#Change Marrowkai anims to the SW2/SE ones
29 messages · Page 1 of 1 (latest)
Actually adding onto this, give him his realistic proportions back it made him look taller and more menacing
He doesn't need to be hunched over so severely like in the second image
"where is daddy's boy hiding?"🥵
the blank face of the open mouth and empty eye sockets while being on a good body stance is very intimidating, opposed to someone who is facially alive but hunched over just looks like a crippled oldy
Yes
Magikills?
Poor Giants
i love stick war 2 designs so much but i personally prefer the 3 one, idk why
He's not intimidating, sure, but I think he's fine and doesn't warrant a full revamp
i wouldnt say a revamp, more like a reanimation tbh

Yes
SE just looked better than sw3 and swl
Not just the art but mostly the animations
Except for the SE deads walking animation, it looks goofy
They be walking like thieves in cartoons trying to sneak around
why didn't they tried to do some of the animations?

especially for crawlers
I think it might have been an issue with attack speed inconsistencies
Such as the juggerknight long AF axe swing attack or the crawler backflip attack
makes sense
But I guess those could've just been removed and replaced with animations that don't take too long but still fit in
this makes even more sense
"Goofy"? If i like that animation more than sw3 one 