#New (possible) ideas for the abilities of the generals (and some buffs to existing ones)

2 messages · Page 1 of 1 (latest)

old drum
#

Alright, with the abilities of spearos, we can see just how good spearos is when you use his abilities to the max, and it honestly gives the game so much for life and ways to outplay your opponent. However, this is only possible with spearos currently considering he is the only general with the most thought out abilities... so I was thinking maybe put more thought into the other generals ability too?

ATREYOS:
Incredible Endurance: All speartons gain a 4 damage reduction, whether they are blocking or not for 4 seconds. (Yes, this means that some units like minions and sicklewrath with deal literally 0 damage to the speartons for 4 seconds if they block along with this ability)

Cooldown: 45 sec

Kytchu:

Dodge (gets buffed): Cooldown reduced from 15 seconds to 10 seconds.

Archis:

Same as above.

Xiphos:

Rage (gets buffed): Now gives heavy units a small 3 damage increase for the Rage duration as well.

Thera:

Heal (gets buffed): now heals upto 3 targets for 15 hp.

Healing ward (gets buffed): now heals 3 hp on each tick.

I am not gonna add in any zarek ones, considering giving him abilities would mean reworking him. (Maybe another post?)

Please give constructive criticism and make sure to point out things you like about my ideas!

royal tapir
#

I dislike the sicklewrath & summon staff abusable upgrade but everything else is great!