#Orthogonal Projection line/ruler hiding issue

1 messages · Page 1 of 1 (latest)

fiery copper
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When looking at it from afar the snapping totally hides the inaccuracies so it is definately an non issue there but when looking at the object zoomed in and from an angle it really shows.

All the transitions are exactly at the PI/2 angles so that should be much sinpler logic compaired to the perspective one.

Sorry duck

restive girder
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Ok it’s official, your idea of a big deal and mine are not the same 😝

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Agree it should be fixed tho

fiery copper
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Hehe

Hey, I didn't call it a big deal. What i meant with that sentence was that i felt this big enough of an issue that it's not ridiculous to mention it. Because you were like "What are you even talking about? This look absolutely glorious." 🙂 Of course it looks glorious.

Don't you worry. i am well aware that some of the things i report are small things that are absolutely just nice to have or merely polish things,
I just notice them and post them. You decide which deserve time and what`s crap. It's not for me to decide what is "fine".

I am not making a post about every little improvement idea or thing that is inconsistant, Not even close. 😄 i know there's only 24h in a day and you work on 3 projects at once, at least.

restive girder
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this should be fixed in latest