#Castle dead upgrade

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wide estuary
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An alternative dead version of the castle archer upgrade

Tier I
Gold:300
Crystal:100
+1 toxic dead
Damage:8(+8H/15%splash)(+2 poison)
Upgrade time:30sec

Tier II
Gold:400
Crystal:200
+2 toxic dead
Damage:8(+8H/20%splash)(+2 poison)
Upgrade time:60sec

Tier III
Gold:500
Crystal:300
+3 toxic dead
Damage:8(+8H/25%splash)(+2 poison)
Upgrade time:90sec

remote eagle
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👍

urban coral
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wdym by x% spalsh

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is it like a % of the CA splash

wide estuary
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Basically the amount of damage to the units affected by the splash

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Ex:40dmg 20%splash

The splash affected units would take 20% of the original damage rather than taking the full damage because they are just in the splash radius but not hit directly

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I edited the post and added upgrade time cuz I forgot

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I changed the damage cuz things just seemed unbalanced

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And cost

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Does this seem balanced with the castle archers?

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Probably not

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But it's more expensive and larger splash

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Castle archers do more damage