Griffon:
Chaos/Heavy/Giant/Boss
HP: 7000 (8050, 9100, 10150) (always has max monstrosity)
Damage: 50(+40H)
AOE: 5 100% (6 with max monstrosity)
Aspeed: 3.6458 (13.7144/24.6859 DPS)
Mspeed: giant
Abilities:
Earthquake: causes an earthquake with the stomp of his foot, dealing 30(+20H) damage to a maximum of 15 units in a straight line, cooldown 30 seconds
Gargantuan reinforcements: summons 2 cgiants from the base, cooldown 60 seconds
Passive:
Applies 6 burn
Stone giant:
Chaos/Heavy/Dead/Giant/Boss
HP: 4000 (4800, 5520, 6240, 6960) (always has max monstrosity and RoR)
Damage: 50(+40H)
Aspeed: 2 (25/45 DPS)
Mspeed: giant
Abilities:
Earthquake: same as griffon earthquake but has a max AOE of 12, cooldown 30 seconds
Undead phalanx: summons 4 speardeads and one giant speardead, cooldown 30 seconds
Speardead stats:
Chaos/Heavy/Dead
HP: 450 (540 with RoR) (always has ror)
Damage: 10
Aspeed: 1 (10 DPS)
Mspeed: dead
Giant speardead stats:
Chaos/Heavy/Dead
HP: 700 (840 with RoR) (always has RoR)
Damage: 18
Aspeed: 1 (18 DPS)
Mspeed: dead
Takes 10% less damage from ranged
Stone giant passive:
Takes 30% less damage from ranged attacks
Kai rider:
Chaos/Heavy/Giant/Dead/Boss/Magic
HP: 7000 (12180 with max bonuses) (always has max bonuses)
Damage: 30(+20H)
AOE: 4 (with max bonuses) 100%
Aspeed: 2 (15/25 DPS)
Mspeed: giant
Abilities:
Hellfist: marrowkai hellfist but 3, cooldown 20 seconds
Undead rage: all units with the dead tag gain +50% movement and attack speed for 10 seconds, cooldown 30 seconds
Chaos elites: summons 3 juggerknights, 7 deads, 3 tdeads, and 3 eclipsors from base, cooldown 60 seconds
Mass reap: marrowkai reap but 5 and has 50% more range, cooldown 20 seconds
Summon: summons 4 deads, 1 speardead, and 1 tdead, cooldown 30 seconds
Passive:
Applies 6 poison
Summons the stone giant for a second time after reaching 20% HP (by second time, I mean that you fight stone giant in a different level but marrowkai resummons it to fight in this level too)