#Incinerator energy cost doesn't scale with unit XP.

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terse iron
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Incinerators with significant veterancy buffs consume the same amount of energy as factory-fresh Incinerators, despite dealing more damage. I tested it with -25% reload: at that point it should consume 375 energy instead of 300.

vague zinc
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Incinerator and Telchine don't get their reload scaling, I think. The sweepfire heatray weapon type is mostly scripted, right now, in the same place as the unit's animations (walking, turning, etc) are.