#New unit (Bandit)

40 messages · Page 1 of 1 (latest)

subtle needle
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Why does he have so much health?
To give you a better comparison a swordwrath's health is 85.

sonic viper
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The Gold: 250

subtle needle
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And this bandit is a non armored unit while magikills are old, wise men that has powerful spells and can summon units.
so why should they have the same health?

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The bandit concept is fine but I feel like it only needs 90 health.

blissful lynx
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Nah mate it'd still be oneshot by the peacekeeper from command and conquer so its balanced

supple latch
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what is that

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peacekeeper thingus

blissful lynx
supple latch
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||Dies of confusion||

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wot the hell does it do

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is it a mech

blissful lynx
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no

supple latch
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is it a stickmen

blissful lynx
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its a dude in armour with a shotgun

supple latch
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or what

blissful lynx
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we dunno

supple latch
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wtf

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go to general

blissful lynx
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anyway go back on topic

supple latch
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this is not about that game

blissful lynx
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the bandit

supple latch
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ok

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so what

blissful lynx
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seems like just another random ranged unit

supple latch
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bruh op

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dmg

blissful lynx
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Theres nothing special about it

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It's purpose overlaps with the archidons one, which is anti light ranged unit

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So it's gonna be a no from me.

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The whole point of rts games is to have a big and diverse army that counters each others counters

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We can't just have two units with the same job on the same faction

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and one is better

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that'd create incredible imbalance

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For a unit with a name like this, it doesn't have anything to do with robbing gold\

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So its a no from me

sonic viper
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The order. Heavy

heavy mesa
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They could throw one knife and then go mele, knife could be recovered by killing enemy with a knife in its body or by comming behind the statue. They could also have pick-pocket skill that would allow them to steal 10 gold from a enemy every 30 s or something