RoR:
Removed health bonus for deads
They won't need the health bonus after this rework and because of that health bonus current RoR has, current tdeads are far too reliant on it
Normal deads:
Movement speed increased to magikill speed
Other stats remain unchanged
Tdeads:
Poison damage to 6
Movement speed to reworked deads
I don't think that they'll need a health buff after this movement speed increase, but if they do then maximum health increase would be to 250
Pop to 4 (imo 5 pop is too much for tdeads and eclipsors, that's literally the same as speartons pop)
Marrowkai:
HP to 300 (400 is too tanky for a light spellcaster, even if it's a general)
Reap range increased by 50%
Reap can only be cast during UC, player can choose which unit to reap
Reap deals 15(+10L) damage
Summon and hellfist cooldown to 20 seconds
Reap cooldown to 15 seconds
Hellfist damage to 40
Hellfist speed increased by 50%
Since deads are basically their own subfaction, I suggest adding a legitimate tank unit for them:
Chaos/Heavy/Dead
HP: 325
Damage: 8
Aspeed: 1 (8 DPS)
Mspeed: reworked dead
Cost: 300g 50m
Training time: 15 seconds
Pop: 4 (81.25 HP per pop)
Abilities:
Bite: bites an enemy unit, dealing 8 damage and healing for 12 HP, cooldown 20 seconds