#EToH V6 Kit Bug with Lighting Changer Fog
18 messages · Page 1 of 1 (latest)
This is what happens when I put the settings back to FogEnd = 70 and FogStart = 20
The fog isn't there anymore.
It's just the ambience color set in the background, Brightness and ClockTime set as well.
I genuinely don't mind even if this is the case because this is only the default Place Lighting.
Not the actual tower's Lighting which remains completely fine.
I just wanted to point this out because I think this could become a real problem eventually when trying to test out different settings in the script of the Lighting Changers.
(If I change anything else except the FogColor, FogEnd and FogStart. It functions as normally btw, just not the stuff that specifically involves Fog..)
this is cause you used atmosphere i think, atmosphere disables fog
I haven't touched Atmosphere btw ever since I started using the Lighting Changers I forgot to mention.
I'll check Atmosphere though.
Because I swear I have never touched this lighting changer type.
ChangeOnLoad is set to off for the Atmosphere Changers.
And the fog should appear once you load in the game via the broken Lighting Changer so I'm confused why it wouldn't load.
try check the multi lighting changer pretty sure atmosphere is default to on
Sure I can check.
It's set to false.
then idk
It might just be a bug with the fog that for some reason doesn't let it appear.
Oh and also the multi-lighting changer is literally using fog and it works perfectly fine.
It's just the lighting changer at the spawn has fog that just doesn't work.
player touchconfiguration might be set to false
It's set to true.
maybe the lighting changer isnt in the lightingchangers folder?
The lighting changer that is selected is the one that has the broken fog.
It's in the lighting changer folder, actually all of them are.
cantouch is off maybe
Turned on automatically-
maybe the script is wrong