Giant's carried dead body is no longer part of normal attacks, instead as a default ability for giants.
Flail (probably around 20-40s CD)
Does a wider AOE attack that has way more targets, but deals extremely low dmg.
- Dmg of 10 with 0 or +10 H bonus dmg
- 10-20 or infinite maximum targets
- AOE range could hit enemies that would be melee attacking the giant from behind
- does a weaker version of stun or knockback (depending on what is balanced) to all targets hit.
- Cannot be cast by the giant AI of the player team, so it's reserved for UC, if it's an AI team they can cast it.
The giant could get a replacement for its normal attack animation, like in flash where it swings the club sidewards or legacy stone giant with it's shield by swinging it from back to front. Or the giant would only have one attack animation which is the club smash, fine for me
All numbers are not final. this is like the statue giant in the final level of legacy

, i always notice how he mostly reacts
is very rare for me to see.
