Name: tribes of the wilderness
Enemy 1 (woodlands tribe):
Miner
Swordwrath
Archidon
Meric
Acid rain
Miner hustle
The spell from heart of the forest that has an acid rain icon
Secret tunnel
Enemy 2 (united savage tribes):
Miner
Spearton
Cgiant
HHW
Miner hustle
Monstrosity
Brilliance
Secret tunnel
Note: there is a bush in front of the player base which spawns enemies once every minute according to the tower level the enemy has (won't spawn if the tower is captured by player side)
Level 1: 3 sickles (enemy 2)
Level 2: 4 sickles (enemy 2)
Level 3: 4 sickles (enemy 2) and one spearton (enemy 1)
Level 4: 5 sickles (enemy 2), one spear (enemy 1)
Note 2: enemy 1 units will have less damage but higher attack speed and enemy 2 units will be completely unaffected by knockback, stun and will have a 50% resistance against glacial (for example, if an enemy 2 unit gets a 30% slow effect, it'll only be 15% for them)
Note 3: once the enemy statue reaches 30% HP, a reinforcement of one giant (enemy 2), 2 spears (enemy 2), 3 swordwrath (enemy 1) and 3 archidons (enemy 1) will spawn from the enemy garrison