A 2v1 against an AI
To play this gamemode, you must party with someone, and the party leader can play this gamemode through the "play" option
The AI has 250 APM, can UC units, knows when to use abilities at the correct time, can micro units, uses army commands to harass the enemy with ranged units, knows when to attack or retreat, is aggressive, can use army controls to hold or garrison certain units (such as holding magikill behind the statue), targets backline units with UC units, can cycle units and sets low HP units at the back while the high HP units are at the front, can micro manage economy and can manually set miners on gold/mana
The AI units will also have 20% more HP and damage, 10% less cost and training time
The AI spells will have 10% less cost and cooldown
These are the default enemy settings, the party leader can choose how strong the AI units are and what the AI is allowed to do, for example, setting the AI APM to 150 and removing it's ability to UC, or setting the AI APM to 1000 and allowing it to do everything that a player can do
The default decks are:
Eminers
Bombers
Eclipsors
Juggs
Cgiants
Monstrosity
Smithy
Miner hustle
Miners
Swordwrath
Archidons
Speartons
Egiants
Miner hustle
Kytchu
Glacial fletching
The party leader can choose the enemy deck
