fan-ideas-sws
A mythical that allows more units or more slots for other things
Enchantment
Armored Dead (Remade ig...)
Unit
Chaos Campaign: Ancient Tundras
Other
3D stick war game: Battlegrounds of Inamorta
Other
Chaos Campaign Griffon Boss Fight
Other
Third minion
Unit
Upgrade
Flying Melees (Done Right)
Game Mechanics
Unit
Balance Change
Other
Oizys / Keres (GENERALS)
General
Stickwar generals
Other
General
General’s Abilities Rework (Part 2)
Balance Change
General
Rework acid rain
Game Mechanics
Balance Change
Spell
Meele flying troop
Other
Unit
world ablaze
Balance Change
Spell
buffed ai
Balance Change
Castle Archer Skins
Other
Jian (GENERAL)
General
Minion Skins
Other
General’s Abilities Rework (Part 1)
Game Mechanics
Balance Change
General
Royal swordwrath
Unit
spearton Revamp
Balance Change
Longstron
Unit
Albowtross (flying crossbowman)
Unit
When can I change the button position
Game Mechanics
Bewitch, Total Shutdown, Blocker (Spells)
Spell
Draconics (Campaign Exclusive Enemy Units)
Unit
Statue field of power
Game Mechanics
1 V 1 Casual
Other
Noble SickleWrath (Falxman) (Credit Art - @АмонгКрафт)
Game Mechanics
Unit
Balance Change
Massive Attack Rework
Other
A testing mode
Other
Sarge (leader of Bushheads)
Unit
General
Abstraction (Mythic Enchantment)
Enchantment
ELEMENTAL EMPIRE CONCEPT (fire,the tree(idk the name) and others
Unit
Nyx, juggerknight leaderst
General
*Changes to Generals*
Balance Change
Unit
General
Spearos ability Revamp
Balance Change
Quests Achievements Chests Diamonds Counters
Other
Stone Mason (Unit)
Unit
Balancing (1)
Balance Change
New game mode:Combined Arms
Game Mechanics
Mounted Atreyos
Other
Unit
Under taker
Unit
An awesome way to implement griffin the great
Unit
General
Tournament mode
Other
Game Mechanics
A Tesla/Tower Spawn change idea thingamajig
Enchantment
Spell
Upgrade
Game Mechanics
Balance Change
Poison effect revamp
Game Mechanics
Balance Change
Upgrade
Other
Stickwar3 ideas unit
Unit
General
Stickwar 3 Customization
Game Mechanics
Upgrade
Other
Armored Dead
Unit
General passives concept
Game Mechanics