#minion upgrades

3 messages · Page 1 of 1 (latest)

burnt briar
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first of all It would hilarious to see minions fully decked out and second minions don't do their jobs well. minions only work well in stupid amounts like 5 magikill and after the magikill supply nerf you cant over power most things, because they can just control units to kill the magikill. my proposal is this: minions can stop units like miner wall but control whip can still pass through them. also minion upgrades, the point of this post 3 tiers one: minions get spawned 2 at a time, two: minions explode on death very small like a bomber explosion three: minions can block 15% damage from all damage sources but are slower when blocking and can not attack second minion upgrade proposal: formations added bonus of 10% minion speed and .5 more minions (5 minions per 2 magikill) formations make minions line up so in stead of spreading out and leaving the magikill for dead and will intercept arrows (unless its a eclipsor getting shot)

bronze citrus
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arent the minions meant to be meatshields?

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not meant for offensive purposes?