#Thor range indicator doesn't show
1 messages · Page 1 of 1 (latest)
Look like something make only max range circle well defined when cursor not on unit and all other weapons ranges circles are way more faded, there is same problem with bulwark, the max range circle is well rendered but the 2 closer range are very faded and almost not visible.
For thors i think the max range of emp launcher (1050 range) integrated is considered and all other weapons circles are very faded also, it is same logic
Try it with more or fewer rings displayed, with alt+. And alt+,
You might have to toggle on and off the attack range gl4 widget though as it currently crashes (but works fine ones you poke it)
I can look at making the widget refresh correctly, sometime
I already have a pr in that had your quick fix.
I have no idea if that's the 'correct' way though, you said the shader itself needed a fix.