fan-ideas-sws
early cheap tanky unit
Unit
Possible Dead-Kai stats and abilitys
Other
Unit
rotating units
Game Mechanics
mirror gamemode
Other
bad gamemodes
Other
native faction
Game Mechanics
Unit
endless deads gamemode
Other
Game Mechanics
Magikill Minions helmetless with Pitchforks and Stick War 2 Jugger Knights
Unit
elemental general concepts
Other
General
upgrades and one enchant
Enchantment
Upgrade
Enchantment:Shadowspirit
Enchantment
TRAP WIRE
Upgrade
General Specialisation
General
game rework
Other
Game Mechanics
Balance Change
castle rework (simple)
Game Mechanics
Balance Change
better poison
Enchantment
Balance Change
The Chaos Council
Unit
General
better healing
Balance Change
Upgrade
Spell
No Pupils Option to make it similiar to the older games
Game Mechanics
daggor, chaos assassin units
Unit
General
Jaklaron, Left hand of Chaos
General
life drain spell
Spell
major order rebalance
Balance Change
last stand enchantment (for heavy units)
Enchantment
last stand (not a statue spell)
Spell
NATIVE FACTION
Other
Statue Resistance
Game Mechanics
Hog rider
Unit
a ballanced general post
Unit
General
major chaos rebalance
Balance Change
Ore Depository
Spell
eco spells, enchantments and upgrades
Enchantment
Upgrade
Spell
non-mythic versions of mythics + mythic voltaic spark
Enchantment
slinger and ballistar
Unit
training haste
Enchantment
Upgrade
Spell
King Zarek Ability.
Other
balance changes
Balance Change
enchanter
Unit
deads
Unit
Balance Change
Blacksmith
Unit
Baron (remaster)
Unit
General
Juggerknight General Leader
General
Baron
Unit
General
Some good SW3 ideas review
Game Mechanics
Balance Change
Other
Armour
Other
Medusa
General
Griffon the Great + Upgrade for Marrowkai
Unit
Upgrade
General
queue changes + new spell
Game Mechanics
Spell
Other
buff bombers
Balance Change
New Chest System
Other
Game Mechanics