max HP, giants take 400 damage, 17 seconds cooldown, during UC player can choose which unit to petrify

Passive:
Applies 2 poison with normal attacks
Nearby enemy units will take +1 extra poison damage

tawny cliff
#

Is everyone just doing Medusa now?