#e giant

278 messages · Page 1 of 1 (latest)

untold current
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Remove e gians from the game.

outer nova
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👍

narrow sierra
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so true

karmic raptor
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no they were in sw2 so no and its giants not gians

dreamy vale
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nerf both the egiants and this idea

outer steeple
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Why

untold current
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long range.
high damage.
high health.

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53 damage 900 healthdead_serious

sinful bear
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Lol no

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They're only good if they're spammed bro

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If they're by themselves, then they aren't as good anymore

dreamy vale
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UC

round yacht
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instead of nerfing/removing e giants buff normal ones to make them just as good

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this will make saving for expensive units some part of profitable strategy

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also buff ripriders

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because they succ dicc

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heavy units arent supposed to serve just as a cover to archidons

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also making expensive units actually powerful would end light units spams

drowsy flame
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SWL kid Idea

untold current
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I don't think Egians fit the balance of the current game. archers are very weak. Those who want to use archers must use rip. rip and archer are purchased with gold. This dual economy will be very difficult.

warm moth
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1 riprider can solo normal and e giant

round yacht
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then at least reduce their population to 7

warm moth
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Yea

untold current
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I'm sure e giants will be nerf. the sooner the better.

round yacht
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Nah

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This would be cring

untold current
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It would be a good idea to remove e giants from the game until the game balance is adjusted.

round yacht
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The thing that needs to be done is increasion of castle archidons range

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In 2v2

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In 1v1 too probably

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To make it impossible for the opponent to just stand in front of your base and haunt your miners

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And any other troops

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But this will also require increasing length of battlefield

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And about giants chaos giant needs a buff

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What I keep repeating under every post about giants

untold current
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You want to win the game without doing anything. We are making an effort. With a tower turtle you want to wait until you max out the army and get guaranteed points. This is very selfish.

round yacht
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I just see it as a problem when someone puts enslaved giants in from of your base and doesn't allow you to even mine

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But enslaved giants can't be removed and surely won't be

sinful bear
round yacht
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BUFF CHAOS GIANTS

dusk kelp
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Don't end my career of making maid clothes for them

untold current
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?

outer nova
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👍

inner moat
# round yacht This would be cring

I think he deserve the Nerf After all he deal too much splash damange and normal damange and even if you buff the chaos gigant the e gigant Will be Always on top.

haughty rain
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But it seems like the range is just such a big advantage especially in bigger fights

round yacht
haughty rain
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I forgot about that

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Lol

round yacht
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We just lack any other expensive units that would be able to face enslaved giants

haughty rain
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Honestly the giant needs a buff

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Like even just a movement speed buff

inner moat
haughty rain
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Or increase the amount of units dmged by it's aoe

inner moat
haughty rain
inner moat
haughty rain
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Np

round yacht
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Because (at least in my opinion) the game should start with light units scuffles and end with clash of powerful heavies

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Making the game only about light units spam makes it pretty cringe and tacticless

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Enslaved giant finally helped us escape archidons monopoly because before most of the pro decks based on archidons spam

inner moat
haughty rain
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Yes

inner moat
round yacht
inner moat
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No One Is in right or wronge we only needed that the developer do some rework to the game.

round yacht
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And the battle would be about first lights struggling for the middle (as it is right now), then heavies coming with help to establish beginning dominance and then epic clash of very heavy units

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Supported by standard heavies

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It would add some wider range of strategy and fun I guess

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Instead of starting with archidons, haunting enemy with archidons and ending the battle with archidons

inner moat
round yacht
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Because it's impossible to fight enemy who trains their troops 40% faster

inner moat
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Becouse After all alot of player Simply hate the centrale tower to bee broken and no skill

round yacht
round yacht
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What needs to be done about center tower (in my opinion):

  • no training boost
  • tower can damage statues but can't destroy them
  • tesla in 2v2 not possible to be constantly active (give it splash but reduce its time)
  • spirit units not being able to hold the tower for you as if they weren't fully your troops
inner moat
round yacht
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From what I think would be a good reward for center tower holder are bonus gold ores around it

inner moat
round yacht
inner moat
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But with out the training time bonus Is balace to me

round yacht
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Many times I had a situation in which I was having a long battle with someone but the center tower finished it prematurely

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Even though we were fighting

inner moat
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But with out the training bonus can be very chanlleing if you know how to do a come back 🙂

round yacht
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Also I think that free support appearing when you are in a bad situation (like in stick war legacy) would be a very good idea

haughty rain
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But it would be good as an upgrade

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It think

keen moth
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jonsnow you have fallen from grace

round yacht
untold current
outer nova
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(he has a point)

untold current
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Time will show that I am right. e giants will be nerfed

narrow sierra
hardy lynx
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Impossible

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SW2 units were promised for SW3

sharp smelt
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I guess a rebalance will do

untold current
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E giants' health and area damage should be reduced.

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I still think it's a broken unit. e gians may be removed from the game until they are balanced.

untold current
dreamy vale
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remove splash

mystic pier
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Egiants not the problem

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There just aren't many counters

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One isn't a big problem

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However it only becomes annoying when the opponent spamms them

inner moat
sharp smelt
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if rock hits the ground it creats more rocks

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so splash makes sense

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just nerf

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or a splash damage rebalance

wintry forum
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I think deleting them is still the better choice

sharp smelt
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well my idea is prob bad

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its called Juggerknight upgrade

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I have no stats or name for it

inner moat
# sharp smelt just nerf

Yea kinda but you know the funny part?
Is the fact that the e gigant Is broken and even if you Nerf the splash Is Just too broken to be a gigant if they remove the splash Will be really balance the e gigant.

inner moat
robust echo
untold current
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?

sonic palm
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i think they need to nerf it like without the capult it does 20 damage and with the catapult it does 30 damage and health i think it's good

summer torrent
untold current
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Even a 10 year old baby can reach grandmaster level with e giants. There shouldn't be such a broken unit or it should be fixed.

summer torrent
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id say that the "games still in beta, broken things are meant to be expected argument" but everyone just dismisses it anyways

untold current
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Yes I know. That's why I express my ideas for the development of the beta version.

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e giants are very strong, they should be fixed

summer torrent
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well any change to them is gonna be a while

weak onyx
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The range of the enslaved giant should be reduced

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they have same range as archidons

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By the way, a 10year old child or a child who does not know the game cannot reach to the grandmaster with e giant. magikill and e giant turtle spammers can only go so far. and they can do this already before with normal giants

mystic pier
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Egiants range ain't a big problem

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It makes sense

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And it can only do so much before it gets demolished early game

keen cosmos
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Maybe remove their catapult ability and add it as an upgrade?

mystic pier
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Nah

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Their catapult ability ain't that op

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Unless you're spamming em

weak onyx
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without catapult ability their ai is too bad

mystic pier
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Egiant's range doesn't need change

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The chaos giant just needs a buff

dreamy vale
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eh, Egiant is such a big block in the meta, its not fun how it takes that much spotlight

narrow sierra
dreamy vale
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✨beta✨

drowsy flame
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✨Uncompleted✨

sharp smelt
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✨ rebalance✨

inner moat
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✨Centrall Tower war 3✨

weak onyx
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tower buff made the game worse

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it needs rework

inner moat
round yacht
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People claiming enslaved giant is overpowered when they find out about center tower:

wary epoch
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add a 4th upgrade to monstrosity that gave player catapult mode instead of having it normally

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and this can also could add ground slamp to chao giant

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cost 500 gold and 500 mana while taking 90 s

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cgiant ground slamp: dealt 60 damage(no bonus damage), with 4 aoe in a big circle with it's old kb before getting kb buff, took 30 sec

stray stratus
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This is literally same post but riprider lol

inner moat
round yacht
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  • tesla
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  • free resources
inner moat
# round yacht ye but imagine Ur trying to fight invader that trains his troops almost 2 times ...

Yeap but in fact the dev sholudn't buff soo much the tower but Simply Nerf the cost of the magikill or the explosion radius.

And you want ear the fun fact? Now a days turtell deck are more popupalr than normal rush deck with spearton and swordraft.
In fact now the Avenger skill in Stick War 3 Is getting more lower not becouse for the turtell strategy but for the centrale tower buff.
And becouse you Need only 3 minuts to conquer the tower and Is a free win if the apponent dont have acid rain
And you have zero answer to the acid rain

round yacht
round yacht
inner moat
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Ahh ok

inner moat
# round yacht 1. then why do i keep getting rushed by swordwraths on 1v1? 2. the game shouldnt...

1 they are Simply variant with e gigant and eclipsor
In some cenario have only swordraft and spearton Is a bit triky becouse One e gigant can Easy took them off or magikill and normal gigant, if the apponent dont rush in early game.

2 miner upgrade and vop was usefull in the early day of Stick War but with the curent meta of the centrale tower and with deck like shodow rip that are created to Simply take down gigant ect.

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And becouse now we now that Stick War 3 Will never be balance like Stick War 2

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Or Stick War empires

round yacht
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eclipsor needs a price and population reduction in my opinion

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for example 350 gold and 50 crystal

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and 4 population

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because hes just slightly better than an archidon

inner moat
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Btw i hate too the centrale tower but a more balance update Will be to effects only unit like magikill ect other than destroy the concept of the game to create deck and test your Skill.

round yacht
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while being slower, costing a kidney and having too big pop

round yacht
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i do so

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and with resources boost and spirit units he wont have it easy to defeat U

inner moat
round yacht
round yacht
# inner moat Yea i agree

also not being able to fight back a full scale invasion of turtle deck means your army is only good against weak enemies and needs to be fixed

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if you for example put enslaved giant in fron of his base and bombed his economy it would be over for him

inner moat
inner moat
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Due for his higer splash and normal damage

round yacht
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while an eclipsor gets totally massacred by two archidons

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and toxic dead that also massacres an eclipsor while costing much less

round yacht
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maybe not much but still less

inner moat
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If you are assuming that two arcidon can take off an eclipsor thats right but two eclipsor and two arcidon are very dif imo

round yacht
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boost chaos giants and ripriders instead

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to make it profitable to save for expensive ones

inner moat
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Nahh i Simply dont agree with 🙂

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Thats all

round yacht
outer nova
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(he has beaten countless egiant users)

outer nova
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instead of nerfing units everything just kept getting buffs

outer nova
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still more viable in endgame

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sometimes its not always about the 1v1s 💀

round yacht
outer nova
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eclipsor + projectile barrier decks are

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somewhat good

round yacht
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while 3 swordwraths are much cheaper than an eclipsor

round yacht
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as ive said the only actual power of eclipsor is the fact he flies

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and so hes useless against units with projectiles

outer nova
round yacht
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not really

outer nova
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as the archers move forward

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when they detect the eclipsors

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ofc if your enemy is attacking thenconsider it ggs

round yacht
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if they do then maybe but usually if the player has more than 1 iq he protects archidons

outer nova
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causing him to lose all dps and making his frontline take unnecessary damage

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eclip spam is also surprisingly good at turtling ive beat a double giant rush with it before while the dude had tower+maxpop

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(with some tanks)

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but yeah

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eclipsors arent meant to be spammed

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meanwhile egiants

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they arent meant to be spammed

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but theyre fucking- op when spammed anyway

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huge hp + splash damage + already high base damage is just

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and them having heavy bonus means death to all tanks

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then yu ave catapult

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sniping reborn

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kytchu sniping from old vers but worse

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just make the egiant like SE

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single target, still shreds armored units

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but nonspammable

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due to no aoe

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meaning any egiant army dies against most decent armies

round yacht
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egiants are weak agaisnt shadows

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cuz shadows have insalnely huge dps which also gets doubled with time

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and they can parry enemy attacks

outer nova
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then you have other decks capable of countering shadows

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the biggest flaw of sw3 is it's deck system

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there arent enough slots to make an all around deck

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you can only make a deck which is either

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great at attacking with sucky defense

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great at defense with sucky attack

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balanced with attack and defense that gets crumbled by any deck that isn't also balanced (in other words high likelihood of losing)

dark sierra
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and then resign if they have the counter

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if i had just two more slots

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this game would be so much easier

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if they have e giants, I can switch to giant archer

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instead of spearton spamming

stray stratus
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egirl

dreamy vale
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okay, what is everyone’s deck

dreamy vale
dreamy vale