This is quite an intriguing one considering we’re used to US being the defenders. But this is quite the game mode I have come up with. So, you play as the dead’s on this occasion but you don’t get infinite zombies unfortunately. And you have to kill a enemy unit to reanimate them. But it varies on each unit. Like if you kill a spearton it turns into a zombie spearton. And so on and so forth. But each skin the enemy is wearing appears on the zombie when you reanimate them (just as a cool cosmetic plus for detail) and here’s how the round will start. You are in control of a graveyard, the enemy has a statue across your field and you must destroy it. You can only lose if you run out of dead’s to deploy, each enemy you kill, you can save in your “dead’s” slot where you can pick which zombified unit you can deploy. And with each round won you can KEEP the dead’s from that round and all the previous ones. With the limit being 110 dead’s, but the dead’s you gain in the current battle go past that limit however are used to fill up the dead slots for the next battle while the other ones who weren’t used to fill up the slots aren’t saved.
#reversed roles on endless dead’s.
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noice