Starting a thread here to track my progress from the original playtest towards a full (short) game.
Check out the original playtest at https://orlando64.itch.io/bestel
14 messages · Page 1 of 1 (latest)
Starting a thread here to track my progress from the original playtest towards a full (short) game.
Check out the original playtest at https://orlando64.itch.io/bestel
This project has undergone a full recolouring since the playtest, here are some examples (new version on right)
I like both versions, have you test them in the retroarc handheld filter stuff?
Not in retroarc, but I am testing between og hardware and different emulators. The newer ones shown here are on Lemuroid, which is closer to the highly saturated BGB colouring and ultimately what I'm pushing towards.
Hadn't heard of retroarc, I'll give it a look
I see
retro arch is kinda like more fantasy esque in some regard
it lets you emulate a lot of emulators inside of it
sorta?
or rather use them inside of it
but retro arch offers a ton of overlays / filters to imitate other consoles
gbc for example
Bestel: Pact of The Fay