Add back the spell from SWL where archidons start firing their bows in the air to hit enemies instead of covering the entire map the range would be as large as healing ward and all arrows would go there in that one area u casted on each normal arrow would deal 10 damage while there are arrows that flame up because they are more faster than the other arrows as the spell had flaming arrows that are faster and deal more damage
Normal arrow: 10 damage (5+ light)
Fast flaming arrow: 15 damage (3+ heavy)
Spell cd: 45 seconds
Cost:250 mana

