#EToH V6 Kit Bug with Lighting Changer Fog

18 messages · Page 1 of 1 (latest)

placid radish
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So I think when I set the FogEnd to 10000, the fog just disappeared.
Completely wiped without a trace.
I set the value of FogEnd to 70 and FogStart to 20 which is the default, it's just stagnant.
I genuinely don't know what I did with the fog.

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This is what happens when I put the settings back to FogEnd = 70 and FogStart = 20
The fog isn't there anymore.
It's just the ambience color set in the background, Brightness and ClockTime set as well.

placid radish
# placid radish This is what happens when I put the settings back to FogEnd = 70 and FogStart = ...

I genuinely don't mind even if this is the case because this is only the default Place Lighting.
Not the actual tower's Lighting which remains completely fine.
I just wanted to point this out because I think this could become a real problem eventually when trying to test out different settings in the script of the Lighting Changers.

(If I change anything else except the FogColor, FogEnd and FogStart. It functions as normally btw, just not the stuff that specifically involves Fog..)

brave path
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this is cause you used atmosphere i think, atmosphere disables fog

placid radish
placid radish
brave path
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try check the multi lighting changer pretty sure atmosphere is default to on

brave path
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then idk

placid radish
# brave path then idk

It might just be a bug with the fog that for some reason doesn't let it appear.

Oh and also the multi-lighting changer is literally using fog and it works perfectly fine.
It's just the lighting changer at the spawn has fog that just doesn't work.

brave path
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player touchconfiguration might be set to false

placid radish
brave path
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maybe the lighting changer isnt in the lightingchangers folder?

placid radish
brave path
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cantouch is off maybe

placid radish
brave path
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maybe the script is wrong